Player Matchup

Vamana
Vamana
FRL81
Vamana
Level 148
God Stats
2W - 1L
1,444 SR
Queue Stats
175W - 191L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowShip9
Ao Kuang
Level 125
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 17L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThePunisher187
Morgan Le Fay
Level 160
God Stats
9W - 6L
1,513 SR
Queue Stats
139W - 111L
1,668 Elo+
Solo
Susano
Susano
dovacris
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,558 Elo+

VS

Team Averages
Level 151
1,611 SR
1,596 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Scheme-King
Ah Puch
Level 160
God Stats
1W - 1L
1,691 SR
Queue Stats
90W - 101L
1,548 Elo+
Solo
King Arthur
King Arthur
YaBoiChonk
King Arthur
Level 126
God Stats
2W - 2L
1,523 SR
Queue Stats
26W - 34L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
stidly
Ao Kuang
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 4L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FRL81
Vamana
16
2 / 6 / 5
9,800
754
8,192
16,294
16,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
ShadowShip9
Ao Kuang
15
3 / 5 / 3
9,813
755
7,653
13,145
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
ThePunisher187
Morgan Le Fay
18
4 / 0 / 2
10,930
841
12,862
8,761
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
dovacris
Susano
15
1 / 8 / 3
9,165
705
4,373
11,345
4,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 5 / 6
10,620
817
12,528
11,794
6,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Scheme-King
Ah Puch
16
1 / 2 / 7
10,313
793
11,214
10,178
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
YaBoiChonk
King Arthur
16
5 / 1 / 4
10,375
798
6,979
14,000
11,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
stidly
Ao Kuang
19
6 / 2 / 1
11,842
911
11,222
12,163
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
19
19
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
5
6
2
L
Vamana
FRL81
Vamana
2
6
5
0.75
W
Ah Puch
Scheme-King
Ah Puch
1
2
7
2.25
L
Ao Kuang
ShadowShip9
Ao Kuang
3
5
3
0.9
L
Morgan Le Fay
ThePunisher187
Morgan Le Fay
4
0
2
5
W
King Arthur
YaBoiChonk
King Arthur
5
1
4
7
L
Susano
dovacris
Susano
1
8
3
0.31
W
Ao Kuang
stidly
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,080
Damage
41,943
49,545
Taken
48,135
31,061
Mitigated
27,426
8,334
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,528
4,514
0
500
11,794
6,472
0
5,160
6,634
0
26,931
L
Vamana
FRL81
Vamana
8,192
3,525
0
1,947
16,294
16,028
336
7,429
8,865
0
27,507
W
Ah Puch
Scheme-King
Ah Puch
11,214
442
96
4,710
10,178
4,395
207
3,580
6,598
41,804
0
L
Ao Kuang
ShadowShip9
Ao Kuang
7,653
1,678
0
1,969
13,145
6,233
664
5,797
7,348
23,766
1,920
L
Morgan Le Fay
ThePunisher187
Morgan Le Fay
12,862
889
130
3,516
8,761
4,372
878
4,909
3,852
59,432
0
W
King Arthur
YaBoiChonk
King Arthur
6,979
679
0
1,742
14,000
11,404
62
6,501
7,351
0
22,339
L
Susano
dovacris
Susano
4,373
826
0
772
11,345
4,428
607
4,764
6,581
0
13,527
W
Ao Kuang
stidly
Ao Kuang
11,222
2,032
0
4,924
12,163
5,155
3,340
5,176
6,987
61,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
43,150
229
Minions Killed
270
11
Camps Cleared
13
964,145
Distance Traveled
1,029,583
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,620
817
29
2
1
221,296
1
L
Vamana
9,800
754
36
3
2
257,203
5
W
Ah Puch
10,313
793
81
6
1
245,092
5
L
Ao Kuang
9,813
755
55
4
2
231,291
1
L
Morgan Le Fay
10,930
841
120
9
6
251,306
1
W
King Arthur
10,375
798
37
3
1
278,113
4
L
Susano
9,165
705
18
1
1
224,345
0
W
Ao Kuang
11,842
911
123
9
10
285,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role