Player Matchup

Anhur
Anhur
Calphąyus
Anhur
Level 8
God Stats
4W - 0L
1,870 SR
Queue Stats
61W - 19L
1,884 Elo+
Party 2
Aphrodite
Aphrodite
Dezyq
Aphrodite
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 0L
1,895 Elo+
Solo
Hades
Hades
Hubthor
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
ThePantera
Heimdallr
Level 28
God Stats
2W - 0L
1,401 SR
Queue Stats
10W - 11L
1,656 Elo+
Party 1
Set
Set
willsambam
Set
Level 119
God Stats
9W - 6L
1,600 SR
Queue Stats
144W - 100L
1,581 Elo+
Party 2
Team Averages
Level 42
1,613 SR
1,738 Elo+

VS

Team Averages
Level 12
1,573 SR
1,634 Elo+
Neith
Neith
BackPlain
Neith
Level 5
God Stats
4W - 2L
1,601 SR
Queue Stats
4W - 4L
1,532 Elo+
Solo
Thoth
Thoth
Hurbenator
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,762 Elo+
Party 3
Kuzenbo
Kuzenbo
IssRip
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
NineInchSoft
Gilgamesh
Level 12
God Stats
3W - 2L
1,762 SR
Queue Stats
39W - 20L
1,713 Elo+
Party 3
Da Ji
Da Ji
TheRiteOfSilence
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
24 / 6 / 7
14,304
715
36,509
23,133
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Dezyq
Aphrodite
14
0 / 2 / 16
9,531
477
4,516
11,712
10,346
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hades
Hubthor
Hades
18
5 / 4 / 11
12,213
611
18,527
17,588
9,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ThePantera
Heimdallr
13
1 / 7 / 6
9,362
468
5,375
13,613
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 2 / 9
14,074
704
14,247
15,877
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BackPlain
Neith
16
6 / 7 / 1
10,003
500
9,342
16,921
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
15
2 / 14 / 5
9,452
473
8,606
16,957
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
IssRip
Kuzenbo
14
0 / 8 / 6
9,416
471
6,897
18,237
22,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NineInchSoft
Gilgamesh
18
4 / 7 / 4
12,360
618
14,428
29,268
22,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 8 / 4
11,344
567
10,618
16,823
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
44
Kills
20
21
Deaths
44
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
BackPlain
Neith
6
7
1
0.93
W
Anhur
24
6
7
4.58
W
Aphrodite
Dezyq
Aphrodite
0
2
16
4
W
Hades
Hubthor
Hades
5
4
11
2.63
L
Thoth
2
14
5
0.32
L
Kuzenbo
IssRip
Kuzenbo
0
8
6
0.38
L
Gilgamesh
NineInchSoft
Gilgamesh
4
7
4
0.86
W
Heimdallr
ThePantera
Heimdallr
1
7
6
0.57
L
8
8
4
1.25
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,174
Damage
49,891
81,923
Taken
98,206
42,018
Mitigated
58,826
35,503
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BackPlain
Neith
9,342
4,003
0
5,707
16,921
4,497
1,023
4,712
12,209
0
58,013
W
Anhur
36,509
22,195
0
8,856
23,133
9,133
7,692
6,215
16,497
0
114,694
W
Aphrodite
Dezyq
Aphrodite
4,516
296
7,109
6,471
11,712
10,346
1,260
2,832
8,826
32,430
0
W
Hades
Hubthor
Hades
18,527
3,430
698
8,572
17,588
9,083
2,137
3,393
14,145
74,196
0
L
Thoth
8,606
500
0
1,431
16,957
2,847
0
2,256
14,701
46,209
0
L
Kuzenbo
IssRip
Kuzenbo
6,897
2,177
0
1,310
18,237
22,279
373
4,457
13,776
21,767
0
L
Gilgamesh
NineInchSoft
Gilgamesh
14,428
2,489
0
3,909
29,268
22,114
0
10,696
18,572
21,077
64,927
W
Heimdallr
ThePantera
Heimdallr
5,375
1,893
0
976
13,613
4,634
2,113
4,570
8,949
0
37,246
L
10,618
2,571
0
2,108
16,823
7,089
0
922
15,901
0
68,362
W
14,247
6,945
0
2,821
15,877
8,822
1,632
1,938
13,935
0
110,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,484
Gold Earned
52,575
581
Minions Killed
435
0
Camps Cleared
0
1,767,974
Distance Traveled
1,759,125
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,003
500
89
4
0
307,958
2
W
Anhur
14,304
715
148
7
0
343,575
2
W
Aphrodite
9,531
477
49
2
0
338,707
4
W
Hades
12,213
611
144
7
0
326,417
1
L
Thoth
9,452
473
79
4
0
337,047
0
L
Kuzenbo
9,416
471
20
1
0
389,817
3
L
Gilgamesh
12,360
618
142
7
0
405,996
1
W
Heimdallr
9,362
468
72
4
0
335,768
1
L
Da Ji
11,344
567
105
5
0
318,307
1
W
Set
14,074
704
168
8
0
423,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role