Player Matchup

Baron Samedi
Baron Samedi
Kaazaa
Baron Samedi
Level 3
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Thor
Thor
Neoplayze
Thor
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 3
Neith
Neith
Tnsalad
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,527 Elo+
Solo
Ra
Ra
iGaruda
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
wambamtýmaam
Amaterasu
Level 23
God Stats
6W - 6L
1,477 SR
Queue Stats
26W - 28L
1,368 Elo+
Party 2
Team Averages
Level 10
1,535 SR
1,491 Elo+

VS

Team Averages
Level 31
1,617 SR
1,520 Elo+
Ymir
Ymir
AmitTheHuman
Ymir
Level 4
God Stats
4W - 3L
1,630 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold3k
Ah Muzen Cab
Level 6
God Stats
3W - 1L
1,602 SR
Queue Stats
10W - 7L
1,455 Elo+
Solo
Kukulkan
Kukulkan
TheOzOne
Kukulkan
Level 17
God Stats
2W - 0L
1,795 SR
Queue Stats
31W - 29L
1,535 Elo+
Party 1
He Bo
He Bo
TimeBubble
He Bo
Level 28
God Stats
5W - 5L
1,643 SR
Queue Stats
29W - 30L
1,518 Elo+
Party 1
Achilles
Achilles
herdakx
Achilles
Level 100
God Stats
5W - 3L
1,415 SR
Queue Stats
102W - 81L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaazaa
Baron Samedi
19
1 / 8 / 15
12,326
880
8,334
17,768
9,020
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
20
1 / 9 / 11
12,391
885
3,831
17,694
7,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Tnsalad
Neith
20
13 / 9 / 6
16,270
1,162
25,717
21,722
8,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 17
14,343
1,025
18,239
20,958
7,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
wambamtýmaam
Amaterasu
20
8 / 6 / 15
14,881
1,063
23,148
30,230
27,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 19
13,051
932
3,252
17,907
21,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Gold3k
Ah Muzen Cab
20
3 / 6 / 14
12,667
905
14,049
15,316
6,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
TheOzOne
Kukulkan
20
13 / 3 / 14
15,768
1,126
34,020
11,847
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
20
17 / 5 / 10
15,896
1,135
25,098
18,492
7,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
herdakx
Achilles
20
8 / 6 / 24
14,837
1,060
21,707
23,642
35,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
122
26
Kills
41
41
Deaths
26
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
0
6
19
1.58
W
Ah Muzen Cab
Gold3k
Ah Muzen Cab
3
6
14
1.67
L
Baron Samedi
Kaazaa
Baron Samedi
1
8
15
1.06
L
Thor
1
9
11
0.72
W
Kukulkan
TheOzOne
Kukulkan
13
3
14
6.67
W
He Bo
17
5
10
4.4
L
Neith
Tnsalad
Neith
13
9
6
1.78
W
Achilles
herdakx
Achilles
8
6
24
3.33
L
3
9
17
1.28
L
Amaterasu
wambamtýmaam
Amaterasu
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,269
Damage
98,126
108,372
Taken
87,204
61,185
Mitigated
77,583
19,247
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,252
1,015
0
0
17,907
21,757
0
7,064
10,843
32,022
0
W
Ah Muzen Cab
Gold3k
Ah Muzen Cab
14,049
6,709
0
2,016
15,316
6,951
0
3,184
12,132
0
30,626
L
Baron Samedi
Kaazaa
Baron Samedi
8,334
1,102
1,033
1,360
17,768
9,020
0
11,148
6,620
24,639
0
L
Thor
3,831
737
0
2,718
17,694
7,505
0
9,796
7,898
0
33,093
W
Kukulkan
TheOzOne
Kukulkan
34,020
4,285
0
292
11,847
5,852
0
3,375
8,472
64,082
0
W
He Bo
25,098
1,250
203
3,069
18,492
7,034
0
4,036
14,456
47,351
0
L
Neith
Tnsalad
Neith
25,717
15,354
0
2,028
21,722
8,965
0
13,738
7,984
0
51,744
W
Achilles
herdakx
Achilles
21,707
3,437
0
1,204
23,642
35,989
0
8,914
14,728
1,693
35,549
L
18,239
1,631
1,571
963
20,958
7,943
0
14,203
6,755
53,271
0
L
Amaterasu
wambamtýmaam
Amaterasu
23,148
11,421
0
9,574
30,230
27,752
0
15,013
15,217
0
37,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,211
Gold Earned
72,219
253
Minions Killed
244
9
Camps Cleared
7
1,169,152
Distance Traveled
1,173,849
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,051
932
62
4
2
232,681
0
W
Ah Muzen Cab
12,667
905
36
3
0
182,574
2
L
Baron Samedi
12,326
880
46
3
0
207,273
0
L
Thor
12,391
885
55
4
3
164,658
0
W
Kukulkan
15,768
1,126
75
5
2
279,229
0
W
He Bo
15,896
1,135
60
4
2
193,795
0
L
Neith
16,270
1,162
46
3
4
235,805
1
W
Achilles
14,837
1,060
11
1
1
285,570
0
L
Ra
14,343
1,025
87
6
0
263,109
2
L
Amaterasu
14,881
1,063
19
1
2
298,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role