Player Matchup

Odin
Odin
Calongaj09
Odin
Level 28
God Stats
2W - 2L
1,546 SR
Queue Stats
33W - 30L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
KingofSins98
Gilgamesh
Level 116
God Stats
7W - 4L
1,500 SR
Queue Stats
187W - 176L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
MRDUCKBOI
Jormungandr
Level 10
God Stats
3W - 3L
1,479 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo
Anubis
Anubis
MoonCrìcket
Anubis
Level 29
God Stats
10W - 11L
1,537 SR
Queue Stats
55W - 56L
1,463 Elo+
Solo
Rama
Rama
MrAmericano
Rama
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
168W - 147L
1,515 Elo+
Party 2
Team Averages
Level 39
1,512 SR
1,479 Elo+

VS

Team Averages
Level 18
1,518 SR
1,384 Elo+
Horus
Horus
BonNEs02
Horus
Level 16
God Stats
2W - 2L
1,684 SR
Queue Stats
49W - 37L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
ElMrCowRiko
Kuzenbo
Level 30
God Stats
4W - 3L
1,623 SR
Queue Stats
61W - 62L
1,472 Elo+
Solo
Da Ji
Da Ji
MonLeX
Da Ji
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,459 Elo+
Party 1
Neith
Neith
SkittyKat23
Neith
Level 16
God Stats
3W - 13L
1,284 SR
Queue Stats
104W - 130L
1,355 Elo+
Solo
Anubis
Anubis
alexarmstrong27
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
10,218
511
6,819
13,094
9,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
KingofSins98
Gilgamesh
20
5 / 3 / 4
12,008
600
13,306
16,279
10,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
MRDUCKBOI
Jormungandr
15
2 / 3 / 9
9,452
473
6,293
9,598
8,664
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
17
13 / 1 / 0
11,087
554
15,217
10,751
3,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 2 / 0
12,749
637
15,410
14,135
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BonNEs02
Horus
14
4 / 6 / 3
9,167
458
7,474
14,498
11,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ElMrCowRiko
Kuzenbo
13
1 / 2 / 0
9,621
481
3,368
14,467
17,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
MonLeX
Da Ji
14
8 / 10 / 1
9,791
490
9,855
17,786
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 2
8,048
402
4,213
10,358
2,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 9 / 2
8,889
444
10,440
16,402
6,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
34
Kills
16
16
Deaths
34
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
BonNEs02
Horus
4
6
3
0.92
W
4
7
7
1.07
L
Kuzenbo
ElMrCowRiko
Kuzenbo
1
2
0
0.5
W
Gilgamesh
KingofSins98
Gilgamesh
5
3
4
2.33
W
Jormungandr
MRDUCKBOI
Jormungandr
2
3
9
2.17
L
Da Ji
MonLeX
Da Ji
8
10
1
0.85
W
Anubis
13
1
0
13
W
10
2
0
5
L
0
7
2
0.14
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,045
Damage
35,350
63,857
Taken
73,511
37,892
Mitigated
44,873
16,269
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BonNEs02
Horus
7,474
3,235
53
1,710
14,498
11,869
0
4,949
9,549
0
40,344
W
6,819
2,666
583
765
13,094
9,364
740
2,093
11,001
0
32,991
L
Kuzenbo
ElMrCowRiko
Kuzenbo
3,368
1,260
0
1,810
14,467
17,435
302
884
13,583
26,408
0
W
Gilgamesh
KingofSins98
Gilgamesh
13,306
4,868
0
4,595
16,279
10,406
0
1,195
15,084
0
118,883
W
Jormungandr
MRDUCKBOI
Jormungandr
6,293
1,968
0
0
9,598
8,664
716
1,828
7,770
35,997
0
L
Da Ji
MonLeX
Da Ji
9,855
2,832
0
1,948
17,786
6,807
1,286
3,099
14,687
0
38,552
W
Anubis
15,217
451
0
5,337
10,751
3,957
1,782
6,309
4,376
51,042
0
W
15,410
13,111
0
4,989
14,135
5,501
3,216
2,454
11,519
0
108,068
L
4,213
1,254
0
1,035
10,358
2,715
520
1,404
8,954
0
38,547
L
10,440
716
0
3,459
16,402
6,047
195
11,174
5,228
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,514
Gold Earned
45,516
547
Minions Killed
303
0
Camps Cleared
0
1,776,115
Distance Traveled
1,644,268
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,167
458
71
4
0
337,706
3
W
Odin
10,218
511
58
3
0
358,876
0
L
Kuzenbo
9,621
481
36
2
0
370,993
2
W
Gilgamesh
12,008
600
174
9
0
428,519
0
W
Jormungandr
9,452
473
67
3
0
355,031
8
L
Da Ji
9,791
490
63
3
0
326,361
0
W
Anubis
11,087
554
75
4
0
312,305
2
W
Rama
12,749
637
173
9
0
321,384
3
L
Neith
8,048
402
66
3
0
311,262
4
L
Anubis
8,889
444
67
3
0
297,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role