Player Matchup

Tiamat
Tiamat
IIHOGUII
Tiamat
Level 20
God Stats
32W - 24L
1,573 SR
Queue Stats
60W - 49L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Lakomecc
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,813 Elo+
Solo
Aphrodite
Aphrodite
RuiAyaki
Aphrodite
Level 8
God Stats
3W - 1L
1,922 SR
Queue Stats
12W - 8L
1,630 Elo+
Solo
Odin
Odin
VanHelsing001
Odin
Level 26
God Stats
1W - 1L
1,787 SR
Queue Stats
13W - 18L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZenElFachero
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,562 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Team Averages
Level 13
1,669 SR
1,582 Elo+

VS

Team Averages
Level 10
1,643 SR
1,607 Elo+
Kukulkan
Kukulkan
Kamboah
Kukulkan
Level 8
God Stats
13W - 10L
1,826 SR
Queue Stats
89W - 62L
1,721 Elo+
Party 2
Neith
Neith
Kren1s
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LeRiXeK
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
WladekJagutka
Fenrir
Level 23
God Stats
17W - 7L
1,657 SR
Queue Stats
136W - 83L
1,638 Elo+
Party 2
Ares
Ares
bbmr5
Ares
Level 10
God Stats
38W - 14L
1,730 SR
Queue Stats
270W - 165L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IIHOGUII
Tiamat
20
13 / 7 / 11
14,734
1,228
28,431
22,595
16,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Lakomecc
Ao Kuang
18
4 / 17 / 13
12,055
1,005
10,726
29,040
10,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
RuiAyaki
Aphrodite
17
1 / 7 / 10
10,202
850
5,045
10,671
9,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 9 / 14
11,962
997
11,892
24,717
27,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ZenElFachero
Morgan Le Fay
19
5 / 11 / 14
12,337
1,028
13,008
19,378
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kamboah
Kukulkan
20
19 / 2 / 17
15,447
1,287
36,103
10,628
4,396
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kren1s
Neith
20
10 / 8 / 23
13,849
1,154
21,805
13,332
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
LeRiXeK
Hun Batz
19
1 / 12 / 15
10,899
908
11,554
17,919
6,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 27
15,111
1,259
17,604
18,214
19,934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
bbmr5
Ares
20
8 / 2 / 27
14,191
1,183
12,423
17,826
17,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
160
27
Kills
51
51
Deaths
27
62
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Tiamat
IIHOGUII
Tiamat
13
7
11
2.64
W
Kukulkan
Kamboah
Kukulkan
19
2
17
13.75
W
Neith
Kren1s
Neith
10
8
23
2.69
L
Ao Kuang
Lakomecc
Ao Kuang
4
17
13
0.62
W
Hun Batz
LeRiXeK
Hun Batz
1
12
15
0.71
L
Aphrodite
RuiAyaki
Aphrodite
1
7
10
0.86
L
4
9
14
1.22
W
13
3
27
8.83
L
Morgan Le Fay
ZenElFachero
Morgan Le Fay
5
11
14
1.09
W
Ares
bbmr5
Ares
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,102
Damage
99,489
106,401
Taken
77,919
71,771
Mitigated
54,246
8,307
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
IIHOGUII
Tiamat
28,431
1,442
0
1,426
22,595
16,713
0
8,803
13,792
64,459
0
W
Kukulkan
Kamboah
Kukulkan
36,103
2,515
0
1,244
10,628
4,396
0
9,041
1,435
76,360
0
W
Neith
Kren1s
Neith
21,805
10,870
0
2,185
13,332
5,510
0
9,209
3,921
0
39,698
L
Ao Kuang
Lakomecc
Ao Kuang
10,726
5,383
0
2,225
29,040
10,314
0
13,412
15,628
26,674
0
W
Hun Batz
LeRiXeK
Hun Batz
11,554
3,033
0
0
17,919
6,675
0
14,436
3,195
0
17,590
L
Aphrodite
RuiAyaki
Aphrodite
5,045
1,326
1,329
2,227
10,671
9,285
0
5,072
5,599
14,878
0
L
11,892
3,152
0
0
24,717
27,881
0
11,544
13,173
240
24,627
W
17,604
6,156
0
1,101
18,214
19,934
0
12,227
5,747
0
34,321
L
Morgan Le Fay
ZenElFachero
Morgan Le Fay
13,008
892
0
1,100
19,378
7,578
0
9,695
9,683
31,103
0
W
Ares
bbmr5
Ares
12,423
325
0
906
17,826
17,731
0
11,436
6,192
20,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,290
Gold Earned
69,497
204
Minions Killed
201
5
Camps Cleared
6
1,016,124
Distance Traveled
1,113,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,734
1,228
80
7
3
234,589
0
W
Kukulkan
15,447
1,287
115
10
2
237,841
0
W
Neith
13,849
1,154
39
3
0
184,622
0
L
Ao Kuang
12,055
1,005
30
3
0
204,292
0
W
Hun Batz
10,899
908
11
1
0
173,948
0
L
Aphrodite
10,202
850
21
2
1
139,601
1
L
Odin
11,962
997
36
3
1
225,869
0
W
Fenrir
15,111
1,259
27
2
4
270,471
0
L
Morgan Le Fay
12,337
1,028
37
3
0
211,773
3
W
Ares
14,191
1,183
9
1
0
246,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role