Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Lord KR0N0S
Zeus
Level 160
God Stats
44W - 25L
1,729 SR
Queue Stats
69W - 66L
1,457 Elo+
Party 1
Anhur
Anhur
SenseiJumanji
Anhur
Level 123
God Stats
5W - 2L
1,571 SR
Queue Stats
60W - 35L
1,629 Elo+
Party 1
Kumbhakarna
Kumbhakarna
technicallybad54
Kumbhakarna
Level 122
God Stats
3W - 0L
1,761 SR
Queue Stats
15W - 13L
1,483 Elo+
Party 1
Ra
Ra
twistedtouch
Ra
Level 65
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 3L
1,289 Elo+
Party 1
Team Averages
Level 117
1,670 SR
1,472 Elo+

VS

Team Averages
Level 107
1,649 SR
1,527 Elo+
Odin
Odin
BroodleNoodle23
Odin
Level 123
God Stats
7W - 5L
1,816 SR
Queue Stats
408W - 326L
1,581 Elo+
Party 2
Susano
Susano
Memeriii
Susano
Level 63
God Stats
21W - 21L
1,609 SR
Queue Stats
187W - 183L
1,543 Elo+
Party 2
Scylla
Scylla
MrBatdouce972
Scylla
Level 102
God Stats
17W - 21L
1,647 SR
Queue Stats
412W - 402L
1,521 Elo+
Solo
Ah Puch
Ah Puch
PureNY
Ah Puch
Level 94
God Stats
0W - 2L
1,598 SR
Queue Stats
80W - 69L
1,572 Elo+
Solo
Izanami
Izanami
Syndell
Izanami
Level 155
God Stats
28W - 32L
1,576 SR
Queue Stats
548W - 596L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
0 / 3 / 6
10,059
629
7,242
7,191
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 3 / 6
14,403
900
31,349
9,885
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 5
10,824
677
4,831
14,343
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
technicallybad54
Kumbhakarna
19
8 / 1 / 8
12,936
809
7,097
23,686
25,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 4 / 6
10,269
642
4,091
8,463
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,491
656
13,605
18,269
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Memeriii
Susano
17
6 / 6 / 5
11,358
710
9,439
13,155
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 5
10,413
651
10,394
10,410
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
PureNY
Ah Puch
17
0 / 3 / 9
10,066
629
8,671
12,883
5,382
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Syndell
Izanami
19
4 / 4 / 5
12,000
750
10,698
11,947
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
20
Kills
15
15
Deaths
20
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
3
6
1
L
3
4
8
1.75
W
10
3
6
4.33
L
Susano
Memeriii
Susano
6
6
5
1.42
L
2
3
5
1.5
L
Ah Puch
PureNY
Ah Puch
0
3
9
1.5
W
2
4
5
1.13
L
Izanami
Syndell
Izanami
4
4
5
1.63
W
Kumbhakarna
technicallybad54
Kumbhakarna
8
1
8
12
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,610
Damage
52,807
63,568
Taken
66,664
40,725
Mitigated
40,798
15,300
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,242
2,202
0
94
7,191
2,879
0
1,816
5,330
0
32,858
L
13,605
2,376
0
2,880
18,269
17,540
0
11,502
6,767
0
30,819
W
31,349
1,471
694
1,660
9,885
3,532
268
3,085
6,481
73,195
0
L
Susano
Memeriii
Susano
9,439
2,564
0
590
13,155
9,214
0
7,470
5,685
0
21,607
L
10,394
1,378
0
1,250
10,410
4,066
0
7,252
3,158
40,402
0
L
Ah Puch
PureNY
Ah Puch
8,671
250
0
2,374
12,883
5,382
87
8,383
4,500
41,418
0
W
4,831
2,482
0
1,956
14,343
5,432
2,075
5,119
8,991
0
42,687
L
Izanami
Syndell
Izanami
10,698
5,625
0
979
11,947
4,596
1,467
8,576
3,371
0
57,662
W
Kumbhakarna
technicallybad54
Kumbhakarna
7,097
815
278
5,501
23,686
25,863
560
7,314
15,446
18,764
0
W
4,091
78
2,369
2,748
8,463
3,019
108
1,937
6,271
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,491
Gold Earned
54,328
363
Minions Killed
364
9
Camps Cleared
8
1,505,685
Distance Traveled
1,482,533
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,059
629
64
4
2
342,473
0
L
Odin
10,491
656
43
3
2
319,530
1
W
Zeus
14,403
900
97
6
6
301,319
0
L
Susano
11,358
710
36
2
0
306,974
0
L
Scylla
10,413
651
67
4
2
307,964
1
L
Ah Puch
10,066
629
78
5
0
274,630
3
W
Anhur
10,824
677
99
6
1
277,385
1
L
Izanami
12,000
750
140
9
4
273,435
1
W
Kumbhakarna
12,936
809
23
1
0
329,132
1
W
Ra
10,269
642
80
5
0
255,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role