Player Matchup

Hun Batz
Hun Batz
Companer0
Hun Batz
Level 88
God Stats
2W - 1L
1,233 SR
Queue Stats
412W - 396L
1,483 Elo+
Party 3
Terra
Terra
Ghσst
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,502 Elo+
Solo
Izanami
Izanami
LordeVandheer
Izanami
Level 105
God Stats
18W - 11L
1,686 SR
Queue Stats
265W - 250L
1,494 Elo+
Party 3
Hera
Hera
YNimaY
Hera
Level 102
God Stats
2W - 3L
1,109 SR
Queue Stats
447W - 409L
1,530 Elo+
Party 2
Janus
Janus
yannik_012605
Janus
Level 87
God Stats
18W - 17L
1,523 SR
Queue Stats
408W - 366L
1,546 Elo+
Party 2
Team Averages
Level 97
1,410 SR
1,511 Elo+

VS

Team Averages
Level 130
1,521 SR
1,565 Elo+
Apollo
Apollo
Adamastor170
Apollo
Level 110
God Stats
0W - 1L
1,566 SR
Queue Stats
35W - 40L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
H0Bb1t42
Gilgamesh
Level 143
God Stats
6W - 12L
1,431 SR
Queue Stats
524W - 499L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Josew1000
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,611 Elo+
Party 1
Odin
Odin
Radnatus
Odin
Level 127
God Stats
0W - 4L
1,339 SR
Queue Stats
90W - 81L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Reex3
Zhong Kui
Level 124
God Stats
32W - 26L
1,770 SR
Queue Stats
129W - 116L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Companer0
Hun Batz
16
6 / 3 / 3
10,321
516
11,271
16,690
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Ghσst
Terra
14
2 / 0 / 7
10,282
514
2,896
13,097
13,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
19
3 / 1 / 8
12,362
618
16,607
12,856
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
YNimaY
Hera
19
4 / 0 / 6
11,901
595
10,418
7,407
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 6
11,360
568
11,757
14,250
6,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 5 / 0
11,469
573
5,313
15,224
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
H0Bb1t42
Gilgamesh
13
0 / 4 / 2
8,650
433
6,787
17,719
17,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Josew1000
Morgan Le Fay
13
2 / 4 / 1
8,858
443
8,980
12,796
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
1 / 3 / 0
10,082
504
5,068
15,058
14,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Reex3
Zhong Kui
15
2 / 2 / 2
9,227
461
13,372
11,999
9,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
6
6
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
5
0
0.2
W
Hun Batz
Companer0
Hun Batz
6
3
3
2.5
W
Terra
Ghσst
Terra
2
0
7
5.5
L
Gilgamesh
H0Bb1t42
Gilgamesh
0
4
2
0.25
L
Morgan Le Fay
Josew1000
Morgan Le Fay
2
4
1
0.63
W
Izanami
3
1
8
7
L
Odin
1
3
0
0.33
L
Zhong Kui
Reex3
Zhong Kui
2
2
2
1.5
W
Hera
YNimaY
Hera
4
0
6
7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,949
Damage
39,520
64,300
Taken
72,796
38,629
Mitigated
50,160
21,639
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,313
2,209
0
5,123
15,224
4,701
3,550
1,948
13,276
0
83,390
W
Hun Batz
Companer0
Hun Batz
11,271
3,694
0
4,845
16,690
6,914
738
4,970
11,720
0
64,774
W
Terra
Ghσst
Terra
2,896
1,187
2,144
2,196
13,097
13,675
50
5,498
7,599
14,280
0
L
Gilgamesh
H0Bb1t42
Gilgamesh
6,787
788
0
1,683
17,719
17,627
88
6,481
11,238
866
33,396
L
Morgan Le Fay
Josew1000
Morgan Le Fay
8,980
728
0
5,054
12,796
4,299
91
5,016
7,780
54,122
0
W
Izanami
16,607
12,400
0
4,429
12,856
5,291
3,477
2,659
10,197
0
132,038
L
Odin
5,068
941
0
1,288
15,058
14,388
540
6,621
8,437
0
66,673
L
Zhong Kui
Reex3
Zhong Kui
13,372
741
0
4,136
11,999
9,145
30
5,005
6,994
67,451
0
W
Hera
YNimaY
Hera
10,418
3,443
0
2,863
7,407
5,884
132
1,999
5,408
79,382
0
W
11,757
811
0
5,162
14,250
6,865
138
7,576
6,674
96,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
48,286
680
Minions Killed
590
0
Camps Cleared
0
1,920,627
Distance Traveled
1,943,454
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,469
573
174
9
0
342,583
2
W
Hun Batz
10,321
516
102
5
0
396,259
4
W
Terra
10,282
514
20
1
0
382,426
8
L
Gilgamesh
8,650
433
46
2
0
419,231
3
L
Morgan Le Fay
8,858
443
104
5
0
402,575
0
W
Izanami
12,362
618
206
10
0
360,991
4
L
Odin
10,082
504
139
7
0
373,565
0
L
Zhong Kui
9,227
461
127
6
0
405,500
7
W
Hera
11,901
595
166
8
0
377,863
0
W
Janus
11,360
568
186
9
0
403,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role