Player Matchup

Osiris
Osiris
XErbtheGodX
Osiris
Level 72
God Stats
18W - 32L
1,423 SR
Queue Stats
462W - 688L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lentsuave
Cu Chulainn
Level 26
God Stats
3W - 4L
1,692 SR
Queue Stats
10W - 17L
1,367 Elo+
Party 1
Zeus
Zeus
meftas-bababoi
Zeus
Level 4
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,448 SR
1,388 Elo+

VS

Team Averages
Level 114
1,495 SR
1,349 Elo+
Hera
Hera
Archguru
Hera
Level 118
God Stats
9W - 11L
1,476 SR
Queue Stats
97W - 108L
1,369 Elo+
Solo
Neith
Neith
LaLoca136646
Neith
Level 103
God Stats
16W - 14L
1,452 SR
Queue Stats
99W - 134L
1,307 Elo+
Solo
Tyr
Tyr
NTRS Scorp
Tyr
Level 121
God Stats
4W - 3L
1,558 SR
Queue Stats
341W - 436L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 4 / 1
9,120
651
9,033
14,330
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
lentsuave
Cu Chulainn
13
1 / 4 / 5
8,941
639
7,291
15,028
13,304
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 1
7,236
517
1,225
4,953
1,123
Magic Focus

Magic Focus

+20
Magical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 1 / 4
10,781
770
11,532
6,660
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 5
8,631
617
7,031
9,431
3,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 3 / 6
10,520
751
7,131
13,412
12,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
4
8
W
1
3
5
1.17
W
6
3
6
3
L
Osiris
5
4
1
1.38
L
Cu Chulainn
lentsuave
Cu Chulainn
1
4
5
0.88
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
25,694
34,311
Taken
29,503
26,824
Mitigated
17,775
2,955
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,532
3,036
413
3,065
6,660
2,213
690
610
5,836
46,695
0
W
7,031
1,550
672
2,748
9,431
3,184
1,875
568
8,510
0
22,601
W
7,131
910
0
620
13,412
12,378
65
47
12,891
0
22,524
L
Osiris
9,033
3,130
543
1,791
14,330
12,397
0
4,421
9,500
0
22,074
L
Cu Chulainn
lentsuave
Cu Chulainn
7,291
3,196
0
37
15,028
13,304
0
5,018
9,712
0
34,096
L
1,225
264
0
584
4,953
1,123
0
1,198
3,567
7,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
29,932
90
Minions Killed
126
0
Camps Cleared
0
588,340
Distance Traveled
772,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,781
770
74
5
0
245,800
2
W
Neith
8,631
617
29
2
0
229,603
2
W
Tyr
10,520
751
23
2
0
297,400
0
L
Osiris
9,120
651
21
2
0
244,541
1
L
Cu Chulainn
8,941
639
49
4
0
245,116
0
L
Zeus
7,236
517
20
1
0
98,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role