Player Matchup

Hercules
Hercules
TECTORLUIS
Hercules
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
40W - 12L
1,552 Elo+
Party 2
He Bo
He Bo
gaalga99
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
sasik123
Jing Wei
Level 121
God Stats
18W - 13L
1,583 SR
Queue Stats
214W - 271L
1,434 Elo+
Solo
Team Averages
Level 84
1,612 SR
1,513 Elo+

VS

Team Averages
Level 54
1,461 SR
1,462 Elo+
Agni
Agni
DampNoodlez
Agni
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 129L
1,411 Elo+
Party 1
Anhur
Anhur
KuthuluRice
Anhur
Level 54
God Stats
1W - 2L
1,283 SR
Queue Stats
57W - 47L
1,487 Elo+
Party 1
Bacchus
Bacchus
realkingjay
Bacchus
Level 10
God Stats
54W - 36L
1,600 SR
Queue Stats
160W - 160L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TECTORLUIS
Hercules
11
1 / 2 / 2
7,620
693
4,531
12,774
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
gaalga99
He Bo
9
0 / 5 / 2
6,304
573
3,520
5,522
1,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
sasik123
Jing Wei
11
2 / 3 / 1
7,500
682
5,784
6,708
1,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,514
683
6,124
6,039
2,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
7,952
723
8,026
7,200
2,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
realkingjay
Bacchus
12
4 / 0 / 6
8,595
781
5,412
8,179
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
4
1
4
6
L
Hercules
TECTORLUIS
Hercules
1
2
2
1
L
He Bo
gaalga99
He Bo
0
5
2
0.2
W
Bacchus
realkingjay
Bacchus
4
0
6
7
L
Jing Wei
sasik123
Jing Wei
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
19,562
25,004
Taken
21,418
11,485
Mitigated
15,765
4,072
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,124
113
258
1,027
6,039
2,187
84
393
5,646
21,699
0
W
8,026
4,195
0
1,500
7,200
2,744
231
1,532
5,668
0
35,563
L
Hercules
TECTORLUIS
Hercules
4,531
1,001
0
4,072
12,774
8,563
0
4,928
7,846
0
16,465
L
He Bo
gaalga99
He Bo
3,520
42
0
0
5,522
1,262
0
2,647
2,875
13,150
0
W
Bacchus
realkingjay
Bacchus
5,412
436
0
1,458
8,179
10,834
179
1,595
6,584
18,509
0
L
Jing Wei
sasik123
Jing Wei
5,784
2,765
0
0
6,708
1,660
0
3,961
2,747
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
24,061
112
Minions Killed
122
0
Camps Cleared
0
587,175
Distance Traveled
607,578
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,514
683
41
4
0
185,360
2
W
Anhur
7,952
723
62
6
0
190,484
2
L
Hercules
7,620
693
31
3
0
227,811
2
L
He Bo
6,304
573
20
2
0
170,613
0
W
Bacchus
8,595
781
19
2
0
231,734
3
L
Jing Wei
7,500
682
61
6
0
188,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role