Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
D3CePt10nIsT
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Chaac
Chaac
Greveck
Chaac
Level 92
God Stats
3W - 6L
1,410 SR
Queue Stats
61W - 84L
1,318 Elo+
Solo
Cthulhu
Cthulhu
SheriDeez
Cthulhu
Level 126
God Stats
3W - 1L
1,643 SR
Queue Stats
40W - 37L
1,414 Elo+
Solo
Ra
Ra
trashXbandicoot_
Ra
Level 160
God Stats
8W - 5L
1,522 SR
Queue Stats
361W - 352L
1,497 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,446 Elo+

VS

Team Averages
Level 85
1,527 SR
1,349 Elo+
Kuzenbo
Kuzenbo
CorneliusHubert
Kuzenbo
Level 64
God Stats
8W - 9L
1,479 SR
Queue Stats
113W - 128L
1,489 Elo+
Party 1
Neith
Neith
Qahhavoc
Neith
Level 69
God Stats
16W - 13L
1,561 SR
Queue Stats
356W - 442L
1,350 Elo+
Solo
Jing Wei
Jing Wei
SUBzero2929
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
973 Elo+
Solo
Hera
Hera
Sebz_m
Hera
Level 102
God Stats
0W - 2L
1,717 SR
Queue Stats
244W - 243L
1,501 Elo+
Party 1
Serqet
Serqet
hades1533
Serqet
Level 83
God Stats
0W - 4L
1,377 SR
Queue Stats
55W - 50L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
10 / 4 / 5
9,911
551
11,211
11,880
4,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
7 / 5 / 6
10,109
562
8,558
13,390
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Greveck
Chaac
17
8 / 1 / 4
10,612
590
10,680
17,054
13,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SheriDeez
Cthulhu
12
1 / 1 / 8
8,390
466
3,765
11,465
9,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 5 / 8
9,728
540
9,910
13,299
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,623
479
5,648
9,792
9,722
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Qahhavoc
Neith
13
2 / 10 / 3
8,039
447
6,468
13,416
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SUBzero2929
Jing Wei
13
1 / 7 / 1
8,147
453
9,122
13,782
4,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Sebz_m
Hera
16
8 / 6 / 4
9,723
540
14,687
10,339
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
hades1533
Serqet
11
3 / 7 / 5
7,646
425
5,854
12,868
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
31
Kills
16
16
Deaths
32
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
4
5
3.13
L
2
2
7
2.75
W
Awilix
7
5
6
2
W
Chaac
Greveck
Chaac
8
1
4
10
L
Neith
Qahhavoc
Neith
2
10
3
0.35
L
Jing Wei
SUBzero2929
Jing Wei
1
7
1
0.21
L
Hera
Sebz_m
Hera
8
6
4
1.67
W
Cthulhu
SheriDeez
Cthulhu
1
1
8
5
L
Serqet
hades1533
Serqet
3
7
5
0.79
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
41,779
67,088
Taken
60,197
34,995
Mitigated
27,675
19,563
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,211
5,792
0
2,912
11,880
4,527
713
2,430
8,952
0
57,284
L
5,648
1,869
0
1,194
9,792
9,722
0
2,756
6,540
18,006
0
W
Awilix
8,558
4,253
0
3,352
13,390
3,897
61
5,716
7,188
0
47,879
W
Chaac
Greveck
Chaac
10,680
2,255
0
8,399
17,054
13,194
2,363
1,736
15,149
0
55,143
L
Neith
Qahhavoc
Neith
6,468
3,191
0
2,231
13,416
4,124
1,112
2,058
11,274
0
37,558
L
Jing Wei
SUBzero2929
Jing Wei
9,122
6,974
0
3,779
13,782
4,857
256
1,859
11,040
0
44,367
L
Hera
Sebz_m
Hera
14,687
2,745
0
449
10,339
4,497
0
3,490
6,527
67,678
0
W
Cthulhu
SheriDeez
Cthulhu
3,765
334
408
1,174
11,465
9,021
369
2,344
9,121
31,233
0
L
Serqet
hades1533
Serqet
5,854
476
0
1,092
12,868
4,475
0
2,465
9,969
0
29,371
W
9,910
917
483
2,835
13,299
4,356
883
8,109
5,087
52,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
42,178
407
Minions Killed
327
0
Camps Cleared
0
1,745,805
Distance Traveled
1,715,343
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,911
551
89
5
0
348,392
6
L
Kuzenbo
8,623
479
25
1
0
404,963
0
W
Awilix
10,109
562
71
4
0
339,492
0
W
Chaac
10,612
590
93
5
0
374,883
2
L
Neith
8,039
447
61
3
0
330,408
1
L
Jing Wei
8,147
453
84
5
0
239,047
0
L
Hera
9,723
540
114
6
0
323,963
3
W
Cthulhu
8,390
466
49
3
0
305,781
0
L
Serqet
7,646
425
43
2
0
416,962
0
W
Ra
9,728
540
105
6
0
377,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role