Player Matchup

Danzaburou
Danzaburou
FuriousHunt3r
Danzaburou
Level 129
God Stats
4W - 2L
1,683 SR
Queue Stats
278W - 249L
1,595 Elo+
Party 3
Nemesis
Nemesis
Ghos7Hun73r
Nemesis
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
160W - 148L
1,596 Elo+
Party 3
Osiris
Osiris
IceDreDreFish10
Osiris
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
442W - 402L
1,605 Elo+
Party 1
Agni
Agni
ImDaGoon
Agni
Level 136
God Stats
7W - 4L
1,652 SR
Queue Stats
350W - 309L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
SharkAttackQc
Kuzenbo
Level 132
God Stats
1W - 2L
1,624 SR
Queue Stats
139W - 125L
1,594 Elo+
Solo
Team Averages
Level 129
1,592 SR
1,596 Elo+

VS

Team Averages
Level 113
1,679 SR
1,581 Elo+
Raijin
Raijin
Bocephus27
Raijin
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
70W - 56L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
FluffyDiver
Gilgamesh
Level 157
God Stats
5W - 2L
1,545 SR
Queue Stats
139W - 113L
1,664 Elo+
Party 2
Neith
Neith
Rudabeger
Neith
Level 55
God Stats
0W - 1L
1,844 SR
Queue Stats
4W - 7L
1,494 Elo+
Party 2
Ares
Ares
Sweet Bib
Ares
Level 88
God Stats
8W - 12L
1,831 SR
Queue Stats
563W - 516L
1,589 Elo+
Solo
Loki
Loki
k-bone_89
Loki
Level 156
God Stats
8W - 11L
1,448 SR
Queue Stats
109W - 116L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuriousHunt3r
Danzaburou
18
5 / 4 / 9
12,521
544
15,618
17,237
7,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Ghos7Hun73r
Nemesis
20
12 / 3 / 12
13,720
597
19,268
21,398
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 13
14,004
609
15,954
21,274
24,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
19
7 / 9 / 6
13,039
567
17,987
16,454
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
18
5 / 4 / 6
11,544
502
13,071
22,502
23,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bocephus27
Raijin
18
8 / 10 / 5
11,992
521
16,149
22,235
9,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FluffyDiver
Gilgamesh
16
0 / 7 / 6
10,357
450
12,228
21,947
25,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Rudabeger
Neith
18
2 / 6 / 7
11,286
491
9,848
14,259
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
15
4 / 5 / 8
10,670
464
15,126
22,966
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
17
7 / 8 / 5
12,169
529
13,146
20,302
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
36
Kills
21
22
Deaths
36
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bocephus27
Raijin
8
10
5
1.05
L
Gilgamesh
FluffyDiver
Gilgamesh
0
7
6
0.43
W
Danzaburou
FuriousHunt3r
Danzaburou
5
4
9
2.38
W
Nemesis
Ghos7Hun73r
Nemesis
12
3
12
6
W
7
2
13
6.75
W
Agni
7
9
6
1.11
L
Neith
Rudabeger
Neith
2
6
7
0.92
W
Kuzenbo
5
4
6
2
L
Ares
4
5
8
1.6
L
Loki
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,898
Damage
66,497
98,865
Taken
101,709
71,531
Mitigated
71,140
23,780
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bocephus27
Raijin
16,149
563
0
3,192
22,235
9,847
0
11,586
10,109
67,669
0
L
Gilgamesh
FluffyDiver
Gilgamesh
12,228
2,343
0
1,840
21,947
25,980
0
5,327
16,469
0
64,053
W
Danzaburou
FuriousHunt3r
Danzaburou
15,618
6,641
0
6,340
17,237
7,284
252
4,338
12,899
0
100,891
W
Nemesis
Ghos7Hun73r
Nemesis
19,268
11,579
0
3,219
21,398
10,235
282
7,645
13,753
0
92,618
W
15,954
3,931
0
6,630
21,274
24,333
138
2,645
18,629
20,454
78,131
W
Agni
17,987
962
0
3,019
16,454
6,273
0
9,761
6,693
88,015
0
L
Neith
Rudabeger
Neith
9,848
2,869
0
3,433
14,259
5,753
0
2,606
11,429
0
76,654
W
Kuzenbo
13,071
3,308
0
4,572
22,502
23,406
130
10,424
12,078
64,565
0
L
Ares
15,126
432
0
2,480
22,966
22,561
0
7,814
14,572
47,455
0
L
Loki
13,146
3,129
0
3,908
20,302
6,999
0
5,917
14,180
0
65,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,828
Gold Earned
56,474
644
Minions Killed
543
0
Camps Cleared
0
2,284,747
Distance Traveled
2,091,856
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,992
521
133
6
0
363,038
1
L
Gilgamesh
10,357
450
125
5
0
431,583
8
W
Danzaburou
12,521
544
154
7
0
429,491
8
W
Nemesis
13,720
597
113
5
0
538,892
4
W
Osiris
14,004
609
160
7
0
471,453
1
W
Agni
13,039
567
139
6
0
400,619
11
L
Neith
11,286
491
147
6
0
427,674
2
W
Kuzenbo
11,544
502
78
3
0
444,292
1
L
Ares
10,670
464
47
2
0
435,842
5
L
Loki
12,169
529
91
4
0
433,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role