Player Matchup

Medusa
Medusa
DjonMaster
Medusa
Level 23
God Stats
26W - 22L
1,576 SR
Queue Stats
35W - 32L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
PrawdziwyAdi123
Baron Samedi
Level 28
God Stats
14W - 10L
1,550 SR
Queue Stats
107W - 112L
1,477 Elo+
Solo
Amaterasu
Amaterasu
SeligFay
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 67L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
slimmershadier
Cthulhu
Level 28
God Stats
214W - 167L
1,614 SR
Queue Stats
244W - 212L
1,542 Elo+
Solo
Ra
Ra
ГорностаЙка
Ra
Level 79
God Stats
6W - 4L
1,804 SR
Queue Stats
123W - 104L
1,483 Elo+
Party 3
Team Averages
Level 35
1,609 SR
1,489 Elo+

VS

Team Averages
Level 21
1,655 SR
1,475 Elo+
Kumbhakarna
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
Level 18
God Stats
2W - 0L
1,729 SR
Queue Stats
32W - 26L
1,465 Elo+
Solo
Odin
Odin
Schokopuddiiing
Odin
Level 42
God Stats
3W - 4L
1,535 SR
Queue Stats
142W - 118L
1,462 Elo+
Party 1
Ares
Ares
Schokopuddiing
Ares
Level 18
God Stats
1W - 0L
1,607 SR
Queue Stats
25W - 16L
1,516 Elo+
Party 1
Neith
Neith
Viskjorn
Neith
Level 11
God Stats
6W - 3L
1,590 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
vaughnn
Baba Yaga
Level 15
God Stats
3W - 0L
1,812 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DjonMaster
Medusa
15
2 / 4 / 6
9,199
920
9,738
10,483
4,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PrawdziwyAdi123
Baron Samedi
15
2 / 6 / 7
9,230
923
10,776
15,313
10,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
SeligFay
Amaterasu
16
2 / 6 / 8
9,621
962
12,602
24,514
16,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 5
10,000
1,000
12,269
23,011
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 6
9,963
996
15,446
9,359
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

157

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
17
5 / 0 / 19
10,628
1,063
10,351
12,381
13,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 4 / 14
10,179
1,018
9,051
12,703
8,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 2 / 17
10,938
1,094
18,120
17,575
17,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Viskjorn
Neith
17
5 / 2 / 18
10,402
1,040
22,285
11,400
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
vaughnn
Baba Yaga
17
7 / 3 / 17
11,090
1,109
17,537
11,049
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
11
Kills
28
28
Deaths
11
32
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
5
0
19
14.5
L
Medusa
DjonMaster
Medusa
2
4
6
1.25
L
Baron Samedi
PrawdziwyAdi123
Baron Samedi
2
6
7
0.92
W
4
4
14
2.75
W
7
2
17
7.75
L
Amaterasu
SeligFay
Amaterasu
2
6
8
1
W
Neith
Viskjorn
Neith
5
2
18
7
L
1
8
5
0.44
W
Baba Yaga
vaughnn
Baba Yaga
7
3
17
5.17
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,831
Damage
77,344
82,680
Taken
65,108
57,451
Mitigated
50,328
19,228
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
10,351
1,102
0
2,240
12,381
13,648
0
6,333
6,048
31,587
0
L
Medusa
DjonMaster
Medusa
9,738
6,476
0
692
10,483
4,324
0
5,184
5,299
0
23,157
L
Baron Samedi
PrawdziwyAdi123
Baron Samedi
10,776
899
2,499
2,140
15,313
10,396
0
10,346
4,967
20,734
0
W
9,051
2,556
0
409
12,703
8,976
0
7,579
5,124
8,432
17,088
W
18,120
1,308
0
2,814
17,575
17,097
0
9,806
7,769
24,635
0
L
Amaterasu
SeligFay
Amaterasu
12,602
6,215
0
5,585
24,514
16,875
0
16,109
8,405
217
18,248
W
Neith
Viskjorn
Neith
22,285
11,470
0
3,533
11,400
4,772
0
8,102
3,298
0
40,431
L
12,269
200
896
3,818
23,011
22,618
0
11,327
11,684
42,673
0
W
Baba Yaga
vaughnn
Baba Yaga
17,537
3,214
0
2,059
11,049
5,835
0
6,888
4,161
27,217
0
L
15,446
714
2,055
1,543
9,359
3,238
0
5,836
3,523
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
53,237
164
Minions Killed
159
3
Camps Cleared
3
902,499
Distance Traveled
920,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,628
1,063
54
5
0
206,041
0
L
Medusa
9,199
920
33
3
2
171,311
0
L
Baron Samedi
9,230
923
20
2
0
151,349
0
W
Odin
10,179
1,018
49
5
0
184,613
0
W
Ares
10,938
1,094
7
1
2
183,053
0
L
Amaterasu
9,621
962
14
1
0
193,206
0
W
Neith
10,402
1,040
27
3
0
180,978
0
L
Cthulhu
10,000
1,000
54
5
0
186,300
0
W
Baba Yaga
11,090
1,109
22
2
1
165,523
0
L
Ra
9,963
996
43
4
1
200,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role