Player Matchup

Sol
Sol
BabushkaMain
Sol
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
17W - 9L
1,750 Elo+
Solo
Ne Zha
Ne Zha
BakaShintjee
Ne Zha
Level 15
God Stats
6W - 10L
1,415 SR
Queue Stats
95W - 114L
1,429 Elo+
Solo
Apollo
Apollo
JMaxvec
Apollo
Level 28
God Stats
21W - 14L
1,755 SR
Queue Stats
244W - 225L
1,527 Elo+
Solo
Ra
Ra
PepitoNoob123
Ra
Level 16
God Stats
4W - 3L
1,188 SR
Queue Stats
84W - 83L
1,616 Elo+
Solo
Ymir
Ymir
Sats321
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,781 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,621 Elo+

VS

Team Averages
Level 21
1,509 SR
1,662 Elo+
Freya
Freya
EzmaTheRipper
Freya
Level 9
God Stats
10W - 6L
1,300 SR
Queue Stats
219W - 193L
1,581 Elo+
Solo
Ullr
Ullr
Kаlluto
Ullr
Level 29
God Stats
13W - 5L
1,770 SR
Queue Stats
290W - 109L
1,690 Elo+
Party 1
Khepri
Khepri
SgtStewieee
Khepri
Level 27
God Stats
3W - 2L
1,712 SR
Queue Stats
82W - 38L
1,779 Elo+
Party 1
Hercules
Hercules
Sumthingstupid1
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,610 Elo+
Solo
Bakasura
Bakasura
Unwant3dPhantom
Bakasura
Level 25
God Stats
3W - 2L
1,263 SR
Queue Stats
172W - 135L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,092
509
3,605
5,014
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
7
1 / 4 / 3
5,019
502
3,663
6,611
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JMaxvec
Apollo
9
0 / 5 / 0
5,197
520
646
6,673
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 1
6,751
675
4,582
4,204
1,227
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Sats321
Ymir
6
0 / 5 / 0
4,940
494
1,531
7,507
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,427
643
4,282
4,248
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
9 / 0 / 2
7,419
742
8,451
4,162
1,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 1 / 6
5,791
579
674
4,719
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 4 / 1
5,279
528
2,270
5,972
2,271
Mace

Mace

+10
Physical Power

Bakasura
12
4 / 0 / 4
6,812
681
4,179
7,754
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
18
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ne Zha
1
4
3
0.63
W
5
0
1
5.5
L
Apollo
JMaxvec
Apollo
0
5
0
0
W
Ullr
9
0
2
10
L
4
1
1
4.5
L
Ymir
Sats321
Ymir
0
5
0
0
W
Khepri
0
1
6
3
W
Hercules
0
4
1
0.13
W
Bakasura
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
19,856
30,009
Taken
26,855
8,602
Mitigated
10,209
6,580
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
1,322
0
1,327
5,014
1,066
0
2,296
2,718
34,184
0
L
Ne Zha
3,663
1,492
0
1,523
6,611
1,716
190
0
6,340
0
20,604
W
4,282
1,773
0
2,425
4,248
1,513
0
2,666
1,582
25,808
4,033
L
Apollo
JMaxvec
Apollo
646
511
0
1,016
6,673
1,309
0
0
6,673
0
24,442
W
Ullr
8,451
5,164
0
2,911
4,162
1,486
470
606
3,556
0
47,993
L
4,582
464
99
2,275
4,204
1,227
104
44
3,856
43,838
0
L
Ymir
Sats321
Ymir
1,531
1,050
0
340
7,507
3,284
72
2,238
5,186
8,636
0
W
Khepri
674
74
0
1,000
4,719
2,431
0
2,334
2,385
16,819
0
W
Hercules
2,270
700
0
1,045
5,972
2,271
0
2,386
3,586
0
23,188
W
Bakasura
4,179
2,878
0
3,033
7,754
2,508
0
1,726
6,028
0
36,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
31,728
272
Minions Killed
339
0
Camps Cleared
0
911,073
Distance Traveled
1,000,343
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,092
509
60
6
0
159,185
2
L
Ne Zha
5,019
502
38
4
0
195,723
0
W
Freya
6,427
643
67
7
0
171,634
3
L
Apollo
5,197
520
57
6
0
187,476
2
W
Ullr
7,419
742
94
9
0
200,133
0
L
Ra
6,751
675
98
10
0
200,344
5
L
Ymir
4,940
494
19
2
0
168,345
1
W
Khepri
5,791
579
30
3
0
197,143
5
W
Hercules
5,279
528
56
6
0
182,871
3
W
Bakasura
6,812
681
92
9
0
248,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role