Player Matchup

Baron Samedi
Baron Samedi
Sh1m0nRules
Baron Samedi
Level 103
God Stats
3W - 0L
1,912 SR
Queue Stats
18W - 20L
1,541 Elo+
Party 2
Achilles
Achilles
The3k1ll3r1222
Achilles
Level 109
God Stats
1W - 2L
1,747 SR
Queue Stats
53W - 43L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
jansui
Jing Wei
Level 142
God Stats
2W - 0L
1,509 SR
Queue Stats
37W - 33L
1,603 Elo+
Solo
Team Averages
Level 118
1,723 SR
1,577 Elo+

VS

Team Averages
Level 69
1,435 SR
1,362 Elo+
Pele
Pele
KingJulien42
Pele
Level 39
God Stats
0W - 2L
1,225 SR
Queue Stats
50W - 80L
1,258 Elo+
Party 1
Ymir
Ymir
MrBruns95
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,237 Elo+
Party 1
Hera
Hera
andreinicu5
Hera
Level 126
God Stats
2W - 2L
1,579 SR
Queue Stats
106W - 119L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sh1m0nRules
Baron Samedi
14
7 / 5 / 6
10,643
760
12,044
13,344
5,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
10 / 1 / 8
11,121
794
15,118
12,905
7,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jansui
Jing Wei
16
3 / 2 / 16
10,848
775
12,045
13,272
4,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,835
703
11,154
18,753
7,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
11
0 / 7 / 5
8,714
622
4,283
17,508
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 6 / 4
9,952
711
13,389
11,096
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
8
8
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Ymir
0
7
5
0.36
W
Baron Samedi
Sh1m0nRules
Baron Samedi
7
5
6
2
W
Achilles
10
1
8
14
L
4
6
4
1
W
Jing Wei
jansui
Jing Wei
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
28,826
39,521
Taken
47,357
16,923
Mitigated
24,535
15,327
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,154
1,781
0
5,325
18,753
7,537
0
5,264
13,489
0
37,248
L
Ymir
4,283
824
0
1,183
17,508
13,730
387
3,835
13,673
10,710
0
W
Baron Samedi
Sh1m0nRules
Baron Samedi
12,044
943
1,664
3,696
13,344
5,384
176
7,283
6,061
39,880
0
W
Achilles
15,118
5,273
0
2,466
12,905
7,106
0
3,282
9,623
213
37,524
L
13,389
3,069
71
2,780
11,096
3,268
398
2,945
8,151
42,714
0
W
Jing Wei
jansui
Jing Wei
12,045
9,951
303
7,198
13,272
4,433
2,627
7,107
6,165
0
52,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
28,501
160
Minions Killed
132
0
Camps Cleared
0
794,278
Distance Traveled
754,817
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,835
703
46
3
0
267,374
3
L
Ymir
8,714
622
16
1
0
242,038
2
W
Baron Samedi
10,643
760
39
3
0
242,599
0
W
Achilles
11,121
794
39
3
0
283,362
0
L
Hera
9,952
711
70
5
0
245,405
1
W
Jing Wei
10,848
775
82
6
0
268,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role