Player Matchup

Chaac
Chaac
Bi6DixkBandit
Chaac
Level 63
God Stats
7W - 6L
1,433 SR
Queue Stats
317W - 277L
1,413 Elo+
Party 2
Neith
Neith
CoolHaloBoy
Neith
Level 76
God Stats
40W - 31L
1,648 SR
Queue Stats
125W - 116L
1,477 Elo+
Party 3
Sol
Sol
IllLeCoq
Sol
Level 116
God Stats
3W - 3L
1,405 SR
Queue Stats
196W - 194L
1,431 Elo+
Party 3
Cabrakan
Cabrakan
Poetic_Guapo
Cabrakan
Level 81
God Stats
16W - 19L
1,493 SR
Queue Stats
302W - 254L
1,445 Elo+
Party 2
Fenrir
Fenrir
ben666taco
Fenrir
Level 145
God Stats
3W - 5L
1,429 SR
Queue Stats
104W - 125L
1,412 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,436 Elo+

VS

Team Averages
Level 110
1,479 SR
1,451 Elo+
Merlin
Merlin
Original_Dmoney
Merlin
Level 108
God Stats
3W - 4L
1,514 SR
Queue Stats
212W - 231L
1,387 Elo+
Solo
Xing Tian
Xing Tian
StormLarx
Xing Tian
Level 102
God Stats
1W - 2L
1,517 SR
Queue Stats
345W - 339L
1,541 Elo+
Party 1
Set
Set
dzVictor0701
Set
Level 103
God Stats
2W - 4L
1,340 SR
Queue Stats
209W - 188L
1,469 Elo+
Solo
Bellona
Bellona
kentyjxy
Bellona
Level 89
God Stats
2W - 3L
1,566 SR
Queue Stats
194W - 207L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
nrwizard13
Cernunnos
Level 149
God Stats
20W - 29L
1,458 SR
Queue Stats
85W - 97L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,600
600
3,050
4,777
3,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 3
6,192
563
7,340
7,823
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 4
6,326
575
2,659
2,255
883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Poetic_Guapo
Cabrakan
10
3 / 0 / 4
6,046
550
4,602
8,919
4,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
ben666taco
Fenrir
12
5 / 0 / 3
7,151
650
4,307
6,948
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,738
522
1,405
3,273
997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
StormLarx
Xing Tian
8
0 / 2 / 2
5,449
495
2,343
11,445
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,853
532
1,303
6,537
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kentyjxy
Bellona
9
0 / 2 / 0
5,249
477
2,530
5,714
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
nrwizard13
Cernunnos
10
1 / 4 / 1
5,627
512
6,812
8,362
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
3
2
3
2.25
W
0
0
4
2
L
0
2
0
0
W
Cabrakan
Poetic_Guapo
Cabrakan
3
0
4
5
L
Xing Tian
StormLarx
Xing Tian
0
2
2
0.5
W
Fenrir
ben666taco
Fenrir
5
0
3
6.5
L
1
1
0
1
L
Bellona
kentyjxy
Bellona
0
2
0
0
L
Cernunnos
nrwizard13
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
14,393
30,722
Taken
35,331
12,712
Mitigated
14,537
18,833
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,050
480
0
3,336
4,777
3,016
248
33
4,744
0
34,521
W
7,340
3,653
0
4,540
7,823
2,219
1,190
1,592
6,231
0
32,005
W
2,659
419
0
1,364
2,255
883
667
58
2,197
36,241
0
L
1,405
367
0
449
3,273
997
0
1,303
1,970
31,138
0
W
Cabrakan
Poetic_Guapo
Cabrakan
4,602
865
400
4,577
8,919
4,488
423
1,208
7,711
16,799
0
L
Xing Tian
StormLarx
Xing Tian
2,343
233
0
1,670
11,445
4,070
0
2,745
8,700
14,386
0
W
Fenrir
ben666taco
Fenrir
4,307
1,252
295
4,321
6,948
2,106
192
857
6,091
0
36,872
L
1,303
365
0
2,762
6,537
1,987
0
1,024
5,513
0
34,364
L
Bellona
kentyjxy
Bellona
2,530
651
0
598
5,714
4,495
86
549
5,165
0
19,261
L
Cernunnos
nrwizard13
Cernunnos
6,812
2,672
0
2,619
8,362
2,988
175
1,802
6,560
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
27,916
323
Minions Killed
265
0
Camps Cleared
0
1,079,419
Distance Traveled
1,048,561
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,600
600
81
7
0
228,239
3
W
Neith
6,192
563
62
6
0
197,376
0
W
Sol
6,326
575
85
8
0
210,878
0
L
Merlin
5,738
522
65
6
0
202,546
3
W
Cabrakan
6,046
550
15
1
0
230,061
4
L
Xing Tian
5,449
495
20
2
0
222,639
1
W
Fenrir
7,151
650
80
7
0
212,865
3
L
Set
5,853
532
73
7
0
225,252
2
L
Bellona
5,249
477
48
4
0
216,954
4
L
Cernunnos
5,627
512
59
5
0
181,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role