Player Matchup

Tiamat
Tiamat
Comat31
Tiamat
Level 18
God Stats
36W - 43L
1,500 SR
Queue Stats
218W - 218L
1,567 Elo+
Solo
Da Ji
Da Ji
DaddCrumb
Da Ji
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
144W - 130L
1,485 Elo+
Solo
Artemis
Artemis
LilCottonSwab
Artemis
Level 16
God Stats
21W - 18L
1,549 SR
Queue Stats
25W - 31L
1,451 Elo+
Solo
Jormungandr
Jormungandr
RainbowHerpies
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,546 Elo+
Solo
Neith
Neith
jdbjdb
Neith
Level 7
God Stats
16W - 7L
1,601 SR
Queue Stats
116W - 129L
1,469 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,503 Elo+

VS

Team Averages
Level 12
1,466 SR
1,459 Elo+
Sol
Sol
CøsmicPancake
Sol
Level 18
God Stats
41W - 33L
1,602 SR
Queue Stats
168W - 139L
1,521 Elo+
Solo
Neith
Neith
Jorjsap
Neith
Level 6
God Stats
8W - 11L
1,102 SR
Queue Stats
19W - 29L
1,247 Elo+
Solo
Vulcan
Vulcan
KountryKarl
Vulcan
Level 8
God Stats
3W - 3L
1,423 SR
Queue Stats
47W - 39L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
KujakunoKami
Baron Samedi
Level 14
God Stats
2W - 1L
1,773 SR
Queue Stats
45W - 23L
1,656 Elo+
Solo
The Morrigan
The Morrigan
TSRTJVP
The Morrigan
Level 15
God Stats
5W - 5L
1,432 SR
Queue Stats
32W - 39L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Comat31
Tiamat
17
0 / 0 / 6
11,195
933
6,168
5,022
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
DaddCrumb
Da Ji
17
4 / 9 / 2
11,560
963
11,517
20,547
8,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
18
4 / 3 / 1
11,834
986
16,950
14,863
5,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RainbowHerpies
Jormungandr
18
0 / 3 / 6
11,993
999
4,648
14,400
17,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
jdbjdb
Neith
17
0 / 2 / 0
10,286
857
4,614
8,662
3,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

114

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 7
13,058
1,088
15,555
8,849
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Jorjsap
Neith
18
3 / 1 / 11
11,586
966
9,005
9,516
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
19
4 / 1 / 12
12,574
1,048
10,829
11,559
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KujakunoKami
Baron Samedi
18
1 / 2 / 10
10,913
909
11,934
7,428
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
TSRTJVP
The Morrigan
17
2 / 4 / 12
11,124
927
10,723
8,721
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
8
Kills
17
17
Deaths
8
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Comat31
Tiamat
0
0
6
3
W
7
0
7
10.5
L
Da Ji
DaddCrumb
Da Ji
4
9
2
0.56
W
Neith
Jorjsap
Neith
3
1
11
8.5
W
Vulcan
4
1
12
10
W
Baron Samedi
KujakunoKami
Baron Samedi
1
2
10
3
L
Artemis
4
3
1
1.5
L
Jormungandr
RainbowHerpies
Jormungandr
0
3
6
1
W
The Morrigan
TSRTJVP
The Morrigan
2
4
12
2
L
Neith
jdbjdb
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,897
Damage
58,046
63,494
Taken
46,073
38,216
Mitigated
20,182
5,359
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Comat31
Tiamat
6,168
474
0
1,383
5,022
3,114
0
3,706
1,316
38,414
0
W
15,555
2,838
0
1,896
8,849
4,729
0
1,861
6,988
44,090
0
L
Da Ji
DaddCrumb
Da Ji
11,517
1,696
0
0
20,547
8,781
0
16,164
4,383
0
17,374
W
Neith
Jorjsap
Neith
9,005
3,938
0
1,311
9,516
4,174
0
2,749
6,767
0
24,138
W
Vulcan
10,829
4,323
116
1,141
11,559
4,728
0
3,127
8,432
39,882
0
W
Baron Samedi
KujakunoKami
Baron Samedi
11,934
738
3,853
3,078
7,428
3,094
0
1,585
5,843
28,172
0
L
Artemis
16,950
7,976
0
1,406
14,863
5,245
0
13,390
1,473
0
54,271
L
Jormungandr
RainbowHerpies
Jormungandr
4,648
1,647
29
1,883
14,400
17,323
0
8,951
5,449
20,781
0
W
The Morrigan
TSRTJVP
The Morrigan
10,723
778
0
0
8,721
3,457
0
1,494
7,227
19,713
1,804
L
Neith
jdbjdb
Neith
4,614
1,392
0
658
8,662
3,753
0
6,285
2,377
0
30,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,868
Gold Earned
59,255
241
Minions Killed
262
8
Camps Cleared
6
1,076,291
Distance Traveled
1,138,016
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,195
933
74
6
6
201,731
1
W
Sol
13,058
1,088
65
5
2
241,746
0
L
Da Ji
11,560
963
10
1
0
238,621
0
W
Neith
11,586
966
38
3
2
228,560
0
W
Vulcan
12,574
1,048
93
8
1
250,834
1
W
Baron Samedi
10,913
909
41
3
1
201,589
1
L
Artemis
11,834
986
86
7
1
226,465
0
L
Jormungandr
11,993
999
30
3
0
182,601
0
W
The Morrigan
11,124
927
25
2
0
215,287
1
L
Neith
10,286
857
41
3
1
226,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role