Player Matchup

Kuzenbo
Kuzenbo
IroquoisP61
Kuzenbo
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
13W - 2L
1,748 Elo+
Party 2
Izanami
Izanami
Void of Demons
Izanami
Level 148
God Stats
8W - 1L
1,823 SR
Queue Stats
88W - 62L
1,651 Elo+
Party 2
Merlin
Merlin
natequinn98
Merlin
Level 149
God Stats
3W - 0L
1,944 SR
Queue Stats
132W - 88L
1,668 Elo+
Party 2
Team Averages
Level 105
1,874 SR
1,689 Elo+

VS

Team Averages
Level 12
1,454 SR
1,522 Elo+
Ra
Ra
OwensDaddy420
Ra
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Ymir
Ymir
ReXx_Zero
Ymir
Level 28
God Stats
29W - 17L
1,563 SR
Queue Stats
62W - 65L
1,505 Elo+
Party 1
Thor
Thor
hudert2233
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IroquoisP61
Kuzenbo
8
3 / 1 / 8
5,686
1,137
2,177
5,996
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 0 / 2
6,144
1,229
4,856
3,379
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
8
2 / 2 / 7
5,143
1,029
3,477
2,960
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,716
743
198
2,660
708
Ymir
7
1 / 4 / 1
4,322
864
1,138
7,824
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 1
3,931
786
783
4,285
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
1
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
IroquoisP61
Kuzenbo
3
1
8
7
L
0
4
2
0.25
L
Ymir
1
4
1
0.38
W
6
0
2
7
L
0
4
1
0.13
W
Merlin
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,510
Damage
2,119
12,335
Taken
14,769
7,725
Mitigated
6,919
1,765
Healing
605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
IroquoisP61
Kuzenbo
2,177
1,221
0
546
5,996
5,595
360
505
5,491
3,897
0
L
198
198
0
0
2,660
708
18
1,113
1,439
1,548
0
L
Ymir
1,138
358
77
528
7,824
5,089
0
3,488
4,086
8,404
0
W
4,856
3,370
0
923
3,379
1,290
1,793
387
2,992
0
28,566
L
783
379
0
0
4,285
1,122
0
577
3,590
0
1,938
W
Merlin
3,477
436
0
296
2,960
840
436
444
2,516
11,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
11,969
71
Minions Killed
8
0
Camps Cleared
0
284,258
Distance Traveled
150,063
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,686
1,137
6
1
0
102,210
1
L
Ra
3,716
743
2
0
0
36,576
0
L
Ymir
4,322
864
3
1
0
75,965
0
W
Izanami
6,144
1,229
46
9
0
91,370
0
L
Thor
3,931
786
3
1
0
37,522
0
W
Merlin
5,143
1,029
19
4
0
90,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role