Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bunnysnek
Bacchus
Level 131
God Stats
0W - 1L
1,222 SR
Queue Stats
17W - 21L
1,542 Elo+
Party 2
Tiamat
Tiamat
IceyDragon25
Tiamat
Level 146
God Stats
0W - 1L
1,401 SR
Queue Stats
18W - 22L
1,546 Elo+
Party 2
Team Averages
Level 145
1,374 SR
1,529 Elo+

VS

Team Averages
Level 138
1,626 SR
1,660 Elo+
Cabrakan
Cabrakan
FireVictinii
Cabrakan
Level 148
God Stats
23W - 14L
1,652 SR
Queue Stats
1,018W - 705L
1,697 Elo+
Party 1
Anubis
Anubis
Mîtts
Anubis
Level 160
God Stats
4W - 3L
1,738 SR
Queue Stats
58W - 43L
1,677 Elo+
Party 1
Cupid
Cupid
UltronxYT
Cupid
Level 106
God Stats
2W - 1L
1,487 SR
Queue Stats
53W - 68L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 3 / 0
4,709
673
1,464
3,278
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Bunnysnek
Bacchus
8
0 / 5 / 1
5,438
777
3,016
9,934
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
8
0 / 5 / 1
5,173
739
4,442
5,833
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FireVictinii
Cabrakan
9
2 / 0 / 9
6,757
965
2,991
5,342
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mîtts
Anubis
11
5 / 1 / 7
7,057
1,008
5,036
5,001
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
UltronxYT
Cupid
11
6 / 0 / 7
7,225
1,032
7,364
5,132
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
0
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
Bacchus
Bunnysnek
Bacchus
0
5
1
0.1
W
Cabrakan
FireVictinii
Cabrakan
2
0
9
6.5
L
Tiamat
0
5
1
0.1
W
Anubis
Mîtts
Anubis
5
1
7
8.5
W
Cupid
UltronxYT
Cupid
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,922
Damage
15,391
19,045
Taken
15,475
9,449
Mitigated
9,529
3,059
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,464
479
0
317
3,278
738
0
1,803
1,444
0
7,636
L
Bacchus
Bunnysnek
Bacchus
3,016
256
0
1,568
9,934
7,129
0
4,049
5,860
6,172
0
W
Cabrakan
FireVictinii
Cabrakan
2,991
731
0
2,649
5,342
4,779
75
1,591
3,608
11,211
0
L
Tiamat
4,442
516
0
1,174
5,833
1,582
0
2,051
3,714
19,469
0
W
Anubis
Mîtts
Anubis
5,036
457
0
2,419
5,001
2,697
1,181
2,636
2,158
25,067
0
W
Cupid
UltronxYT
Cupid
7,364
4,132
162
1,845
5,132
2,053
1,532
2,697
2,251
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,320
Gold Earned
21,039
62
Minions Killed
95
0
Camps Cleared
0
332,416
Distance Traveled
410,414
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,709
673
20
3
0
66,431
1
L
Bacchus
5,438
777
4
1
0
141,365
1
W
Cabrakan
6,757
965
16
2
0
146,454
3
L
Tiamat
5,173
739
38
5
0
124,620
2
W
Anubis
7,057
1,008
33
5
0
125,674
1
W
Cupid
7,225
1,032
46
7
0
138,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role