Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheHachiPlan
Danzaburou
Level 105
God Stats
1W - 1L
1,824 SR
Queue Stats
11W - 7L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
barrettalan2
Cabrakan
Level 99
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 1
Ra
Ra
iQCrystalZz
Ra
Level 120
God Stats
2W - 1L
1,677 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 1
Neith
Neith
mo_hawai
Neith
Level 159
God Stats
8W - 8L
1,370 SR
Queue Stats
674W - 670L
1,490 Elo+
Solo
Team Averages
Level 110
1,584 SR
1,495 Elo+

VS

Team Averages
Level 126
1,496 SR
1,480 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Carloscium
Artio
Level 141
God Stats
1W - 5L
1,523 SR
Queue Stats
26W - 36L
1,451 Elo+
Party 2
Apollo
Apollo
JBarwick98
Apollo
Level 132
God Stats
2W - 2L
1,476 SR
Queue Stats
7W - 14L
1,418 Elo+
Party 2
Scylla
Scylla
Zorgg354
Scylla
Level 151
God Stats
15W - 10L
1,669 SR
Queue Stats
252W - 271L
1,486 Elo+
Solo
Hun Batz
Hun Batz
kenty456
Hun Batz
Level 102
God Stats
0W - 2L
1,311 SR
Queue Stats
381W - 392L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 0 / 2
5,573
557
730
4,443
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
TheHachiPlan
Danzaburou
10
2 / 1 / 2
6,398
640
3,899
7,530
2,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
barrettalan2
Cabrakan
8
0 / 0 / 4
5,780
578
1,884
3,005
1,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
9 / 0 / 1
7,540
754
7,063
6,721
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mo_hawai
Neith
11
2 / 1 / 0
6,399
640
2,814
4,290
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 1 / 1
6,016
602
3,288
5,316
2,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
8
1 / 3 / 0
4,905
491
897
5,547
2,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
JBarwick98
Apollo
8
0 / 3 / 1
4,939
494
2,358
5,886
1,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zorgg354
Scylla
5
0 / 3 / 0
4,207
421
1,245
2,717
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kenty456
Hun Batz
10
1 / 3 / 1
5,587
559
1,436
7,127
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
2
1
L
Baba Yaga
 
Baba Yaga
0
1
1
0.5
L
Artio
1
3
0
0.33
L
Apollo
JBarwick98
Apollo
0
3
1
0.17
W
Danzaburou
TheHachiPlan
Danzaburou
2
1
2
3
L
Scylla
Zorgg354
Scylla
0
3
0
0
W
Cabrakan
barrettalan2
Cabrakan
0
0
4
2
W
9
0
1
9.5
L
Hun Batz
kenty456
Hun Batz
1
3
1
0.5
W
Neith
mo_hawai
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
9,224
25,989
Taken
26,593
9,153
Mitigated
9,877
9,987
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
730
131
0
512
4,443
1,320
986
544
3,899
0
25,231
L
Baba Yaga
 
Baba Yaga
3,288
331
0
2,842
5,316
2,342
536
0
5,316
36,130
0
L
Artio
897
30
15
1,528
5,547
2,655
0
1,900
3,647
8,869
0
L
Apollo
JBarwick98
Apollo
2,358
1,247
0
1,503
5,886
1,781
0
2,725
3,161
0
27,022
W
Danzaburou
TheHachiPlan
Danzaburou
3,899
1,197
0
4,553
7,530
2,219
204
694
6,836
0
42,376
L
Scylla
Zorgg354
Scylla
1,245
290
0
470
2,717
790
0
1,478
1,239
9,808
0
W
Cabrakan
barrettalan2
Cabrakan
1,884
205
0
193
3,005
1,677
270
335
2,670
13,478
0
W
7,063
738
513
2,673
6,721
2,382
442
1,217
5,388
40,762
0
L
Hun Batz
kenty456
Hun Batz
1,436
550
0
2,338
7,127
2,309
0
2,844
4,283
0
25,778
W
Neith
mo_hawai
Neith
2,814
1,330
0
1,543
4,290
1,555
486
2,744
1,546
0
33,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
25,654
299
Minions Killed
240
0
Camps Cleared
0
979,746
Distance Traveled
871,660
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,573
557
55
6
0
215,524
0
L
Baba Yaga
6,016
602
85
9
0
181,243
0
L
Artio
4,905
491
20
2
0
204,688
2
L
Apollo
4,939
494
63
6
0
190,950
2
W
Danzaburou
6,398
640
78
8
0
159,393
1
L
Scylla
4,207
421
17
2
0
106,480
1
W
Cabrakan
5,780
578
10
1
0
194,055
0
W
Ra
7,540
754
90
9
0
227,989
1
L
Hun Batz
5,587
559
55
6
0
188,299
2
W
Neith
6,399
640
66
7
0
182,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role