Player Matchup

Izanami
Izanami
CaitlinFrost
Izanami
Level 18
God Stats
21W - 5L
1,689 SR
Queue Stats
101W - 79L
1,323 Elo+
Solo
Chaac
Chaac
Celliro
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,358 Elo+
Solo
Scylla
Scylla
Mibella
Scylla
Level 29
God Stats
7W - 12L
1,352 SR
Queue Stats
94W - 109L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadowwalker99
Gilgamesh
Level 28
God Stats
12W - 8L
1,672 SR
Queue Stats
52W - 60L
1,413 Elo+
Party 2
Tiamat
Tiamat
Verannesa
Tiamat
Level 14
God Stats
7W - 2L
1,768 SR
Queue Stats
53W - 60L
1,361 Elo+
Party 2
Team Averages
Level 22
1,596 SR
1,374 Elo+

VS

Team Averages
Level 15
1,502 SR
1,344 Elo+
Anubis
Anubis
JustaAngel
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,769 Elo+
Solo
Nemesis
Nemesis
Skilltrepper
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 1
Ah Puch
Ah Puch
Zylimo
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,484 Elo+
Party 1
Ymir
Ymir
prof-bro
Ymir
Level 11
God Stats
3W - 2L
1,800 SR
Queue Stats
37W - 60L
1,290 Elo+
Party 3
Olorun
Olorun
vetpresor69
Olorun
Level 5
God Stats
7W - 11L
1,212 SR
Queue Stats
26W - 42L
980 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaitlinFrost
Izanami
20
16 / 10 / 15
14,580
1,215
26,329
17,781
5,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chaac
Celliro
Chaac
20
9 / 6 / 26
13,722
1,144
20,792
22,703
15,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Mibella
Scylla
20
5 / 3 / 29
13,418
1,118
16,073
8,840
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Shadowwalker99
Gilgamesh
20
13 / 3 / 22
14,492
1,208
21,905
20,878
10,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Verannesa
Tiamat
20
4 / 3 / 18
11,876
990
10,264
8,272
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JustaAngel
Anubis
19
1 / 18 / 15
11,643
970
14,511
24,170
10,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Skilltrepper
Nemesis
19
5 / 10 / 12
12,756
1,063
15,731
22,728
11,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Zylimo
Ah Puch
20
9 / 8 / 12
14,141
1,178
25,676
17,528
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
19
2 / 5 / 16
11,934
995
7,041
21,335
27,041
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
19
8 / 6 / 10
13,814
1,151
10,565
13,832
7,468
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
90
47
Kills
25
25
Deaths
47
110
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaitlinFrost
Izanami
16
10
15
2.35
W
Chaac
Celliro
Chaac
9
6
26
3.67
L
Anubis
JustaAngel
Anubis
1
18
15
0.47
W
Scylla
Mibella
Scylla
5
3
29
6.5
W
Gilgamesh
Shadowwalker99
Gilgamesh
13
3
22
8
L
Nemesis
Skilltrepper
Nemesis
5
10
12
1.1
W
Tiamat
Verannesa
Tiamat
4
3
18
4.33
L
Ah Puch
Zylimo
Ah Puch
9
8
12
1.88
L
Ymir
2
5
16
2
L
Olorun
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,363
Damage
73,524
78,474
Taken
99,593
39,003
Mitigated
63,876
5,462
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaitlinFrost
Izanami
26,329
21,352
0
284
17,781
5,615
0
10,106
7,675
85
38,968
W
Chaac
Celliro
Chaac
20,792
4,214
0
3,920
22,703
15,214
0
18,836
3,705
0
37,742
L
Anubis
JustaAngel
Anubis
14,511
1,280
0
0
24,170
10,573
0
7,730
16,440
35,803
0
W
Scylla
Mibella
Scylla
16,073
1,027
0
5
8,840
3,070
0
7,473
1,367
49,488
0
W
Gilgamesh
Shadowwalker99
Gilgamesh
21,905
5,464
0
232
20,878
10,873
0
16,549
4,239
0
29,972
L
Nemesis
Skilltrepper
Nemesis
15,731
8,315
0
2,478
22,728
11,366
0
5,779
16,949
0
32,869
W
Tiamat
Verannesa
Tiamat
10,264
1,177
0
1,021
8,272
4,231
0
4,829
3,443
31,914
0
L
Ah Puch
Zylimo
Ah Puch
25,676
1,074
0
2,217
17,528
7,428
0
2,404
15,124
59,224
0
L
Ymir
7,041
1,300
0
0
21,335
27,041
0
6,310
15,025
21,730
0
L
Olorun
10,565
6,175
1,155
2,357
13,832
7,468
0
4,179
9,653
32,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,088
Gold Earned
64,288
233
Minions Killed
227
5
Camps Cleared
6
1,009,520
Distance Traveled
991,749
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,580
1,215
40
3
0
140,959
0
W
Chaac
13,722
1,144
50
4
1
196,160
0
L
Anubis
11,643
970
51
4
0
169,748
1
W
Scylla
13,418
1,118
82
7
3
208,908
0
W
Gilgamesh
14,492
1,208
12
1
1
253,243
0
L
Nemesis
12,756
1,063
21
2
2
234,169
2
W
Tiamat
11,876
990
49
4
0
210,250
0
L
Ah Puch
14,141
1,178
68
6
1
220,740
0
L
Ymir
11,934
995
36
3
0
203,945
1
L
Olorun
13,814
1,151
51
4
3
163,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role