Player Matchup

Horus
Horus
 
Horus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EvilGhoul1020
Artemis
Level 75
God Stats
20W - 5L
1,797 SR
Queue Stats
221W - 100L
1,759 Elo+
Party 1
Sobek
Sobek
XIIIK
Sobek
Level 18
God Stats
7W - 3L
1,787 SR
Queue Stats
85W - 35L
1,566 Elo+
Party 1
Thoth
Thoth
childishkidd
Thoth
Level 48
God Stats
20W - 13L
1,688 SR
Queue Stats
115W - 57L
1,744 Elo+
Party 1
Team Averages
Level 51
1,693 SR
1,642 Elo+

VS

Team Averages
Level 81
1,565 SR
1,465 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrowingTen43
Morgan Le Fay
Level 106
God Stats
5W - 11L
1,433 SR
Queue Stats
238W - 287L
1,361 Elo+
Solo
Apollo
Apollo
MentalBeing4137
Apollo
Level 25
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
duckcatcher12
Poseidon
Level 68
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 2
7,305
812
3,206
7,524
4,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
14
5 / 0 / 4
8,482
942
10,154
5,426
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
XIIIK
Sobek
13
2 / 0 / 5
8,143
905
2,262
5,741
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 3
7,579
842
4,642
5,348
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 0
6,478
720
1,854
2,832
823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
BrowingTen43
Morgan Le Fay
13
0 / 3 / 1
7,207
801
7,652
6,898
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
6,625
736
2,977
7,505
3,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
duckcatcher12
Poseidon
12
0 / 2 / 1
6,587
732
4,987
7,635
2,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
L
Serqet
 
Serqet
1
0
0
1
L
Morgan Le Fay
BrowingTen43
Morgan Le Fay
0
3
1
0.17
W
Artemis
5
0
4
7
L
1
4
0
0.25
W
Sobek
XIIIK
Sobek
2
0
5
4.5
W
1
2
3
1.25
L
Poseidon
duckcatcher12
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
17,470
24,039
Taken
24,870
14,353
Mitigated
8,886
7,505
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,206
1,013
426
3,526
7,524
4,739
382
3,622
3,740
0
14,310
L
Serqet
 
Serqet
1,854
79
0
0
2,832
823
0
299
2,489
0
8,012
L
Morgan Le Fay
BrowingTen43
Morgan Le Fay
7,652
297
0
1,585
6,898
2,544
0
1,710
5,154
32,441
0
W
Artemis
10,154
4,526
0
1,243
5,426
2,156
2,370
3,600
1,826
0
28,038
L
2,977
1,395
0
135
7,505
3,260
275
2,486
4,923
0
16,163
W
Sobek
XIIIK
Sobek
2,262
324
0
1,840
5,741
5,554
124
2,877
2,820
14,500
0
W
4,642
164
0
470
5,348
1,904
712
2,998
2,095
26,891
0
L
Poseidon
duckcatcher12
Poseidon
4,987
220
44
1,502
7,635
2,259
160
2,621
4,758
22,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
26,897
170
Minions Killed
155
7
Camps Cleared
7
787,554
Distance Traveled
610,340
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,305
812
26
3
4
206,055
0
L
Serqet
6,478
720
19
2
2
128,229
1
L
Morgan Le Fay
7,207
801
67
7
4
165,829
4
W
Artemis
8,482
942
51
6
1
196,976
2
L
Apollo
6,625
736
32
4
1
149,509
1
W
Sobek
8,143
905
30
3
2
211,720
2
W
Thoth
7,579
842
63
7
0
172,803
1
L
Poseidon
6,587
732
37
4
0
166,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role