Player Matchup

Merlin
Merlin
InnocentAce
Merlin
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,387 Elo+
Party 1
Chang'e
Chang'e
Kingjew
Chang'e
Level 98
God Stats
3W - 4L
1,285 SR
Queue Stats
56W - 51L
1,411 Elo+
Party 1
Da Ji
Da Ji
OrbitalDuck
Da Ji
Level 110
God Stats
1W - 4L
1,192 SR
Queue Stats
64W - 54L
1,465 Elo+
Party 1
Ares
Ares
micuu1
Ares
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 21L
1,397 Elo+
Party 1
Odin
Odin
slavicchicke
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,445 Elo+
Party 1
Team Averages
Level 80
1,352 SR
1,421 Elo+

VS

Team Averages
Level 105
1,635 SR
1,422 Elo+
Yemoja
Yemoja
MarksDaniels246
Yemoja
Level 67
God Stats
2W - 0L
1,551 SR
Queue Stats
114W - 96L
1,462 Elo+
Solo
Ne Zha
Ne Zha
NixonGab81
Ne Zha
Level 99
God Stats
4W - 0L
1,886 SR
Queue Stats
67W - 58L
1,503 Elo+
Solo
Nu Wa
Nu Wa
cosmos_panini
Nu Wa
Level 111
God Stats
1W - 0L
1,635 SR
Queue Stats
173W - 148L
1,408 Elo+
Solo
Raijin
Raijin
kbrich27
Raijin
Level 125
God Stats
33W - 29L
1,649 SR
Queue Stats
2,375W - 2,392L
1,462 Elo+
Solo
Scylla
Scylla
willwill-92
Scylla
Level 124
God Stats
1W - 0L
1,452 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 5 / 15
12,267
682
18,763
19,574
10,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Kingjew
Chang'e
18
3 / 5 / 12
10,837
602
17,906
25,261
18,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 7 / 7
13,392
744
17,332
19,223
8,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
micuu1
Ares
20
8 / 8 / 10
13,384
744
21,187
32,884
50,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 9
10,678
593
6,665
23,051
28,817
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 23
11,928
663
8,992
25,156
20,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
NixonGab81
Ne Zha
18
5 / 8 / 10
11,905
661
16,597
20,916
18,987
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 4 / 20
13,063
726
26,523
12,186
4,765
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
kbrich27
Raijin
20
17 / 4 / 13
14,943
830
32,250
21,629
9,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
2 / 4 / 21
11,964
665
18,286
13,389
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
118
24
Kills
31
32
Deaths
24
53
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
15
1.7
L
Chang'e
Kingjew
Chang'e
3
5
12
1.8
W
2
4
23
3.38
W
Ne Zha
NixonGab81
Ne Zha
5
8
10
1.25
L
10
7
7
1.93
W
5
4
20
3.75
W
Raijin
kbrich27
Raijin
17
4
13
5.88
L
Ares
micuu1
Ares
8
8
10
1.63
L
2
7
9
0.93
W
Scylla
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,853
Damage
102,648
119,993
Taken
93,276
116,423
Mitigated
58,790
48,485
Healing
40,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,763
1,154
1,161
4,038
19,574
10,229
1,102
14,441
5,133
57,342
0
L
Chang'e
Kingjew
Chang'e
17,906
1,612
17,521
11,801
25,261
18,791
369
20,293
4,968
49,020
0
W
8,992
1,754
14,258
10,832
25,156
20,543
280
16,971
8,185
22,459
0
W
Ne Zha
NixonGab81
Ne Zha
16,597
5,206
1,749
4,329
20,916
18,987
789
10,180
10,736
0
29,054
L
17,332
2,729
3,588
2,855
19,223
8,541
294
13,568
5,655
0
28,533
W
26,523
5,318
1,834
1,122
12,186
4,765
2,516
6,857
5,329
52,803
0
W
Raijin
kbrich27
Raijin
32,250
3,856
0
2,699
21,629
9,609
500
15,356
6,273
53,940
0
L
Ares
micuu1
Ares
21,187
624
1,323
3,063
32,884
50,045
0
20,862
12,022
30,821
0
L
6,665
1,940
2,125
1,010
23,051
28,817
20
16,887
6,164
0
19,256
W
Scylla
18,286
540
1,954
1,738
13,389
4,886
1,733
8,492
4,897
40,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
63,803
197
Minions Killed
181
0
Camps Cleared
0
1,556,390
Distance Traveled
1,505,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,267
682
104
6
0
316,779
0
L
Chang'e
10,837
602
45
3
0
333,187
0
W
Yemoja
11,928
663
16
1
0
309,304
0
W
Ne Zha
11,905
661
9
1
0
301,500
1
L
Da Ji
13,392
744
24
1
0
317,444
0
W
Nu Wa
13,063
726
60
3
0
307,611
0
W
Raijin
14,943
830
46
3
0
281,620
0
L
Ares
13,384
744
5
0
0
289,669
0
L
Odin
10,678
593
19
1
0
299,311
0
W
Scylla
11,964
665
50
3
0
305,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role