Player Matchup

Ares
Ares
Lordens
Ares
Level 26
God Stats
11W - 7L
1,660 SR
Queue Stats
87W - 72L
1,559 Elo+
Solo
Ymir
Ymir
LγsergιcAcιd
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Zark9
Danzaburou
Level 26
God Stats
2W - 1L
1,556 SR
Queue Stats
36W - 27L
1,600 Elo+
Solo
Artemis
Artemis
ЧИТEP
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 1
Ullr
Ullr
Чурбaн
Ullr
Level 2
God Stats
3W - 1L
1,665 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 1
Team Averages
Level 12
1,576 SR
1,648 Elo+

VS

Team Averages
Level 12
1,526 SR
1,601 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AMINAKODUMUN
Ares
Level 7
God Stats
0W - 3L
1,172 SR
Queue Stats
10W - 9L
1,548 Elo+
Solo
Mulan
Mulan
Contr0llled
Mulan
Level 26
God Stats
9W - 6L
1,944 SR
Queue Stats
214W - 212L
1,617 Elo+
Solo
Olorun
Olorun
DrXul
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,820 Elo+
Solo
Izanami
Izanami
Magikuś
Izanami
Level 7
God Stats
6W - 6L
1,513 SR
Queue Stats
11W - 9L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lordens
Ares
8
0 / 3 / 3
5,563
556
2,851
8,074
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
6 / 3 / 2
6,144
614
6,356
8,354
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Zark9
Danzaburou
10
5 / 1 / 1
6,331
633
5,643
7,203
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ЧИТEP
Artemis
11
1 / 1 / 0
6,173
617
2,366
4,658
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
7 / 0 / 3
7,633
763
6,145
3,280
1,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 6 / 0
5,208
521
2,187
8,794
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 2 / 3
5,811
581
5,613
7,267
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
2 / 2 / 0
5,035
504
2,749
6,621
2,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
DrXul
Olorun
8
0 / 4 / 0
4,638
464
435
3,666
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Magikuś
Izanami
9
2 / 5 / 1
5,474
547
4,381
6,611
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
19
Kills
8
8
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
0
0.17
L
3
2
3
2.25
L
2
2
0
1
L
Olorun
DrXul
Olorun
0
4
0
0
W
Ares
Lordens
Ares
0
3
3
0.5
W
6
3
2
2.33
L
Izanami
Magikuś
Izanami
2
5
1
0.5
W
Danzaburou
Zark9
Danzaburou
5
1
1
5.5
W
Artemis
ЧИТEP
Artemis
1
1
0
1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
15,365
31,569
Taken
32,959
11,205
Mitigated
12,999
7,356
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,187
1,624
0
1,075
8,794
2,503
0
1,799
6,995
0
25,226
L
5,613
190
0
1,636
7,267
4,618
0
3,699
3,568
12,533
0
L
2,749
317
0
1,716
6,621
2,655
0
751
5,870
0
15,870
L
Olorun
DrXul
Olorun
435
193
0
516
3,666
1,363
0
494
3,172
15,019
1,440
W
Ares
Lordens
Ares
2,851
57
0
536
8,074
2,515
0
1,984
6,090
18,866
0
W
6,356
2,042
0
974
8,354
4,243
0
1,479
6,875
26,988
3,980
L
Izanami
Magikuś
Izanami
4,381
3,311
0
851
6,611
1,860
100
2,121
4,490
0
31,552
W
Danzaburou
Zark9
Danzaburou
5,643
2,719
0
3,172
7,203
1,983
0
2,324
4,879
0
30,677
W
Artemis
ЧИТEP
Artemis
2,366
1,173
0
1,566
4,658
1,324
1,154
0
4,658
0
35,322
W
6,145
2,507
0
1,108
3,280
1,140
215
205
3,075
0
49,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
26,166
314
Minions Killed
224
0
Camps Cleared
0
923,680
Distance Traveled
905,912
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,208
521
63
6
0
196,366
3
L
Ares
5,811
581
11
1
0
183,789
5
L
Mulan
5,035
504
40
4
0
176,254
1
L
Olorun
4,638
464
39
4
0
164,964
2
W
Ares
5,563
556
27
3
0
186,109
5
W
Ymir
6,144
614
58
6
0
178,241
3
L
Izanami
5,474
547
71
7
0
184,539
0
W
Danzaburou
6,331
633
48
5
0
191,556
3
W
Artemis
6,173
617
78
8
0
167,408
6
W
Ullr
7,633
763
103
10
0
200,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role