Player Matchup

Neith
Neith
Evolved
Neith
Level 24
God Stats
1W - 2L
1,494 SR
Queue Stats
11W - 9L
1,563 Elo+
Solo
Chang'e
Chang'e
J3BUS8623
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Solo
Tiamat
Tiamat
R3nett
Tiamat
Level 13
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
facekeeper8236
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,523 Elo+
Solo
Kali
Kali
pjmiks
Kali
Level 29
God Stats
6W - 10L
1,596 SR
Queue Stats
241W - 235L
1,636 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,612 Elo+

VS

Team Averages
Level 33
1,552 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BackPlain
Neith
Level 5
God Stats
4W - 2L
1,447 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo
Bacchus
Bacchus
KittyGamerUwU
Bacchus
Level 12
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 5L
1,705 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRXhelicopter
Tsukuyomi
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 24L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Хopek
Nu Wa
Level 13
God Stats
74W - 66L
1,598 SR
Queue Stats
171W - 176L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evolved
Neith
13
2 / 4 / 1
8,211
432
8,191
13,980
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
J3BUS8623
Chang'e
10
0 / 6 / 0
6,967
367
1,412
11,014
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
R3nett
Tiamat
10
0 / 9 / 0
6,537
344
3,142
13,281
6,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
facekeeper8236
Sun Wukong
15
0 / 1 / 0
8,761
461
4,709
15,217
10,673
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
pjmiks
Kali
17
3 / 3 / 0
9,613
506
7,693
15,547
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 0 / 9
12,413
653
20,585
11,117
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BackPlain
Neith
15
6 / 2 / 5
9,872
520
8,361
7,479
2,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
8
2 / 1 / 3
7,331
386
3,222
4,446
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
TRXhelicopter
Tsukuyomi
19
6 / 1 / 6
11,449
603
5,664
11,242
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Хopek
Nu Wa
19
2 / 1 / 4
11,701
616
12,800
9,115
4,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
5
Kills
23
23
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
9
11.5
W
Neith
BackPlain
Neith
6
2
5
4.25
L
Neith
Evolved
Neith
2
4
1
0.63
L
Chang'e
J3BUS8623
Chang'e
0
6
0
0
W
Bacchus
2
1
3
3.5
L
Tiamat
R3nett
Tiamat
0
9
0
0
W
Tsukuyomi
TRXhelicopter
Tsukuyomi
6
1
6
9
L
Sun Wukong
facekeeper8236
Sun Wukong
0
1
0
0
L
Kali
pjmiks
Kali
3
3
0
1
W
Nu Wa
Хopek
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
50,632
69,039
Taken
43,399
33,977
Mitigated
18,883
18,094
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,585
1,158
276
2,557
11,117
4,754
2,119
2,103
9,014
95,088
0
W
Neith
BackPlain
Neith
8,361
4,960
0
2,051
7,479
2,726
928
817
6,662
0
43,317
L
Neith
Evolved
Neith
8,191
3,662
0
6,347
13,980
4,147
0
6,377
7,451
0
47,168
L
Chang'e
J3BUS8623
Chang'e
1,412
71
0
3,063
11,014
3,037
0
5,520
5,154
30,604
0
W
Bacchus
3,222
720
0
1,784
4,446
2,814
0
727
3,719
17,762
0
L
Tiamat
R3nett
Tiamat
3,142
342
75
1,376
13,281
6,337
76
7,046
6,036
24,085
0
W
Tsukuyomi
TRXhelicopter
Tsukuyomi
5,664
1,244
0
5,194
11,242
4,452
2,391
1,005
10,237
0
74,320
L
Sun Wukong
facekeeper8236
Sun Wukong
4,709
651
0
1,494
15,217
10,673
256
10,063
5,120
98
58,563
L
Kali
pjmiks
Kali
7,693
2,574
0
5,739
15,547
9,783
0
6,955
8,306
0
78,674
W
Nu Wa
Хopek
Nu Wa
12,800
3,825
0
6,261
9,115
4,137
3,122
0
9,115
96,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
52,766
429
Minions Killed
607
0
Camps Cleared
0
1,640,297
Distance Traveled
1,640,056
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,413
653
192
10
0
384,594
8
W
Neith
9,872
520
72
4
0
352,421
3
L
Neith
8,211
432
90
5
0
354,962
4
L
Chang'e
6,967
367
61
3
0
245,380
6
W
Bacchus
7,331
386
25
1
0
150,357
1
L
Tiamat
6,537
344
33
2
0
315,543
4
W
Tsukuyomi
11,449
603
125
7
0
416,434
5
L
Sun Wukong
8,761
461
108
6
0
312,711
0
L
Kali
9,613
506
137
7
0
411,701
3
W
Nu Wa
11,701
616
193
10
0
336,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role