Player Matchup

Neith
Neith
JavuBam
Neith
Level 6
God Stats
3W - 6L
1,530 SR
Queue Stats
4W - 7L
1,499 Elo+
Solo
Chang'e
Chang'e
KamiRoku213
Chang'e
Level 5
God Stats
13W - 10L
1,574 SR
Queue Stats
92W - 81L
1,563 Elo+
Party 1
Thanatos
Thanatos
VanishDaProfit
Thanatos
Level 131
God Stats
1W - 1L
1,218 SR
Queue Stats
77W - 57L
1,514 Elo+
Party 1
Discordia
Discordia
bellchimes
Discordia
Level 14
God Stats
17W - 8L
1,631 SR
Queue Stats
169W - 149L
1,484 Elo+
Solo
Ymir
Ymir
byShaRKMAN
Ymir
Level 29
God Stats
44W - 29L
1,650 SR
Queue Stats
227W - 222L
1,547 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,521 Elo+

VS

Team Averages
Level 12
1,484 SR
1,443 Elo+
Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ixsander34
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 2
Neith
Neith
ShazukiSlice
Neith
Level 15
God Stats
72W - 61L
1,634 SR
Queue Stats
118W - 123L
1,553 Elo+
Solo
Discordia
Discordia
Sürmenaj
Discordia
Level 11
God Stats
2W - 2L
1,363 SR
Queue Stats
14W - 20L
1,364 Elo+
Party 2
Bellona
Bellona
mrrabbitsuit
Bellona
Level 8
God Stats
8W - 11L
1,426 SR
Queue Stats
11W - 16L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JavuBam
Neith
19
1 / 14 / 6
11,693
835
7,609
24,763
8,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
KamiRoku213
Chang'e
19
3 / 12 / 7
12,941
924
9,155
26,751
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
9 / 12 / 7
15,239
1,089
22,336
25,975
12,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
bellchimes
Discordia
19
0 / 3 / 10
12,202
872
25,162
10,020
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 12
13,270
948
11,338
32,395
31,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
29 / 1 / 8
18,425
1,316
41,582
10,845
7,568
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Ixsander34
Aphrodite
20
4 / 4 / 20
13,632
974
10,531
19,919
15,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 6 / 16
13,508
965
27,089
16,587
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Sürmenaj
Discordia
20
0 / 4 / 26
13,033
931
22,842
12,252
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
mrrabbitsuit
Bellona
20
4 / 1 / 21
13,712
979
10,555
21,193
16,278
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
135
16
Kills
44
44
Deaths
16
42
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
29
1
8
33
W
Aphrodite
Ixsander34
Aphrodite
4
4
20
3.5
L
Neith
JavuBam
Neith
1
14
6
0.29
L
Chang'e
KamiRoku213
Chang'e
3
12
7
0.54
W
7
6
16
2.5
W
Discordia
Sürmenaj
Discordia
0
4
26
3.25
L
Thanatos
9
12
7
1.04
L
Discordia
bellchimes
Discordia
0
3
10
1.67
L
3
3
12
3
W
Bellona
mrrabbitsuit
Bellona
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,600
Damage
112,599
119,904
Taken
80,796
64,402
Mitigated
48,679
30,810
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
41,582
8,015
0
280
10,845
7,568
0
4,651
6,194
0
56,633
W
Aphrodite
Ixsander34
Aphrodite
10,531
2,007
2,060
8,001
19,919
15,597
0
14,168
5,751
21,901
0
L
Neith
JavuBam
Neith
7,609
2,782
0
897
24,763
8,097
0
4,356
20,407
0
20,696
L
Chang'e
KamiRoku213
Chang'e
9,155
1,189
4,449
3,258
26,751
9,319
0
7,584
19,167
22,442
0
W
27,089
15,374
0
3,600
16,587
5,726
0
6,761
9,826
0
44,007
W
Discordia
Sürmenaj
Discordia
22,842
740
0
99
12,252
3,510
0
5,425
6,827
56,631
0
L
Thanatos
22,336
7,731
0
12,488
25,975
12,818
0
3,426
22,549
0
63,585
L
Discordia
bellchimes
Discordia
25,162
1,189
0
402
10,020
2,961
0
2,827
7,193
62,502
0
L
11,338
1,623
46
9,270
32,395
31,207
0
15,180
17,215
24,457
0
W
Bellona
mrrabbitsuit
Bellona
10,555
2,626
0
350
21,193
16,278
0
14,650
6,543
0
31,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,345
Gold Earned
72,310
253
Minions Killed
236
10
Camps Cleared
7
1,193,998
Distance Traveled
1,158,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,425
1,316
34
2
3
256,484
0
W
Aphrodite
13,632
974
40
3
1
223,938
2
L
Neith
11,693
835
17
1
1
201,774
0
L
Chang'e
12,941
924
39
3
1
233,779
0
W
Neith
13,508
965
34
2
1
157,797
0
W
Discordia
13,033
931
82
6
2
253,701
0
L
Thanatos
15,239
1,089
98
7
8
262,404
0
L
Discordia
12,202
872
70
5
0
251,458
0
L
Ymir
13,270
948
29
2
0
244,583
0
W
Bellona
13,712
979
46
3
0
266,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role