Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
GardenSumo6
Heimdallr
Level 63
God Stats
7W - 8L
1,484 SR
Queue Stats
142W - 184L
1,386 Elo+
Party 4
Tyr
Tyr
Wantedplaya2017
Tyr
Level 28
God Stats
12W - 10L
1,556 SR
Queue Stats
108W - 142L
1,280 Elo+
Party 1
Bakasura
Bakasura
Wolfblood1012
Bakasura
Level 51
God Stats
8W - 7L
1,565 SR
Queue Stats
101W - 113L
1,327 Elo+
Party 4
Baron Samedi
Baron Samedi
Xovez
Baron Samedi
Level 45
God Stats
3W - 1L
1,709 SR
Queue Stats
225W - 261L
1,308 Elo+
Party 1
Team Averages
Level 43
1,563 SR
1,360 Elo+

VS

Team Averages
Level 55
1,424 SR
1,369 Elo+
Thanatos
Thanatos
Hades_Red_Hulk
Thanatos
Level 69
God Stats
8W - 13L
1,362 SR
Queue Stats
93W - 138L
1,311 Elo+
Party 2
Yemoja
Yemoja
Jyx Reeko
Yemoja
Level 60
God Stats
9W - 10L
1,585 SR
Queue Stats
99W - 120L
1,472 Elo+
Party 3
Hera
Hera
Xomonster0121
Hera
Level 26
God Stats
1W - 5L
1,381 SR
Queue Stats
61W - 110L
1,276 Elo+
Party 2
Odin
Odin
jboogiee1011
Odin
Level 96
God Stats
1W - 12L
1,072 SR
Queue Stats
132W - 215L
1,207 Elo+
Party 2
Sol
Sol
vyko8345
Sol
Level 23
God Stats
2W - 1L
1,719 SR
Queue Stats
65W - 38L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 0 / 11
11,850
539
14,675
19,415
24,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
GardenSumo6
Heimdallr
16
9 / 3 / 8
11,366
517
10,721
12,356
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 5
10,794
491
2,806
16,616
13,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Wolfblood1012
Bakasura
17
6 / 4 / 3
11,317
514
10,422
18,829
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Xovez
Baron Samedi
16
9 / 3 / 4
11,099
505
13,079
12,673
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 11 / 0
9,146
416
6,825
21,258
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Jyx Reeko
Yemoja
14
1 / 4 / 9
9,845
448
5,980
12,372
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 9 / 3
8,471
385
6,793
10,641
2,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 5 / 1
9,229
420
2,720
10,464
5,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 3
11,775
535
29,130
17,736
7,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
32
Kills
13
13
Deaths
32
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
11
13.5
W
Heimdallr
GardenSumo6
Heimdallr
9
3
8
4.33
L
Thanatos
1
11
0
0.09
L
Yemoja
Jyx Reeko
Yemoja
1
4
9
1.38
W
0
3
5
0.83
W
Bakasura
Wolfblood1012
Bakasura
6
4
3
1.88
L
1
9
3
0.28
W
Baron Samedi
Xovez
Baron Samedi
9
3
4
3.67
L
2
5
1
0.5
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
51,448
79,889
Taken
72,471
57,205
Mitigated
34,512
22,880
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,675
1,727
0
7,248
19,415
24,653
923
8,724
10,691
2,404
51,153
W
Heimdallr
GardenSumo6
Heimdallr
10,721
3,311
0
1,420
12,356
4,730
1,369
6,092
6,264
0
53,546
L
Thanatos
6,825
1,480
0
11,922
21,258
7,093
0
1,173
19,323
0
57,272
L
Yemoja
Jyx Reeko
Yemoja
5,980
1,260
1,011
1,842
12,372
11,455
286
2,411
8,888
31,614
0
W
2,806
626
176
1,156
16,616
13,864
894
10,104
6,512
0
30,892
W
Bakasura
Wolfblood1012
Bakasura
10,422
7,546
0
7,496
18,829
7,903
2,422
8,805
10,024
0
73,515
L
6,793
1,884
150
645
10,641
2,419
52
1,466
9,006
25,980
0
W
Baron Samedi
Xovez
Baron Samedi
13,079
755
1,651
3,733
12,673
6,055
1,751
8,178
4,495
48,928
0
L
2,720
465
0
0
10,464
5,909
2,745
2,524
7,347
0
36,635
L
29,130
13,062
0
10,011
17,736
7,636
763
5,375
11,430
110,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,426
Gold Earned
48,466
446
Minions Killed
405
0
Camps Cleared
0
2,092,412
Distance Traveled
2,043,956
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,850
539
86
4
0
432,390
5
W
Heimdallr
11,366
517
89
4
0
398,246
0
L
Thanatos
9,146
416
93
4
0
416,621
0
L
Yemoja
9,845
448
37
2
0
414,355
4
W
Tyr
10,794
491
68
3
0
420,034
0
W
Bakasura
11,317
514
121
6
0
433,033
0
L
Hera
8,471
385
35
2
0
409,394
1
W
Baron Samedi
11,099
505
82
4
0
408,709
0
L
Odin
9,229
420
87
4
0
413,661
10
L
Sol
11,775
535
153
7
0
389,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role