Player Matchup

Freya
Freya
FIFAtriehide
Freya
Level 16
God Stats
3W - 11L
1,352 SR
Queue Stats
15W - 30L
1,221 Elo+
Solo
Scylla
Scylla
LordFriendly
Scylla
Level 27
God Stats
27W - 16L
1,577 SR
Queue Stats
56W - 65L
1,305 Elo+
Party 1
Skadi
Skadi
MESP3R
Skadi
Level 17
God Stats
25W - 11L
1,535 SR
Queue Stats
187W - 176L
1,320 Elo+
Party 1
Ravana
Ravana
NormalAvocado
Ravana
Level 21
God Stats
9W - 13L
1,521 SR
Queue Stats
324W - 350L
1,397 Elo+
Solo
Olorun
Olorun
кальян228
Olorun
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,348 Elo+

VS

Team Averages
Level 11
1,500 SR
1,390 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DiErBhilL
Chronos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,145 Elo+
Solo
Thor
Thor
G0DL0KI
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImugeI
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
McChibin90
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 79L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,169
347
1,101
2,864
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
9
2 / 6 / 2
5,520
460
3,092
6,520
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
MESP3R
Skadi
10
4 / 3 / 1
6,146
512
8,789
7,300
2,095
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
5,708
476
4,631
7,191
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
4,810
401
1,765
3,200
842
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
11 / 0 / 2
8,855
738
11,333
8,044
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
DiErBhilL
Chronos
9
2 / 2 / 1
5,865
489
3,767
7,164
2,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
G0DL0KI
Thor
7
1 / 3 / 1
5,008
417
346
3,882
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
ImugeI
Tsukuyomi
10
3 / 4 / 3
6,356
530
2,891
6,848
1,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
McChibin90
Kuzenbo
9
0 / 1 / 4
6,189
516
2,531
6,838
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
11
0
2
12
W
Chronos
DiErBhilL
Chronos
2
2
1
1.25
L
0
2
0
0
W
Thor
G0DL0KI
Thor
1
3
1
0.5
W
Tsukuyomi
ImugeI
Tsukuyomi
3
4
3
1.13
L
Scylla
2
6
2
0.5
L
Skadi
MESP3R
Skadi
4
3
1
1.5
W
Kuzenbo
McChibin90
Kuzenbo
0
1
4
2
L
2
4
1
0.63
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
20,868
27,075
Taken
32,776
7,815
Mitigated
14,982
5,626
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,333
3,117
397
4,659
8,044
3,449
0
1,589
6,455
51,496
13,384
W
Chronos
DiErBhilL
Chronos
3,767
801
0
2,926
7,164
2,847
1,391
2,705
4,459
23,067
0
L
1,101
471
0
845
2,864
775
0
1,501
1,363
5,221
0
W
Thor
G0DL0KI
Thor
346
56
0
96
3,882
872
184
154
3,728
0
5,799
W
Tsukuyomi
ImugeI
Tsukuyomi
2,891
1,129
0
556
6,848
1,758
239
563
6,285
0
26,204
L
Scylla
3,092
226
0
298
6,520
1,509
120
5,425
1,095
20,558
0
L
Skadi
MESP3R
Skadi
8,789
3,657
0
1,811
7,300
2,095
0
4,167
3,133
0
32,918
W
Kuzenbo
McChibin90
Kuzenbo
2,531
967
0
1,570
6,838
6,056
523
947
5,891
15,663
0
L
4,631
1,935
0
1,181
7,191
2,594
0
3,827
3,364
0
31,056
L
1,765
760
384
1,107
3,200
842
0
1,772
1,428
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
32,273
195
Minions Killed
246
0
Camps Cleared
0
891,709
Distance Traveled
1,065,639
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,855
738
110
9
0
216,450
0
W
Chronos
5,865
489
51
4
0
214,852
2
L
Freya
4,169
347
10
1
0
90,376
2
W
Thor
5,008
417
6
1
0
164,595
1
W
Tsukuyomi
6,356
530
57
5
0
267,388
2
L
Scylla
5,520
460
37
3
0
209,598
0
L
Skadi
6,146
512
59
5
0
212,364
2
W
Kuzenbo
6,189
516
22
2
0
202,354
0
L
Ravana
5,708
476
66
6
0
236,790
4
L
Olorun
4,810
401
23
2
0
142,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role