Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Discorex10
Terra
Level 106
God Stats
0W - 1L
1,538 SR
Queue Stats
85W - 80L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Georgemoball
Xbalanque
Level 82
God Stats
43W - 55L
1,486 SR
Queue Stats
64W - 79L
1,475 Elo+
Party 1
Bakasura
Bakasura
MoonCheerios
Bakasura
Level 89
God Stats
1W - 3L
1,339 SR
Queue Stats
84W - 86L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
spendog69
Baron Samedi
Level 69
God Stats
3W - 3L
1,727 SR
Queue Stats
62W - 53L
1,550 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,520 Elo+

VS

Team Averages
Level 117
1,605 SR
1,601 Elo+
Yemoja
Yemoja
Chroma0103
Yemoja
Level 86
God Stats
1W - 0L
1,536 SR
Queue Stats
98W - 87L
1,556 Elo+
Solo
Scylla
Scylla
LeNoobKoalaa
Scylla
Level 147
God Stats
11W - 13L
1,554 SR
Queue Stats
410W - 428L
1,557 Elo+
Solo
Chang'e
Chang'e
SUPERCAT99
Chang'e
Level 102
God Stats
4W - 1L
1,713 SR
Queue Stats
37W - 29L
1,729 Elo+
Party 2
Izanami
Izanami
Splean
Izanami
Level 129
God Stats
46W - 43L
1,574 SR
Queue Stats
442W - 451L
1,535 Elo+
Solo
Fenrir
Fenrir
superratchet19
Fenrir
Level 122
God Stats
4W - 3L
1,651 SR
Queue Stats
108W - 92L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
2 / 7 / 2
12,661
506
11,332
32,590
33,551
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
16
0 / 7 / 7
9,985
399
3,954
29,717
26,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Georgemoball
Xbalanque
18
4 / 10 / 7
11,760
470
23,316
27,494
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MoonCheerios
Bakasura
18
5 / 7 / 7
12,658
506
13,250
22,351
9,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
spendog69
Baron Samedi
19
3 / 8 / 4
12,105
484
14,210
20,231
9,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chroma0103
Yemoja
18
4 / 2 / 20
12,556
502
10,329
21,655
21,411
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
20
8 / 3 / 14
16,390
656
18,802
16,005
5,917
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SUPERCAT99
Chang'e
20
5 / 0 / 15
15,070
603
18,088
20,653
20,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Splean
Izanami
20
9 / 6 / 11
14,822
593
32,433
23,419
10,177
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 4 / 12
15,450
618
22,903
25,221
13,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
14
Kills
39
39
Deaths
15
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
7
2
0.43
W
Yemoja
Chroma0103
Yemoja
4
2
20
7
L
Terra
0
7
7
0.5
L
Xbalanque
Georgemoball
Xbalanque
4
10
7
0.75
W
Scylla
8
3
14
5
L
Bakasura
MoonCheerios
Bakasura
5
7
7
1.21
W
Chang'e
SUPERCAT99
Chang'e
5
0
15
12.5
W
Izanami
Splean
Izanami
9
6
11
2.42
L
Baron Samedi
spendog69
Baron Samedi
3
8
4
0.63
W
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,062
Damage
102,555
132,383
Taken
106,953
90,501
Mitigated
71,274
44,826
Healing
60,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,332
1,582
1,319
11,832
32,590
33,551
369
13,348
19,031
0
87,929
W
Yemoja
Chroma0103
Yemoja
10,329
2,472
10,448
4,724
21,655
21,411
1,177
3,235
18,054
49,303
0
L
Terra
3,954
289
3,502
10,876
29,717
26,700
62
10,691
18,867
39,532
0
L
Xbalanque
Georgemoball
Xbalanque
23,316
13,300
0
8,757
27,494
11,079
1,376
6,938
20,350
0
95,664
W
Scylla
18,802
2,007
529
5,987
16,005
5,917
2,112
5,342
10,553
136,349
0
L
Bakasura
MoonCheerios
Bakasura
13,250
7,515
0
3,606
22,351
9,319
0
5,806
16,389
0
85,270
W
Chang'e
SUPERCAT99
Chang'e
18,088
1,983
5,393
12,609
20,653
20,474
1,249
3,388
16,730
100,726
0
W
Izanami
Splean
Izanami
32,433
23,582
0
7,913
23,419
10,177
4,996
2,936
19,398
0
144,231
L
Baron Samedi
spendog69
Baron Samedi
14,210
1,415
736
4,198
20,231
9,852
0
9,824
10,135
86,982
0
W
22,903
7,484
0
12,759
25,221
13,295
3,996
6,630
18,484
0
103,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
74,288
637
Minions Killed
753
0
Camps Cleared
0
2,268,006
Distance Traveled
2,378,922
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,661
506
163
7
0
433,154
1
W
Yemoja
12,556
502
58
2
0
480,101
6
L
Terra
9,985
399
59
2
0
493,641
2
L
Xbalanque
11,760
470
137
5
0
409,504
8
W
Scylla
16,390
656
212
8
0
503,448
11
L
Bakasura
12,658
506
140
6
0
527,160
13
W
Chang'e
15,070
603
176
7
0
462,767
9
W
Izanami
14,822
593
190
8
0
416,713
5
L
Baron Samedi
12,105
484
138
6
0
404,547
5
W
Fenrir
15,450
618
117
5
0
515,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role