Player Matchup

Apollo
Apollo
BrunoPower12
Apollo
Level 14
God Stats
9W - 7L
1,376 SR
Queue Stats
9W - 7L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FussySphere6
Morgan Le Fay
Level 27
God Stats
5W - 4L
1,443 SR
Queue Stats
18W - 16L
1,385 Elo+
Party 1
Nemesis
Nemesis
Jsph_115
Nemesis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 92L
1,324 Elo+
Solo
Thanatos
Thanatos
Mr Nagachika
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 1
Scylla
Scylla
sasori_alex18
Scylla
Level 16
God Stats
4W - 3L
1,768 SR
Queue Stats
70W - 82L
1,410 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,381 Elo+

VS

Team Averages
Level 17
1,411 SR
1,377 Elo+
Rama
Rama
Allikay
Rama
Level 17
God Stats
0W - 3L
1,175 SR
Queue Stats
23W - 49L
1,163 Elo+
Solo
Olorun
Olorun
Mufasa_72
Olorun
Level 24
God Stats
22W - 24L
1,364 SR
Queue Stats
405W - 440L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Spectrum2000410
Xbalanque
Level 11
God Stats
4W - 7L
1,379 SR
Queue Stats
28W - 41L
1,255 Elo+
Solo
Bacchus
Bacchus
Wheresyacrit
Bacchus
Level 25
God Stats
15W - 2L
1,729 SR
Queue Stats
51W - 26L
1,671 Elo+
Solo
Danzaburou
Danzaburou
jomichal11
Danzaburou
Level 7
God Stats
3W - 4L
1,411 SR
Queue Stats
70W - 77L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 5 / 18
15,525
1,035
19,916
23,480
9,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
FussySphere6
Morgan Le Fay
20
8 / 7 / 13
14,802
987
20,827
25,449
13,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jsph_115
Nemesis
20
7 / 8 / 19
14,402
960
20,487
25,908
12,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Mr Nagachika
Thanatos
20
11 / 13 / 14
14,550
970
15,929
31,385
11,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 5 / 19
16,144
1,076
29,937
17,063
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Allikay
Rama
20
2 / 16 / 18
13,588
906
10,998
25,663
9,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Mufasa_72
Olorun
20
4 / 2 / 16
14,626
975
14,562
15,550
6,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Spectrum2000410
Xbalanque
20
6 / 12 / 24
16,149
1,077
30,233
31,174
23,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Wheresyacrit
Bacchus
20
26 / 2 / 9
21,217
1,414
57,061
22,026
16,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jomichal11
Danzaburou
20
0 / 11 / 22
13,281
885
5,110
21,817
8,530

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
127
42
Kills
38
38
Deaths
43
83
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Rama
Allikay
Rama
2
16
18
0.69
W
Apollo
7
5
18
3.2
W
Morgan Le Fay
FussySphere6
Morgan Le Fay
8
7
13
2.07
W
Nemesis
Jsph_115
Nemesis
7
8
19
2.06
W
Thanatos
Mr Nagachika
Thanatos
11
13
14
1.38
L
Olorun
Mufasa_72
Olorun
4
2
16
6
L
Xbalanque
Spectrum2000410
Xbalanque
6
12
24
1.5
L
Bacchus
Wheresyacrit
Bacchus
26
2
9
15.25
L
Danzaburou
jomichal11
Danzaburou
0
11
22
1
W
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,096
Damage
117,964
123,285
Taken
116,230
53,982
Mitigated
63,231
16,900
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Allikay
Rama
10,998
10,391
0
270
25,663
9,057
0
9,226
16,437
0
14,631
W
Apollo
19,916
10,759
0
2,155
23,480
9,494
0
13,807
9,673
0
58,069
W
Morgan Le Fay
FussySphere6
Morgan Le Fay
20,827
4,160
61
3,362
25,449
13,226
0
17,810
7,639
47,591
0
W
Nemesis
Jsph_115
Nemesis
20,487
10,699
0
4,696
25,908
12,464
0
16,061
9,847
0
34,670
W
Thanatos
Mr Nagachika
Thanatos
15,929
5,577
0
6,626
31,385
11,558
0
18,277
13,108
0
28,281
L
Olorun
Mufasa_72
Olorun
14,562
8,289
2,718
4,253
15,550
6,392
0
9,564
5,921
58,114
0
L
Xbalanque
Spectrum2000410
Xbalanque
30,233
13,469
0
4,350
31,174
23,165
0
12,479
18,695
0
62,030
L
Bacchus
Wheresyacrit
Bacchus
57,061
3,419
738
5,989
22,026
16,087
0
6,522
15,504
91,988
0
L
Danzaburou
jomichal11
Danzaburou
5,110
2,466
0
397
21,817
8,530
0
12,973
8,844
0
14,742
W
29,937
1,073
0
0
17,063
7,240
0
5,668
11,395
54,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,423
Gold Earned
78,861
255
Minions Killed
256
6
Camps Cleared
5
1,324,297
Distance Traveled
1,276,413
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,588
906
10
1
0
203,267
1
W
Apollo
15,525
1,035
91
6
4
271,659
0
W
Morgan Le Fay
14,802
987
41
3
0
230,152
3
W
Nemesis
14,402
960
39
3
2
281,846
0
W
Thanatos
14,550
970
26
2
0
264,407
4
L
Olorun
14,626
975
89
6
0
259,667
7
L
Xbalanque
16,149
1,077
69
5
0
230,240
0
L
Bacchus
21,217
1,414
72
5
5
323,404
0
L
Danzaburou
13,281
885
16
1
0
259,835
3
W
Scylla
16,144
1,076
58
4
0
276,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role