Player Matchup

Ymir
Ymir
Ando148
Ymir
Level 22
God Stats
2W - 1L
1,427 SR
Queue Stats
132W - 133L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
HoneySplendid
Jing Wei
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
5W - 2L
1,487 Elo+
Solo
Bellona
Bellona
UrGrans2Dead
Bellona
Level 16
God Stats
6W - 2L
1,498 SR
Queue Stats
148W - 122L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
bradley8000
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 316L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
xsdffreewsw2
Aphrodite
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 56L
1,300 Elo+
Solo
Team Averages
Level 38
1,532 SR
1,508 Elo+

VS

Team Averages
Level 11
1,409 SR
1,454 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
AfricainMagique
Sylvanus
Level 3
God Stats
4W - 5L
1,392 SR
Queue Stats
11W - 8L
1,291 Elo+
Party 2
Apollo
Apollo
EmyleGG
Apollo
Level 18
God Stats
10W - 5L
1,368 SR
Queue Stats
51W - 59L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
Fedro96
Erlang Shen
Level 12
God Stats
1W - 2L
1,287 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 3
Nemesis
Nemesis
Qi-d-uitre
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ando148
Ymir
9
0 / 2 / 4
6,186
442
2,300
8,137
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
HoneySplendid
Jing Wei
14
1 / 2 / 2
7,946
568
5,608
9,250
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
UrGrans2Dead
Bellona
14
13 / 2 / 2
9,079
649
15,695
11,650
9,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
bradley8000
Cthulhu
12
2 / 1 / 8
7,330
524
8,591
10,427
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
xsdffreewsw2
Aphrodite
15
4 / 1 / 1
8,814
630
7,461
6,465
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 6 / 3
6,771
484
6,088
11,137
4,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
1 / 1 / 3
7,260
519
6,201
10,690
9,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
EmyleGG
Apollo
11
2 / 4 / 1
6,983
499
5,485
11,411
3,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Fedro96
Erlang Shen
11
1 / 8 / 1
6,651
475
4,406
10,811
5,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Qi-d-uitre
Nemesis
11
4 / 1 / 0
7,204
515
6,530
9,500
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
8
8
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
3
0.25
L
Sylvanus
1
1
3
2.5
W
Ymir
Ando148
Ymir
0
2
4
1
L
Apollo
EmyleGG
Apollo
2
4
1
0.63
L
Erlang Shen
Fedro96
Erlang Shen
1
8
1
0.19
W
Jing Wei
HoneySplendid
Jing Wei
1
2
2
1
L
Nemesis
Qi-d-uitre
Nemesis
4
1
0
4
W
Bellona
UrGrans2Dead
Bellona
13
2
2
7
W
Cthulhu
bradley8000
Cthulhu
2
1
8
6
W
Aphrodite
xsdffreewsw2
Aphrodite
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
28,710
45,929
Taken
53,549
23,777
Mitigated
26,644
18,373
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,088
2,888
119
4,585
11,137
4,099
310
6,843
4,294
40,324
0
L
Sylvanus
6,201
2,444
402
1,642
10,690
9,875
156
3,170
7,520
22,275
0
W
Ymir
Ando148
Ymir
2,300
145
0
2,062
8,137
4,238
100
2,187
5,950
15,130
0
L
Apollo
EmyleGG
Apollo
5,485
3,377
0
3,540
11,411
3,832
1,483
3,777
7,634
0
35,428
L
Erlang Shen
Fedro96
Erlang Shen
4,406
2,730
0
2,136
10,811
5,166
0
2,510
8,301
0
26,655
W
Jing Wei
HoneySplendid
Jing Wei
5,608
3,624
0
3,827
9,250
2,893
289
2,260
6,990
0
55,382
L
Nemesis
Qi-d-uitre
Nemesis
6,530
2,973
0
999
9,500
3,672
0
2,052
7,448
0
44,076
W
Bellona
UrGrans2Dead
Bellona
15,695
5,837
0
3,588
11,650
9,865
184
1,985
9,665
0
50,364
W
Cthulhu
bradley8000
Cthulhu
8,591
362
94
2,248
10,427
4,237
0
3,154
7,273
41,006
0
W
Aphrodite
xsdffreewsw2
Aphrodite
7,461
1,338
1,580
4,974
6,465
2,544
0
2,703
3,762
67,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
34,869
406
Minions Killed
282
0
Camps Cleared
0
1,304,772
Distance Traveled
1,275,009
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,771
484
66
5
0
221,039
0
L
Sylvanus
7,260
519
26
2
0
233,583
4
W
Ymir
6,186
442
11
1
0
256,744
0
L
Apollo
6,983
499
73
5
0
251,880
1
L
Erlang Shen
6,651
475
49
4
0
275,285
1
W
Jing Wei
7,946
568
114
8
0
242,256
4
L
Nemesis
7,204
515
68
5
0
293,222
3
W
Bellona
9,079
649
75
5
0
283,252
1
W
Cthulhu
7,330
524
64
5
0
253,616
1
W
Aphrodite
8,814
630
142
10
0
268,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role