Player Matchup

Ares
Ares
Jasmijntje
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,609 Elo+
Party 1
Hercules
Hercules
Justindanillo
Hercules
Level 27
God Stats
40W - 24L
1,721 SR
Queue Stats
478W - 406L
1,585 Elo+
Party 1
Vulcan
Vulcan
KinKiJim69
Vulcan
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
417W - 395L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Mxty
Gilgamesh
Level 25
God Stats
42W - 44L
1,628 SR
Queue Stats
176W - 152L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
mraightwafugames
Heimdallr
Level 18
God Stats
15W - 17L
1,500 SR
Queue Stats
441W - 411L
1,590 Elo+
Party 1
Team Averages
Level 31
1,570 SR
1,575 Elo+

VS

Team Averages
Level 18
1,501 SR
1,524 Elo+
Ymir
Ymir
Carolinamv
Ymir
Level 12
God Stats
28W - 30L
1,904 SR
Queue Stats
52W - 58L
1,835 Elo+
Party 2
Olorun
Olorun
GospodGod
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Mercury
Mercury
Ipushiron
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
Pollatron64
Danzaburou
Level 29
God Stats
1W - 4L
1,208 SR
Queue Stats
61W - 62L
1,607 Elo+
Party 2
Apollo
Apollo
TeteDeTurc
Apollo
Level 27
God Stats
8W - 9L
1,393 SR
Queue Stats
21W - 23L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,862
457
326
9,026
3,711
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Justindanillo
Hercules
14
6 / 1 / 5
8,944
596
6,259
12,133
6,040
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
KinKiJim69
Vulcan
18
9 / 0 / 3
11,068
738
12,736
6,168
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Mxty
Gilgamesh
12
3 / 1 / 2
7,593
506
5,517
8,383
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
11
1 / 6 / 6
7,258
484
7,398
8,329
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
6,627
442
908
7,894
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
GospodGod
Olorun
12
0 / 5 / 1
6,679
445
2,694
9,724
4,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Ipushiron
Mercury
9
0 / 2 / 2
6,174
412
1,610
9,866
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Pollatron64
Danzaburou
13
10 / 3 / 0
9,023
602
13,933
10,675
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
TeteDeTurc
Apollo
11
1 / 7 / 2
6,885
459
4,579
9,970
2,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
11
11
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Olorun
GospodGod
Olorun
0
5
1
0.1
L
Mercury
Ipushiron
Mercury
0
2
2
0.5
W
1
3
4
1
W
Hercules
Justindanillo
Hercules
6
1
5
8.5
W
Vulcan
KinKiJim69
Vulcan
9
0
3
10.5
W
Gilgamesh
Mxty
Gilgamesh
3
1
2
4
L
Danzaburou
Pollatron64
Danzaburou
10
3
0
3.33
L
Apollo
TeteDeTurc
Apollo
1
7
2
0.29
W
Heimdallr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
23,724
44,039
Taken
48,129
19,237
Mitigated
19,291
6,200
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
908
34
0
210
7,894
6,130
293
1,134
6,760
4,356
0
L
Olorun
GospodGod
Olorun
2,694
1,469
0
2,400
9,724
4,020
0
5,838
3,886
36,416
0
L
Mercury
Ipushiron
Mercury
1,610
703
0
2,753
9,866
3,074
0
975
8,891
0
29,506
W
326
0
0
0
9,026
3,711
167
828
8,198
5,877
0
W
Hercules
Justindanillo
Hercules
6,259
1,591
0
2,251
12,133
6,040
66
196
11,937
0
46,281
W
Vulcan
KinKiJim69
Vulcan
12,736
4,247
119
1,864
6,168
2,793
0
2,390
3,778
88,064
0
W
Gilgamesh
Mxty
Gilgamesh
5,517
2,006
0
817
8,383
3,889
0
0
8,334
0
45,150
L
Danzaburou
Pollatron64
Danzaburou
13,933
6,913
0
3,503
10,675
3,129
1,308
3,282
7,393
0
51,520
L
Apollo
TeteDeTurc
Apollo
4,579
2,004
0
1,474
9,970
2,938
1,163
1,833
8,137
0
30,043
W
Heimdallr
7,398
4,528
0
1,149
8,329
2,804
888
188
8,141
0
36,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
35,388
415
Minions Killed
294
0
Camps Cleared
0
1,394,540
Distance Traveled
1,395,643
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,627
442
5
0
0
285,468
0
L
Olorun
6,679
445
77
5
0
227,040
2
L
Mercury
6,174
412
63
4
0
317,352
2
W
Ares
6,862
457
10
1
0
217,714
2
W
Hercules
8,944
596
81
5
0
324,894
1
W
Vulcan
11,068
738
180
12
0
317,782
0
W
Gilgamesh
7,593
506
89
6
0
277,779
2
L
Danzaburou
9,023
602
92
6
0
271,562
2
L
Apollo
6,885
459
57
4
0
294,221
3
W
Heimdallr
7,258
484
55
4
0
256,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role