Player Matchup

Chaac
Chaac
Bocephus27
Chaac
Level 109
God Stats
2W - 2L
1,349 SR
Queue Stats
157W - 131L
1,584 Elo+
Party 1
Ares
Ares
CubanHegemon
Ares
Level 153
God Stats
8W - 2L
1,499 SR
Queue Stats
189W - 176L
1,487 Elo+
Solo
Vulcan
Vulcan
FluffyDiver
Vulcan
Level 157
God Stats
4W - 5L
1,699 SR
Queue Stats
627W - 545L
1,659 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rudabeger
Kumbhakarna
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,503 Elo+
Party 1
Eset
Eset
ShadoRoca
Eset
Level 147
God Stats
1W - 1L
1,203 SR
Queue Stats
121W - 129L
1,553 Elo+
Solo
Team Averages
Level 124
1,450 SR
1,557 Elo+

VS

Team Averages
Level 129
1,392 SR
1,541 Elo+
Zhong Kui
Zhong Kui
Fresh Kang
Zhong Kui
Level 152
God Stats
4W - 2L
1,719 SR
Queue Stats
322W - 355L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Miklakie001
Sun Wukong
Level 112
God Stats
3W - 4L
1,243 SR
Queue Stats
376W - 396L
1,522 Elo+
Solo
Janus
Janus
Saiuqac
Janus
Level 84
God Stats
5W - 10L
1,442 SR
Queue Stats
452W - 470L
1,527 Elo+
Solo
Olorun
Olorun
qX_Raul_Xp
Olorun
Level 144
God Stats
0W - 3L
1,278 SR
Queue Stats
175W - 180L
1,581 Elo+
Solo
Osiris
Osiris
xXFERRERAXx
Osiris
Level 155
God Stats
1W - 1L
1,279 SR
Queue Stats
72W - 77L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
11 / 3 / 10
10,396
945
16,067
14,847
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 18
9,863
897
8,192
17,633
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
16
4 / 1 / 18
9,535
867
20,521
8,786
4,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Rudabeger
Kumbhakarna
14
2 / 3 / 18
8,580
780
5,992
14,259
13,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
15
6 / 2 / 16
9,495
863
11,116
13,260
7,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fresh Kang
Zhong Kui
14
3 / 8 / 6
8,579
780
10,510
13,952
10,774
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Miklakie001
Sun Wukong
14
4 / 5 / 4
8,344
759
11,616
18,957
15,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Saiuqac
Janus
15
1 / 4 / 6
8,231
748
13,897
6,670
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
qX_Raul_Xp
Olorun
13
1 / 7 / 7
7,435
676
9,264
11,066
3,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
15
2 / 3 / 6
8,712
792
6,956
19,011
12,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
27
Kills
11
11
Deaths
27
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
3
10
5.33
W
4
2
18
6.5
W
Vulcan
4
1
18
13
L
Zhong Kui
Fresh Kang
Zhong Kui
3
8
6
0.75
L
Sun Wukong
Miklakie001
Sun Wukong
4
5
4
1.2
W
Kumbhakarna
Rudabeger
Kumbhakarna
2
3
18
3.67
L
Janus
Saiuqac
Janus
1
4
6
1
W
Eset
6
2
16
7
L
Olorun
qX_Raul_Xp
Olorun
1
7
7
0.64
L
Osiris
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
52,243
68,785
Taken
69,656
55,832
Mitigated
44,128
25,116
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,067
1,763
994
4,786
14,847
11,633
1,391
7,606
6,961
0
30,713
W
8,192
361
2,251
4,085
17,633
18,799
170
8,145
8,660
9,815
0
W
Vulcan
20,521
5,845
1,265
1,367
8,786
4,875
1,619
4,950
3,664
37,045
0
L
Zhong Kui
Fresh Kang
Zhong Kui
10,510
538
657
1,841
13,952
10,774
357
8,846
5,106
17,343
0
L
Sun Wukong
Miklakie001
Sun Wukong
11,616
1,666
1,113
5,842
18,957
15,088
0
13,264
5,693
0
17,242
W
Kumbhakarna
Rudabeger
Kumbhakarna
5,992
378
1,091
1,052
14,259
13,164
619
6,918
6,622
11,749
0
L
Janus
Saiuqac
Janus
13,897
251
683
336
6,670
2,245
0
4,856
1,814
29,078
0
W
Eset
11,116
444
3,859
4,366
13,260
7,361
901
5,186
7,807
24,524
0
L
Olorun
qX_Raul_Xp
Olorun
9,264
4,205
1,342
2,144
11,066
3,714
778
7,301
3,765
19,076
0
L
Osiris
6,956
1,392
960
7,012
19,011
12,307
120
11,554
7,457
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
41,301
117
Minions Killed
115
0
Camps Cleared
0
1,080,301
Distance Traveled
917,365
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,396
945
28
3
0
192,091
0
W
Ares
9,863
897
5
0
0
218,714
0
W
Vulcan
9,535
867
40
4
0
252,072
1
L
Zhong Kui
8,579
780
17
2
0
147,294
1
L
Sun Wukong
8,344
759
13
1
0
187,816
1
W
Kumbhakarna
8,580
780
15
1
0
203,115
0
L
Janus
8,231
748
35
3
0
205,437
0
W
Eset
9,495
863
29
3
0
214,309
0
L
Olorun
7,435
676
27
2
0
158,670
1
L
Osiris
8,712
792
23
2
0
218,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role