Player Matchup

He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Big90Billy
Thoth
Level 160
God Stats
11W - 20L
1,386 SR
Queue Stats
1,206W - 1,256L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Szefpolek
Cthulhu
Level 108
God Stats
11W - 9L
1,447 SR
Queue Stats
895W - 930L
1,460 Elo+
Solo
Da Ji
Da Ji
VirusDave138
Da Ji
Level 102
God Stats
7W - 9L
1,435 SR
Queue Stats
415W - 432L
1,434 Elo+
Solo
Sylvanus
Sylvanus
pandaloup83
Sylvanus
Level 160
God Stats
0W - 3L
1,324 SR
Queue Stats
256W - 265L
1,445 Elo+
Solo
Team Averages
Level 127
1,418 SR
1,456 Elo+

VS

Team Averages
Level 90
1,672 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Dairaem
Kuzenbo
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 130L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Gallade Leader
Gilgamesh
Level 78
God Stats
4W - 3L
1,787 SR
Queue Stats
165W - 155L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
Sh1m0nRules
Baron Samedi
Level 103
God Stats
2W - 0L
1,892 SR
Queue Stats
9W - 6L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
The3k1ll3r1222
Xing Tian
Level 109
God Stats
2W - 0L
1,733 SR
Queue Stats
39W - 22L
1,559 Elo+
Party 1
Chaac
Chaac
zafirlight
Chaac
Level 121
God Stats
2W - 1L
1,451 SR
Queue Stats
224W - 234L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 1
4,751
950
2,017
2,823
912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thoth
5
0 / 0 / 0
4,232
846
0
0
0
Cthulhu
Szefpolek
Cthulhu
9
2 / 3 / 2
5,150
1,030
3,150
5,917
5,243
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
4,546
909
1,976
4,823
1,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
pandaloup83
Sylvanus
10
1 / 2 / 1
5,288
1,058
2,566
6,458
5,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dairaem
Kuzenbo
10
1 / 0 / 8
5,602
1,120
2,924
3,441
3,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Gallade Leader
Gilgamesh
10
3 / 1 / 5
5,856
1,171
4,745
2,782
1,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Sh1m0nRules
Baron Samedi
11
1 / 0 / 7
5,771
1,154
3,911
2,905
1,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
The3k1ll3r1222
Xing Tian
11
3 / 1 / 5
6,295
1,259
3,649
5,056
2,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
9
2 / 2 / 6
5,784
1,157
3,266
3,262
2,646
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
10
10
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
Thoth
0
0
0
0
W
Kuzenbo
Dairaem
Kuzenbo
1
0
8
5
W
Gilgamesh
Gallade Leader
Gilgamesh
3
1
5
5.5
W
Baron Samedi
Sh1m0nRules
Baron Samedi
1
0
7
4.5
L
Cthulhu
Szefpolek
Cthulhu
2
3
2
1
W
Xing Tian
The3k1ll3r1222
Xing Tian
3
1
5
5.5
L
0
3
1
0.17
L
Sylvanus
pandaloup83
Sylvanus
1
2
1
0.75
W
Chaac
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,709
Damage
18,495
20,021
Taken
17,446
13,595
Mitigated
12,209
5,449
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,017
143
15
0
2,823
912
0
1,379
1,444
5,194
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Dairaem
Kuzenbo
2,924
1,239
107
274
3,441
3,459
274
1,471
1,970
5,473
0
W
Gilgamesh
Gallade Leader
Gilgamesh
4,745
1,214
766
266
2,782
1,819
702
1,145
1,637
0
6,378
W
Baron Samedi
Sh1m0nRules
Baron Samedi
3,911
246
648
1,358
2,905
1,309
188
1,147
1,758
13,273
0
L
Cthulhu
Szefpolek
Cthulhu
3,150
120
692
414
5,917
5,243
0
2,540
3,377
10,107
0
W
Xing Tian
The3k1ll3r1222
Xing Tian
3,649
191
0
1,636
5,056
2,976
30
2,469
2,587
7,895
0
L
1,976
119
59
496
4,823
1,979
0
3,103
1,720
0
3,972
L
Sylvanus
pandaloup83
Sylvanus
2,566
287
1,436
2,337
6,458
5,461
0
3,462
2,996
5,273
0
W
Chaac
3,266
65
750
824
3,262
2,646
391
1,501
1,761
0
7,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
29,308
20
Minions Killed
47
0
Camps Cleared
0
384,634
Distance Traveled
531,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,751
950
7
1
0
89,924
0
L
Thoth
4,232
846
0
0
0
0
0
W
Kuzenbo
5,602
1,120
4
1
0
116,441
0
W
Gilgamesh
5,856
1,171
3
1
0
108,272
1
W
Baron Samedi
5,771
1,154
9
2
0
98,983
0
L
Cthulhu
5,150
1,030
8
2
0
86,733
0
W
Xing Tian
6,295
1,259
22
4
0
111,822
1
L
Da Ji
4,546
909
3
1
0
104,584
0
L
Sylvanus
5,288
1,058
2
0
0
103,393
0
W
Chaac
5,784
1,157
9
2
0
96,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role