Player Matchup

Ra
Ra
CDR Goblcoque
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,492 Elo+
Party 2
Vulcan
Vulcan
Tachanka Prime
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,556 Elo+
Party 2
Horus
Horus
YaboiMoc
Horus
Level 69
God Stats
0W - 3L
1,094 SR
Queue Stats
82W - 92L
1,400 Elo+
Solo
Neith
Neith
iBananaDude
Neith
Level 46
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo
Geb
Geb
mostwanted2256
Geb
Level 41
God Stats
0W - 6L
1,163 SR
Queue Stats
143W - 150L
1,405 Elo+
Solo
Team Averages
Level 49
1,387 SR
1,528 Elo+

VS

Team Averages
Level 80
1,502 SR
1,541 Elo+
Janus
Janus
Guardian1118205
Janus
Level 118
God Stats
1W - 0L
1,802 SR
Queue Stats
17W - 4L
1,743 Elo+
Solo
Tyr
Tyr
TwoSniper5982
Tyr
Level 48
God Stats
15W - 32L
1,250 SR
Queue Stats
188W - 192L
1,456 Elo+
Solo
Neith
Neith
WSGFormal1
Neith
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 324L
1,487 Elo+
Solo
Khepri
Khepri
xBrYaNKILLeRx18
Khepri
Level 84
God Stats
34W - 21L
1,463 SR
Queue Stats
182W - 154L
1,513 Elo+
Party 1
Da Ji
Da Ji
xl Magiiks lx
Da Ji
Level 105
God Stats
12W - 8L
1,496 SR
Queue Stats
171W - 153L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,935
894
4,875
6,774
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 1
8,891
889
10,228
9,612
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
YaboiMoc
Horus
15
0 / 4 / 1
8,590
859
5,393
15,528
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 2 / 2
8,576
858
4,632
6,520
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 1
8,397
840
7,091
18,655
19,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 17
10,874
1,087
14,394
7,174
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 17
9,606
961
9,117
9,425
8,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
17
6 / 0 / 13
11,095
1,110
13,549
5,244
2,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 1 / 17
9,401
940
4,669
9,418
9,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 0 / 9
10,725
1,073
10,915
4,900
2,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
97
2
Kills
24
24
Deaths
2
6
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
1
17
12.5
L
1
6
1
0.25
W
2
0
17
10.5
W
Neith
6
0
13
12.5
L
Horus
YaboiMoc
Horus
0
4
1
0.13
L
0
2
2
0.5
L
0
7
1
0.07
W
1
1
17
9.5
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
52,644
57,089
Taken
36,161
42,103
Mitigated
26,275
8,518
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,875
200
1,335
446
6,774
2,508
0
1,825
4,949
26,196
0
W
14,394
1,443
0
654
7,174
3,039
0
4,947
2,181
44,879
0
L
10,228
6,393
405
412
9,612
3,893
0
2,032
7,580
23,405
0
W
9,117
1,092
0
2,123
9,425
8,852
0
5,539
3,616
0
15,081
W
Neith
13,549
8,259
0
1,771
5,244
2,430
0
3,223
1,882
0
43,471
L
Horus
YaboiMoc
Horus
5,393
1,963
1,308
2,843
15,528
13,305
0
4,957
10,571
0
13,689
L
4,632
2,027
0
901
6,520
2,839
0
2,084
4,436
0
24,570
L
7,091
454
0
868
18,655
19,558
0
8,165
10,490
20,327
0
W
4,669
239
558
757
9,418
9,909
0
5,438
3,630
13,665
0
W
10,915
2,594
12
547
4,900
2,045
0
3,047
1,809
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
51,701
160
Minions Killed
197
5
Camps Cleared
11
866,548
Distance Traveled
942,518
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,935
894
45
5
2
180,578
0
W
Janus
10,874
1,087
70
7
3
179,678
0
L
Vulcan
8,891
889
38
4
1
176,497
0
W
Tyr
9,606
961
7
1
0
199,795
1
W
Neith
11,095
1,110
87
9
6
190,616
0
L
Horus
8,590
859
15
2
2
185,101
0
L
Neith
8,576
858
39
4
0
163,414
0
L
Geb
8,397
840
23
2
0
160,958
0
W
Khepri
9,401
940
7
1
0
201,023
0
W
Da Ji
10,725
1,073
26
3
2
171,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role