Player Matchup

Chaac
Chaac
CrystalJet
Chaac
Level 122
God Stats
3W - 4L
1,576 SR
Queue Stats
34W - 34L
1,543 Elo+
Party 2
Apollo
Apollo
FinalNexas
Apollo
Level 18
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
SgtWeenie
Hel
Level 92
God Stats
2W - 2L
1,357 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Pele
Pele
ZaknissEverdeen
Pele
Level 146
God Stats
2W - 4L
1,396 SR
Queue Stats
64W - 67L
1,479 Elo+
Party 2
Team Averages
Level 95
1,412 SR
1,480 Elo+

VS

Team Averages
Level 111
1,512 SR
1,433 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LaMigua
Chronos
Level 123
God Stats
7W - 5L
1,412 SR
Queue Stats
163W - 185L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
MrGarrett27
Cthulhu
Level 20
God Stats
33W - 28L
1,570 SR
Queue Stats
165W - 204L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
peregrina666
Nu Wa
Level 148
God Stats
11W - 17L
1,568 SR
Queue Stats
14W - 25L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 4 / 2
9,930
709
10,960
22,899
22,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
FinalNexas
Apollo
15
1 / 3 / 1
9,276
663
5,985
17,733
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 2
8,865
633
4,028
14,234
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 4 / 2
10,361
740
12,105
18,287
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 1 / 9
11,203
800
14,274
18,531
19,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
LaMigua
Chronos
19
7 / 0 / 8
12,118
866
24,774
10,109
4,659
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MrGarrett27
Cthulhu
16
1 / 2 / 11
10,580
756
14,033
13,151
16,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 4 / 5
10,471
748
8,786
7,874
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
15
15
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
9
9.5
L
Chaac
2
4
2
0.75
L
Apollo
FinalNexas
Apollo
1
3
1
0.5
W
Chronos
LaMigua
Chronos
7
0
8
11
W
Cthulhu
MrGarrett27
Cthulhu
1
2
11
3.25
L
0
4
2
0.25
L
4
4
2
1.25
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
61,867
73,153
Taken
49,665
45,235
Mitigated
44,733
31,778
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,274
2,319
0
10,120
18,531
19,233
1,064
1,242
17,289
0
47,110
L
Chaac
10,960
1,355
0
4,867
22,899
22,802
174
11,880
11,019
0
48,351
L
Apollo
FinalNexas
Apollo
5,985
3,476
0
2,798
17,733
7,236
2,014
13,692
4,041
0
38,274
W
Chronos
LaMigua
Chronos
24,774
10,151
0
2,191
10,109
4,659
4,269
2,006
8,103
72,583
0
W
Cthulhu
MrGarrett27
Cthulhu
14,033
708
537
0
13,151
16,584
190
917
12,234
36,786
0
L
4,028
0
12,125
8,228
14,234
6,870
128
11,581
2,653
16,045
0
L
12,105
2,641
0
3,760
18,287
8,327
464
10,696
7,591
0
40,776
W
8,786
2,433
1,027
2,272
7,874
4,257
715
482
7,392
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
44,372
245
Minions Killed
264
6
Camps Cleared
13
1,014,849
Distance Traveled
1,181,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,203
800
60
4
3
299,296
3
L
Chaac
9,930
709
78
6
2
242,036
2
L
Apollo
9,276
663
79
6
1
232,719
0
W
Chronos
12,118
866
102
7
5
319,261
3
W
Cthulhu
10,580
756
49
4
1
315,470
0
L
Hel
8,865
633
33
2
1
268,199
0
L
Pele
10,361
740
55
4
2
271,895
3
W
Nu Wa
10,471
748
53
4
4
247,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role