Player Matchup

Horus
Horus
CrAzY3iNaWy
Horus
Level 17
God Stats
2W - 2L
1,583 SR
Queue Stats
8W - 13L
1,258 Elo+
Solo
Scylla
Scylla
GorgeousServal
Scylla
Level 88
God Stats
7W - 11L
1,460 SR
Queue Stats
138W - 116L
1,524 Elo+
Party 2
Neith
Neith
SusSiege
Neith
Level 15
God Stats
87W - 58L
1,630 SR
Queue Stats
90W - 64L
1,517 Elo+
Party 2
Team Averages
Level 40
1,558 SR
1,433 Elo+

VS

Team Averages
Level 64
1,510 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
hitman13459
Ares
Level 27
God Stats
18W - 6L
1,645 SR
Queue Stats
80W - 74L
1,537 Elo+
Party 1
Yemoja
Yemoja
polycephalic
Yemoja
Level 6
God Stats
2W - 4L
1,385 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
8,616
718
7,827
16,619
16,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 0 / 7
9,078
757
20,384
7,833
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SusSiege
Neith
12
6 / 2 / 6
8,888
741
10,610
8,263
3,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 1 / 3
8,235
686
9,766
10,567
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 2
9,075
756
8,854
18,635
19,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
9
0 / 10 / 2
6,891
574
4,233
16,294
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
3
3.5
W
3
3
9
2.5
W
5
0
7
8.5
W
Neith
SusSiege
Neith
6
2
6
4.5
L
3
3
2
1.33
L
Yemoja
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
22,853
32,715
Taken
45,496
22,510
Mitigated
35,005
10,928
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,766
3,305
0
1,905
10,567
4,659
272
3,952
6,615
0
42,696
W
7,827
3,884
1,676
6,246
16,619
16,089
172
5,444
10,606
0
17,537
W
20,384
792
278
1,782
7,833
3,083
102
3,020
4,481
47,763
0
W
Neith
SusSiege
Neith
10,610
5,461
0
946
8,263
3,338
1,332
3,515
4,541
0
24,728
L
8,854
436
0
1,679
18,635
19,137
0
7,077
11,558
17,389
0
L
Yemoja
4,233
1,078
1,606
2,248
16,294
11,209
0
9,355
6,939
11,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
24,201
129
Minions Killed
110
0
Camps Cleared
0
776,932
Distance Traveled
595,581
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,235
686
88
7
0
212,244
0
W
Horus
8,616
718
27
2
0
281,710
2
W
Scylla
9,078
757
56
5
0
233,515
2
W
Neith
8,888
741
46
4
0
261,707
0
L
Ares
9,075
756
13
1
0
223,409
0
L
Yemoja
6,891
574
9
1
0
159,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role