Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Laposmacska
Gilgamesh
Level 129
God Stats
7W - 9L
1,562 SR
Queue Stats
39W - 42L
1,548 Elo+
Party 3
Set
Set
NightFury
Set
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 71L
1,610 Elo+
Party 3
Athena
Athena
TheSuperOMG
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,440 Elo+
Party 4
Medusa
Medusa
doctorses
Medusa
Level 104
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 4L
1,774 Elo+
Solo
Team Averages
Level 131
1,561 SR
1,574 Elo+

VS

Team Averages
Level 68
1,555 SR
1,628 Elo+
Scylla
Scylla
DemianDarko
Scylla
Level 157
God Stats
4W - 3L
1,531 SR
Queue Stats
111W - 122L
1,486 Elo+
Solo
The Morrigan
The Morrigan
Kryhsalis
The Morrigan
Level 120
God Stats
8W - 4L
1,734 SR
Queue Stats
91W - 57L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
Nimzuie
Gilgamesh
Level 25
God Stats
9W - 0L
1,840 SR
Queue Stats
53W - 31L
1,625 Elo+
Party 1
Chernobog
Chernobog
VovkaKombinat
Chernobog
Level 15
God Stats
2W - 0L
1,532 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Fenrir
Fenrir
bigwolf1633
Fenrir
Level 23
God Stats
1W - 0L
1,141 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 7 / 4
6,831
683
2,339
9,338
5,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Laposmacska
Gilgamesh
13
3 / 5 / 6
8,353
835
6,869
12,271
10,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 7 / 5
8,639
864
8,302
11,893
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
1 / 5 / 4
6,495
650
4,500
11,387
9,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
doctorses
Medusa
13
2 / 5 / 1
7,121
712
5,387
6,708
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 1 / 13
8,378
838
4,492
5,164
1,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Kryhsalis
The Morrigan
16
9 / 1 / 16
10,184
1,018
14,974
6,745
2,520
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Nimzuie
Gilgamesh
16
8 / 1 / 18
10,244
1,024
11,013
8,250
6,890
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
VovkaKombinat
Chernobog
13
3 / 5 / 18
8,322
832
5,180
8,665
3,769
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
14
7 / 4 / 15
9,265
927
8,133
7,743
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
12
Kills
29
29
Deaths
12
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
4
0.43
W
Scylla
2
1
13
8.5
W
The Morrigan
Kryhsalis
The Morrigan
9
1
16
17
L
Gilgamesh
Laposmacska
Gilgamesh
3
5
6
1.2
L
5
7
5
1.07
W
Gilgamesh
Nimzuie
Gilgamesh
8
1
18
17
L
Athena
1
5
4
0.6
W
Chernobog
VovkaKombinat
Chernobog
3
5
18
2.4
W
Fenrir
7
4
15
3.63
L
Medusa
doctorses
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
43,792
51,597
Taken
36,567
32,871
Mitigated
18,453
4,902
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,339
164
755
1,398
9,338
5,097
0
4,001
5,337
17,495
0
W
Scylla
4,492
880
0
1,718
5,164
1,905
783
941
4,223
34,254
0
W
The Morrigan
Kryhsalis
The Morrigan
14,974
2,614
0
1,100
6,745
2,520
760
2,565
4,180
37,886
0
L
Gilgamesh
Laposmacska
Gilgamesh
6,869
1,060
0
163
12,271
10,819
1
5,207
7,064
5,781
12,776
L
8,302
3,460
0
1,403
11,893
5,360
0
4,405
7,488
0
27,906
W
Gilgamesh
Nimzuie
Gilgamesh
11,013
2,613
0
125
8,250
6,890
845
2,436
5,814
87
21,705
L
Athena
4,500
801
0
1,173
11,387
9,286
0
4,138
7,249
12,270
0
W
Chernobog
VovkaKombinat
Chernobog
5,180
3,594
560
1,258
8,665
3,769
1,437
721
7,944
246
15,751
W
Fenrir
8,133
1,904
440
1,246
7,743
3,369
214
1,923
5,820
0
15,266
L
Medusa
doctorses
Medusa
5,387
2,364
0
10
6,708
2,309
0
2,301
4,407
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
46,393
186
Minions Killed
227
6
Camps Cleared
10
853,074
Distance Traveled
961,228
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,831
683
37
4
0
148,651
1
W
Scylla
8,378
838
85
9
3
189,363
2
W
The Morrigan
10,184
1,018
59
6
2
187,471
3
L
Gilgamesh
8,353
835
35
4
1
180,141
0
L
Set
8,639
864
52
5
4
179,073
0
W
Gilgamesh
10,244
1,024
29
3
1
218,148
0
L
Athena
6,495
650
18
2
0
179,929
2
W
Chernobog
8,322
832
35
4
1
167,897
0
W
Fenrir
9,265
927
19
2
3
198,349
1
L
Medusa
7,121
712
44
4
1
165,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role