Player Matchup

Gilgamesh
Gilgamesh
IReissI
Gilgamesh
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
190W - 251L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
Im_PoDiuM
Hun Batz
Level 50
God Stats
6W - 8L
1,496 SR
Queue Stats
188W - 161L
1,439 Elo+
Party 3
Ymir
Ymir
W4rd4Win
Ymir
Level 43
God Stats
6W - 4L
1,657 SR
Queue Stats
124W - 121L
1,462 Elo+
Party 3
Sol
Sol
Winship96-
Sol
Level 48
God Stats
28W - 22L
1,503 SR
Queue Stats
184W - 224L
1,431 Elo+
Party 1
Artemis
Artemis
destroyer2110
Artemis
Level 68
God Stats
0W - 4L
1,171 SR
Queue Stats
134W - 188L
1,415 Elo+
Party 1
Team Averages
Level 54
1,465 SR
1,439 Elo+

VS

Team Averages
Level 83
1,549 SR
1,481 Elo+
Medusa
Medusa
Dark_Zekron
Medusa
Level 65
God Stats
136W - 122L
1,570 SR
Queue Stats
203W - 203L
1,478 Elo+
Party 2
Neith
Neith
Flokitsu
Neith
Level 85
God Stats
2W - 1L
1,750 SR
Queue Stats
34W - 25L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HaeZnK
Ah Muzen Cab
Level 116
God Stats
4W - 2L
1,523 SR
Queue Stats
289W - 284L
1,459 Elo+
Party 2
Loki
Loki
RyTiXs
Loki
Level 41
God Stats
2W - 4L
1,359 SR
Queue Stats
124W - 122L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
xI Xade Ix
Baron Samedi
Level 110
God Stats
11W - 10L
1,545 SR
Queue Stats
836W - 899L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IReissI
Gilgamesh
12
0 / 3 / 1
7,630
382
4,550
13,016
9,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Im_PoDiuM
Hun Batz
16
1 / 1 / 3
9,318
466
5,112
11,606
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 2 / 1
9,080
454
7,536
17,771
19,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 1
9,493
475
7,625
15,320
6,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
14
0 / 7 / 1
8,036
402
5,251
14,239
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 1 / 5
11,495
575
11,062
9,959
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Flokitsu
Neith
18
7 / 0 / 6
11,780
589
21,334
11,100
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
HaeZnK
Ah Muzen Cab
19
2 / 0 / 3
13,123
656
4,571
9,123
7,455
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
RyTiXs
Loki
17
1 / 2 / 4
10,537
527
4,520
10,234
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xI Xade Ix
Baron Samedi
13
2 / 2 / 6
8,963
448
10,480
12,156
10,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
5
8.5
W
Neith
Flokitsu
Neith
7
0
6
10
W
Ah Muzen Cab
HaeZnK
Ah Muzen Cab
2
0
3
3.5
L
Gilgamesh
IReissI
Gilgamesh
0
3
1
0.17
L
Hun Batz
Im_PoDiuM
Hun Batz
1
1
3
2.5
W
Loki
RyTiXs
Loki
1
2
4
1.5
L
Ymir
2
2
1
1.25
L
2
5
1
0.5
L
Artemis
0
7
1
0.07
W
Baron Samedi
xI Xade Ix
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
51,967
71,952
Taken
52,572
45,415
Mitigated
30,613
17,510
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,062
3,148
0
750
9,959
3,722
1,533
3,871
6,088
0
80,535
W
Neith
Flokitsu
Neith
21,334
6,586
0
5,786
11,100
5,605
4,509
5,440
5,660
0
79,819
W
Ah Muzen Cab
HaeZnK
Ah Muzen Cab
4,571
1,044
0
4,627
9,123
7,455
4,755
668
8,455
2,293
83,915
L
Gilgamesh
IReissI
Gilgamesh
4,550
647
0
1,284
13,016
9,384
56
1,087
11,597
10,756
24,436
L
Hun Batz
Im_PoDiuM
Hun Batz
5,112
1,015
0
4,267
11,606
5,008
0
1,391
10,038
0
66,986
W
Loki
RyTiXs
Loki
4,520
702
0
5,391
10,234
3,399
580
1,767
8,467
0
77,242
L
Ymir
7,536
1,043
0
2,565
17,771
19,684
0
3,798
13,667
43,564
0
L
7,625
1,861
0
6,166
15,320
6,653
0
491
13,935
64,768
0
L
Artemis
5,251
1,741
0
3,228
14,239
4,686
644
3,713
10,478
0
51,689
W
Baron Samedi
xI Xade Ix
Baron Samedi
10,480
1,277
1,649
4,783
12,156
10,432
580
4,495
7,661
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
55,898
552
Minions Killed
628
0
Camps Cleared
0
1,753,558
Distance Traveled
1,840,070
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,495
575
138
7
0
381,008
5
W
Neith
11,780
589
150
8
0
357,996
4
W
Ah Muzen Cab
13,123
656
168
8
0
338,963
0
L
Gilgamesh
7,630
382
85
4
0
284,736
0
L
Hun Batz
9,318
466
147
7
0
438,893
4
W
Loki
10,537
527
136
7
0
426,418
6
L
Ymir
9,080
454
78
4
0
373,171
6
L
Sol
9,493
475
131
7
0
348,170
3
L
Artemis
8,036
402
111
6
0
308,588
2
W
Baron Samedi
8,963
448
36
2
0
335,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role