Player Matchup

Hou Yi
Hou Yi
Altair62
Hou Yi
Level 7
God Stats
10W - 11L
1,488 SR
Queue Stats
13W - 16L
1,459 Elo+
Party 2
Thanatos
Thanatos
AxelStrong
Thanatos
Level 10
God Stats
2W - 3L
1,555 SR
Queue Stats
89W - 59L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
ISFCinna
Aphrodite
Level 29
God Stats
12W - 8L
1,724 SR
Queue Stats
105W - 60L
1,632 Elo+
Party 1
Bacchus
Bacchus
Namanoss
Bacchus
Level 43
God Stats
2W - 5L
1,369 SR
Queue Stats
35W - 39L
1,491 Elo+
Party 2
Discordia
Discordia
mYsTnick
Discordia
Level 6
God Stats
4W - 5L
1,539 SR
Queue Stats
9W - 9L
1,493 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,529 Elo+

VS

Team Averages
Level 21
1,467 SR
1,529 Elo+
Cthulhu
Cthulhu
DeathBiscuit666
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 3
Cernunnos
Cernunnos
KARUD21
Cernunnos
Level 26
God Stats
6W - 1L
1,515 SR
Queue Stats
14W - 5L
1,563 Elo+
Solo
Hel
Hel
Rektemis
Hel
Level 26
God Stats
3W - 2L
1,438 SR
Queue Stats
28W - 29L
1,558 Elo+
Party 3
Nike
Nike
ThePoweredGent
Nike
Level 21
God Stats
4W - 5L
1,380 SR
Queue Stats
167W - 164L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cxgreaper
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Altair62
Hou Yi
20
9 / 3 / 17
15,753
1,050
31,095
22,965
11,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
AxelStrong
Thanatos
20
10 / 16 / 14
15,097
1,006
26,642
40,137
21,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ISFCinna
Aphrodite
20
2 / 5 / 16
13,277
885
16,057
25,765
24,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Namanoss
Bacchus
20
8 / 6 / 20
16,549
1,103
19,178
32,214
54,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
mYsTnick
Discordia
20
6 / 9 / 20
15,123
1,008
27,064
20,434
8,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 22
13,828
922
15,801
23,856
32,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
KARUD21
Cernunnos
20
17 / 5 / 17
18,864
1,258
61,324
28,987
10,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 8 / 13
16,318
1,088
24,312
22,847
11,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 9 / 18
15,022
1,001
15,927
29,382
35,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
cxgreaper
Tsukuyomi
20
6 / 10 / 11
13,964
931
18,617
21,937
8,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
120
35
Kills
39
39
Deaths
35
87
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Altair62
Hou Yi
9
3
17
5.83
L
Thanatos
AxelStrong
Thanatos
10
16
14
1.06
W
0
3
22
3.67
L
Aphrodite
ISFCinna
Aphrodite
2
5
16
2
W
Cernunnos
KARUD21
Cernunnos
17
5
17
5.1
L
Bacchus
Namanoss
Bacchus
8
6
20
3
W
10
8
13
2.06
W
6
9
18
1.67
W
Tsukuyomi
cxgreaper
Tsukuyomi
6
10
11
1.15
L
Discordia
mYsTnick
Discordia
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,036
Damage
135,981
141,515
Taken
127,009
120,324
Mitigated
99,704
41,418
Healing
38,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Altair62
Hou Yi
31,095
16,208
0
4,021
22,965
11,090
0
6,439
16,526
0
68,310
L
Thanatos
AxelStrong
Thanatos
26,642
10,964
0
11,033
40,137
21,402
0
7,886
32,242
0
42,938
W
15,801
1,511
1,583
0
23,856
32,927
0
11,691
12,165
42,224
0
L
Aphrodite
ISFCinna
Aphrodite
16,057
1,941
12,690
11,311
25,765
24,725
0
9,532
16,233
41,634
0
W
Cernunnos
KARUD21
Cernunnos
61,324
34,453
0
10,397
28,987
10,993
0
12,564
16,423
0
113,222
L
Bacchus
Namanoss
Bacchus
19,178
1,439
619
1,744
32,214
54,392
0
10,829
21,385
38,116
0
W
24,312
3,243
14,067
6,974
22,847
11,578
0
14,620
8,227
42,268
0
W
15,927
4,004
0
2,871
29,382
35,660
0
12,045
17,337
0
34,631
W
Tsukuyomi
cxgreaper
Tsukuyomi
18,617
4,815
0
2,206
21,937
8,546
0
11,379
10,558
255
35,594
L
Discordia
mYsTnick
Discordia
27,064
2,584
0
0
20,434
8,715
0
5,664
14,770
52,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,799
Gold Earned
77,996
263
Minions Killed
288
6
Camps Cleared
10
1,364,457
Distance Traveled
1,399,943
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,753
1,050
68
5
0
267,020
0
L
Thanatos
15,097
1,006
41
3
2
273,332
0
W
Cthulhu
13,828
922
58
4
1
290,975
0
L
Aphrodite
13,277
885
68
5
1
290,036
1
W
Cernunnos
18,864
1,258
100
7
7
260,660
3
L
Bacchus
16,549
1,103
34
2
0
287,706
0
W
Hel
16,318
1,088
52
3
0
290,443
0
W
Nike
15,022
1,001
43
3
1
287,215
0
W
Tsukuyomi
13,964
931
35
2
1
270,650
1
L
Discordia
15,123
1,008
52
3
3
246,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role