Player Matchup

Thanatos
Thanatos
DJxN0xN0
Thanatos
Level 107
God Stats
2W - 2L
1,630 SR
Queue Stats
182W - 197L
1,471 Elo+
Solo
Fenrir
Fenrir
DocSimins
Fenrir
Level 68
God Stats
8W - 7L
1,504 SR
Queue Stats
467W - 425L
1,449 Elo+
Solo
Guan Yu
Guan Yu
JabaPabaWaba
Guan Yu
Level 157
God Stats
2W - 6L
1,254 SR
Queue Stats
620W - 639L
1,517 Elo+
Solo
Bastet
Bastet
Violent Ray31
Bastet
Level 160
God Stats
3W - 3L
1,562 SR
Queue Stats
156W - 174L
1,508 Elo+
Solo
Hades
Hades
nlatour413
Hades
Level 116
God Stats
1W - 7L
1,377 SR
Queue Stats
248W - 234L
1,497 Elo+
Solo
Team Averages
Level 122
1,465 SR
1,488 Elo+

VS

Team Averages
Level 125
1,489 SR
1,481 Elo+
Scylla
Scylla
AIucardZetsu
Scylla
Level 154
God Stats
2W - 2L
1,579 SR
Queue Stats
32W - 34L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
CuppyCake0621
Baron Samedi
Level 107
God Stats
3W - 2L
1,605 SR
Queue Stats
127W - 127L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
RavensWing
Kumbhakarna
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 168L
1,528 Elo+
Solo
Hercules
Hercules
TheElderZetsu
Hercules
Level 159
God Stats
4W - 2L
1,285 SR
Queue Stats
947W - 1,026L
1,450 Elo+
Party 1
Apollo
Apollo
VOYAGER 886
Apollo
Level 88
God Stats
2W - 2L
1,476 SR
Queue Stats
52W - 43L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJxN0xN0
Thanatos
17
3 / 8 / 4
10,016
626
12,075
15,939
6,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DocSimins
Fenrir
18
4 / 4 / 5
10,353
647
23,165
28,546
23,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
JabaPabaWaba
Guan Yu
16
2 / 6 / 6
9,685
605
5,258
24,685
25,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 6
9,357
585
18,376
18,149
10,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
2 / 6 / 8
10,626
664
20,433
24,629
15,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
8 / 1 / 15
12,141
759
19,954
10,260
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CuppyCake0621
Baron Samedi
18
4 / 3 / 18
11,713
732
17,596
14,489
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RavensWing
Kumbhakarna
18
1 / 4 / 20
10,878
680
17,566
25,060
29,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
TheElderZetsu
Hercules
19
5 / 2 / 17
11,678
730
19,911
30,781
32,792
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
20
14 / 2 / 11
13,209
826
22,126
14,492
7,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
12
Kills
32
32
Deaths
12
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
1
15
15.5
W
Baron Samedi
CuppyCake0621
Baron Samedi
4
3
18
4.33
L
Thanatos
DJxN0xN0
Thanatos
3
8
4
0.63
L
Fenrir
DocSimins
Fenrir
4
4
5
1.63
L
Guan Yu
JabaPabaWaba
Guan Yu
2
6
6
0.83
W
Kumbhakarna
RavensWing
Kumbhakarna
1
4
20
2.75
W
Hercules
TheElderZetsu
Hercules
5
2
17
6.75
W
Apollo
14
2
11
9.75
L
1
8
6
0.5
L
Hades
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,307
Damage
97,153
111,948
Taken
95,082
82,113
Mitigated
81,029
54,484
Healing
47,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,954
854
2,180
3,131
10,260
3,873
258
2,154
7,674
34,498
0
W
Baron Samedi
CuppyCake0621
Baron Samedi
17,596
2,274
7,545
5,663
14,489
7,175
1,088
2,586
11,525
36,168
0
L
Thanatos
DJxN0xN0
Thanatos
12,075
1,073
1,187
8,567
15,939
6,971
0
8,686
7,253
0
22,466
L
Fenrir
DocSimins
Fenrir
23,165
3,634
121
10,187
28,546
23,461
0
13,823
14,723
0
27,965
L
Guan Yu
JabaPabaWaba
Guan Yu
5,258
1,219
9,582
8,594
24,685
25,954
0
10,562
14,123
0
10,490
W
Kumbhakarna
RavensWing
Kumbhakarna
17,566
1,771
895
3,612
25,060
29,727
128
6,758
17,702
33,747
0
W
Hercules
TheElderZetsu
Hercules
19,911
6,859
2,628
15,294
30,781
32,792
815
5,542
24,721
0
33,031
W
Apollo
22,126
18,225
1,181
5,554
14,492
7,462
2,158
3,393
10,748
0
42,591
L
18,376
4,553
1,765
3,312
18,149
10,221
0
8,133
10,016
0
34,104
L
Hades
20,433
1,303
2,318
8,851
24,629
15,506
330
13,912
10,717
42,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
59,619
122
Minions Killed
182
0
Camps Cleared
0
1,464,294
Distance Traveled
1,524,956
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,141
759
35
2
0
371,996
0
W
Baron Samedi
11,713
732
45
3
0
278,593
1
L
Thanatos
10,016
626
22
1
0
294,466
1
L
Fenrir
10,353
647
10
1
0
326,812
0
L
Guan Yu
9,685
605
3
0
0
290,558
0
W
Kumbhakarna
10,878
680
27
2
0
288,971
0
W
Hercules
11,678
730
28
2
0
304,677
0
W
Apollo
13,209
826
47
3
0
280,719
1
L
Bastet
9,357
585
36
2
0
274,747
0
L
Hades
10,626
664
51
3
0
277,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role