Player Matchup

Chang'e
Chang'e
BROKEINFERNO
Chang'e
Level 109
God Stats
24W - 19L
1,565 SR
Queue Stats
331W - 354L
1,496 Elo+
Solo
Ne Zha
Ne Zha
T7Stylzz
Ne Zha
Level 91
God Stats
7W - 7L
1,246 SR
Queue Stats
216W - 271L
1,459 Elo+
Party 1
Achilles
Achilles
rainingdeath22
Achilles
Level 125
God Stats
36W - 28L
1,549 SR
Queue Stats
453W - 494L
1,422 Elo+
Party 1
Team Averages
Level 108
1,453 SR
1,459 Elo+

VS

Team Averages
Level 78
1,533 SR
1,466 Elo+
Kukulkan
Kukulkan
AGNLoki
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,304 Elo+
Solo
Sylvanus
Sylvanus
RagexDL
Sylvanus
Level 69
God Stats
6W - 3L
1,548 SR
Queue Stats
249W - 247L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Velxcitys
Heimdallr
Level 101
God Stats
5W - 3L
1,551 SR
Queue Stats
18W - 7L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BROKEINFERNO
Chang'e
19
9 / 7 / 6
13,953
664
18,538
25,119
12,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
T7Stylzz
Ne Zha
16
3 / 3 / 10
12,647
602
18,315
17,144
8,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
18
3 / 2 / 9
12,488
595
5,903
27,313
40,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGNLoki
Kukulkan
18
5 / 6 / 4
13,932
663
17,125
13,667
4,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
RagexDL
Sylvanus
17
1 / 6 / 9
13,008
619
10,546
18,976
19,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Velxcitys
Heimdallr
20
6 / 4 / 5
14,178
675
19,495
15,835
6,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
15
Kills
12
12
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AGNLoki
Kukulkan
5
6
4
1.17
L
Chang'e
BROKEINFERNO
Chang'e
9
7
6
1.71
W
Sylvanus
RagexDL
Sylvanus
1
6
9
0.92
L
Ne Zha
T7Stylzz
Ne Zha
3
3
10
2.67
W
Heimdallr
Velxcitys
Heimdallr
6
4
5
2.13
L
Achilles
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
47,166
69,576
Taken
48,478
60,546
Mitigated
30,966
20,274
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AGNLoki
Kukulkan
17,125
317
276
1,421
13,667
4,647
635
5,316
8,069
55,042
0
L
Chang'e
BROKEINFERNO
Chang'e
18,538
1,518
3,684
9,054
25,119
12,240
764
11,744
13,375
71,534
0
W
Sylvanus
RagexDL
Sylvanus
10,546
2,867
1,873
3,841
18,976
19,945
715
7,813
10,750
23,905
5,168
L
Ne Zha
T7Stylzz
Ne Zha
18,315
4,137
142
6,360
17,144
8,162
134
5,829
11,315
0
52,878
W
Heimdallr
Velxcitys
Heimdallr
19,495
8,979
0
2,783
15,835
6,374
1,510
5,409
10,252
0
78,178
L
Achilles
5,903
301
0
1,034
27,313
40,144
286
9,284
18,029
0
34,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
41,118
224
Minions Killed
214
0
Camps Cleared
0
1,232,537
Distance Traveled
1,017,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,932
663
79
4
0
359,148
0
L
Chang'e
13,953
664
96
5
0
385,280
3
W
Sylvanus
13,008
619
35
2
0
324,226
1
L
Ne Zha
12,647
602
62
3
0
368,264
0
W
Heimdallr
14,178
675
100
5
0
334,563
3
L
Achilles
12,488
595
66
3
0
478,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role