Player Matchup

Chaac
Chaac
Hagman97
Chaac
Level 17
God Stats
1W - 2L
1,517 SR
Queue Stats
23W - 32L
1,404 Elo+
Solo
Bakasura
Bakasura
Kekxike
Bakasura
Level 23
God Stats
4W - 4L
1,551 SR
Queue Stats
36W - 27L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
MrConor
Ah Puch
Level 14
God Stats
5W - 4L
1,594 SR
Queue Stats
16W - 17L
1,442 Elo+
Party 1
Artemis
Artemis
Szipu
Artemis
Level 28
God Stats
6W - 5L
1,519 SR
Queue Stats
38W - 32L
1,458 Elo+
Party 1
Hachiman
Hachiman
xX69GANGGANG69Xx
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,463 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,448 Elo+

VS

Team Averages
Level 15
1,499 SR
1,491 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AdlerMikel
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Rama
Rama
ClemING
Rama
Level 29
God Stats
1W - 2L
1,430 SR
Queue Stats
177W - 174L
1,564 Elo+
Solo
Tyr
Tyr
HoppelHase3000
Tyr
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 227L
1,470 Elo+
Solo
Anubis
Anubis
MajesticMagic
Anubis
Level 25
God Stats
25W - 14L
1,564 SR
Queue Stats
88W - 93L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hagman97
Chaac
14
4 / 6 / 2
9,168
539
5,978
13,889
7,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Kekxike
Bakasura
16
6 / 3 / 2
9,824
578
7,756
11,556
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
MrConor
Ah Puch
13
0 / 6 / 1
7,940
467
7,489
9,902
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Szipu
Artemis
14
4 / 2 / 2
8,627
507
7,286
6,891
1,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 3
6,833
402
6,409
6,550
1,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
11 / 2 / 4
11,475
675
16,573
12,631
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 9
8,390
494
1,214
11,115
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
ClemING
Rama
15
1 / 5 / 3
9,066
533
4,657
9,591
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
7,312
430
1,366
9,043
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 1 / 6
10,016
589
9,008
10,245
6,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
20
20
Deaths
15
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
2
4
6.5
W
0
2
9
2.25
W
Rama
ClemING
Rama
1
5
3
0.5
L
Chaac
Hagman97
Chaac
4
6
2
0.83
W
0
5
0
0
L
Bakasura
Kekxike
Bakasura
6
3
2
2.33
W
8
1
6
11
L
Ah Puch
MrConor
Ah Puch
0
6
1
0.08
L
Artemis
Szipu
Artemis
4
2
2
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
32,818
48,788
Taken
52,625
16,917
Mitigated
31,765
9,550
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,573
7,725
0
3,380
12,631
6,856
0
1,653
10,849
0
93,389
W
1,214
201
0
700
11,115
8,811
435
2,094
8,921
16,207
0
W
Rama
ClemING
Rama
4,657
3,177
0
500
9,591
2,973
486
0
8,891
0
64,245
L
Chaac
Hagman97
Chaac
5,978
1,594
0
2,144
13,889
7,767
728
3,190
10,543
0
39,895
W
1,366
296
0
1,892
9,043
7,073
256
115
8,775
0
27,780
L
Bakasura
Kekxike
Bakasura
7,756
5,502
0
2,015
11,556
3,905
0
2,116
9,364
0
56,401
W
9,008
501
0
6,224
10,245
6,052
1,156
3,744
6,351
58,663
0
L
Ah Puch
MrConor
Ah Puch
7,489
139
0
947
9,902
2,064
718
3,670
6,232
43,646
0
L
Artemis
Szipu
Artemis
7,286
3,629
0
1,919
6,891
1,664
769
759
6,089
0
45,799
L
6,409
3,717
0
2,525
6,550
1,517
406
661
5,889
0
29,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
46,259
407
Minions Killed
454
0
Camps Cleared
0
1,448,900
Distance Traveled
1,536,029
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,475
675
134
8
0
388,314
0
W
Ymir
8,390
494
21
1
0
307,029
1
W
Rama
9,066
533
126
7
0
288,079
4
L
Chaac
9,168
539
84
5
0
281,080
0
W
Tyr
7,312
430
56
3
0
261,920
1
L
Bakasura
9,824
578
106
6
0
353,454
1
W
Anubis
10,016
589
117
7
0
290,687
0
L
Ah Puch
7,940
467
87
5
0
309,920
0
L
Artemis
8,627
507
78
5
0
319,447
5
L
Hachiman
6,833
402
52
3
0
184,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role