Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
OneSockLukas
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 1
Sol
Sol
SolidYuki
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,492 Elo+

VS

Team Averages
Level 79
1,371 SR
1,399 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EagleSky58
Anhur
Level 43
God Stats
4W - 6L
1,438 SR
Queue Stats
19W - 29L
1,324 Elo+
Party 2
Merlin
Merlin
FortzaSteaua241
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 196L
1,371 Elo+
Party 2
Thanatos
Thanatos
IKnoxxI
Thanatos
Level 55
God Stats
3W - 5L
1,256 SR
Queue Stats
79W - 81L
1,351 Elo+
Party 2
Cabrakan
Cabrakan
M992
Cabrakan
Level 122
God Stats
2W - 3L
1,163 SR
Queue Stats
636W - 657L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 2
5,954
662
3,689
3,345
1,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
 
Khepri
8
1 / 0 / 1
5,271
586
549
2,076
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
9
1 / 0 / 1
4,958
551
2,477
2,712
776
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
OneSockLukas
Mercury
8
3 / 1 / 2
5,425
603
2,669
5,512
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 2
5,531
615
4,350
5,395
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,858
429
881
2,374
782
Anhur
7
0 / 2 / 0
4,220
469
1,344
3,084
797
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
4,792
532
3,066
4,377
1,534
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
IKnoxxI
Thanatos
8
0 / 3 / 0
4,723
525
1,346
5,425
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
M992
Cabrakan
7
0 / 2 / 1
4,767
530
1,593
6,572
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
2
3
W
Khepri
 
Khepri
1
0
1
1.5
W
Neith
 
Neith
1
0
1
1.5
L
King Arthur
 
King Arthur
0
1
0
0
L
Anhur
0
2
0
0
L
1
2
0
0.5
L
Thanatos
IKnoxxI
Thanatos
0
3
0
0
L
Cabrakan
M992
Cabrakan
0
2
1
0.25
W
Mercury
OneSockLukas
Mercury
3
1
2
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
8,230
19,040
Taken
21,832
7,853
Mitigated
7,314
8,580
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,689
52
0
1,878
3,345
1,880
0
435
2,910
31,177
0
W
Khepri
 
Khepri
549
31
136
889
2,076
1,943
262
261
1,815
13,752
0
W
Neith
 
Neith
2,477
851
0
1,381
2,712
776
833
481
2,231
0
26,738
L
King Arthur
 
King Arthur
881
243
0
210
2,374
782
0
958
1,416
0
9,492
L
Anhur
1,344
470
0
0
3,084
797
0
389
2,695
0
18,140
L
3,066
124
0
680
4,377
1,534
36
3,002
1,375
25,577
0
L
Thanatos
IKnoxxI
Thanatos
1,346
483
0
3,881
5,425
1,270
0
1,021
4,404
0
20,073
L
Cabrakan
M992
Cabrakan
1,593
428
0
644
6,572
2,931
0
3,218
3,354
9,754
0
W
Mercury
OneSockLukas
Mercury
2,669
2,180
0
1,886
5,512
1,768
441
465
5,047
0
19,466
W
4,350
784
0
2,410
5,395
1,486
0
3,017
2,378
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
22,360
272
Minions Killed
174
0
Camps Cleared
0
882,673
Distance Traveled
806,557
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,954
662
88
10
0
177,587
1
W
Khepri
5,271
586
28
3
0
196,399
2
W
Neith
4,958
551
64
7
0
155,902
1
L
King Arthur
3,858
429
18
2
0
144,460
2
L
Anhur
4,220
469
37
4
0
167,841
0
L
Merlin
4,792
532
43
5
0
167,753
3
L
Thanatos
4,723
525
54
6
0
167,974
1
L
Cabrakan
4,767
530
22
2
0
158,529
0
W
Mercury
5,425
603
47
5
0
192,756
1
W
Sol
5,531
615
45
5
0
160,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role