Player Matchup

Neith
Neith
Ridd13 M3 Thi5
Neith
Level 79
God Stats
17W - 14L
1,325 SR
Queue Stats
237W - 231L
1,518 Elo+
Party 1
Athena
Athena
XiiTzzDomiiniC
Athena
Level 107
God Stats
18W - 10L
1,696 SR
Queue Stats
554W - 504L
1,575 Elo+
Party 2
Chang'e
Chang'e
XiiTzzMichael
Chang'e
Level 126
God Stats
17W - 10L
1,703 SR
Queue Stats
318W - 311L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
f1nalb3ast
Erlang Shen
Level 88
God Stats
7W - 11L
1,482 SR
Queue Stats
274W - 268L
1,530 Elo+
Party 1
Scylla
Scylla
xiTzLaxuS
Scylla
Level 106
God Stats
60W - 59L
1,473 SR
Queue Stats
531W - 482L
1,479 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,523 Elo+

VS

Team Averages
Level 113
1,475 SR
1,526 Elo+
Bakasura
Bakasura
D3CePt10nIsT
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,646 Elo+
Solo
Jing Wei
Jing Wei
ElderKillian
Jing Wei
Level 113
God Stats
1W - 6L
1,140 SR
Queue Stats
373W - 382L
1,526 Elo+
Solo
Artio
Artio
ForceGhost29
Artio
Level 118
God Stats
8W - 11L
1,630 SR
Queue Stats
393W - 380L
1,521 Elo+
Solo
Janus
Janus
killuaazTT
Janus
Level 99
God Stats
25W - 20L
1,533 SR
Queue Stats
841W - 928L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
lRein9
Baron Samedi
Level 129
God Stats
9W - 11L
1,571 SR
Queue Stats
273W - 273L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,685
484
6,886
12,751
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 12
10,233
512
6,868
24,250
22,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
16
3 / 1 / 12
10,228
511
14,159
13,325
9,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
f1nalb3ast
Erlang Shen
18
7 / 0 / 5
11,095
555
11,343
17,020
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xiTzLaxuS
Scylla
16
5 / 2 / 6
10,076
504
12,724
9,360
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D3CePt10nIsT
Bakasura
13
1 / 6 / 4
8,448
422
7,260
19,699
7,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ElderKillian
Jing Wei
17
3 / 3 / 3
10,629
531
12,064
11,720
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 4 / 4
9,428
471
6,964
20,220
16,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
15
3 / 3 / 3
9,693
485
12,347
11,314
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
lRein9
Baron Samedi
12
0 / 4 / 5
8,689
434
9,045
17,715
15,390
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
20
Kills
9
9
Deaths
20
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D3CePt10nIsT
Bakasura
1
6
4
0.5
L
Jing Wei
ElderKillian
Jing Wei
3
3
3
1.5
L
2
4
4
1
W
2
2
3
1.75
W
3
4
12
2.25
W
Chang'e
3
1
12
9
W
Erlang Shen
f1nalb3ast
Erlang Shen
7
0
5
9.5
L
Janus
3
3
3
1.5
L
Baron Samedi
lRein9
Baron Samedi
0
4
5
0.63
W
Scylla
xiTzLaxuS
Scylla
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
47,680
76,706
Taken
80,668
49,556
Mitigated
48,625
29,306
Healing
26,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D3CePt10nIsT
Bakasura
7,260
5,191
0
8,191
19,699
7,460
0
6,058
13,641
0
37,173
L
Jing Wei
ElderKillian
Jing Wei
12,064
8,876
0
1,571
11,720
5,431
2,300
2,727
8,993
0
83,640
L
6,964
1,027
1,003
8,102
20,220
16,308
232
11,554
8,666
47,879
0
W
6,886
1,355
0
4,188
12,751
4,718
1,326
1,333
11,298
0
73,750
W
6,868
1,329
0
3,537
24,250
22,520
79
8,826
13,621
26,892
0
W
Chang'e
14,159
845
3,531
8,143
13,325
9,804
148
5,756
6,153
56,160
0
W
Erlang Shen
f1nalb3ast
Erlang Shen
11,343
6,165
0
7,267
17,020
9,277
0
6,757
9,950
0
95,562
L
Janus
12,347
570
0
971
11,314
4,036
0
4,920
6,394
60,734
0
L
Baron Samedi
lRein9
Baron Samedi
9,045
1,530
2,264
4,655
17,715
15,390
173
8,670
9,045
29,108
0
W
Scylla
xiTzLaxuS
Scylla
12,724
112
0
2,640
9,360
3,237
43
3,920
5,118
66,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
46,887
538
Minions Killed
456
0
Camps Cleared
0
1,919,023
Distance Traveled
1,788,026
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,448
422
82
4
0
360,263
2
L
Jing Wei
10,629
531
154
8
0
343,760
6
L
Artio
9,428
471
83
4
0
339,109
3
W
Neith
9,685
484
139
7
0
326,093
3
W
Athena
10,233
512
41
2
0
399,144
5
W
Chang'e
10,228
511
105
5
0
366,671
1
W
Erlang Shen
11,095
555
128
6
0
440,164
7
L
Janus
9,693
485
106
5
0
397,817
6
L
Baron Samedi
8,689
434
31
2
0
347,077
4
W
Scylla
10,076
504
125
6
0
386,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role