Player Matchup

Anubis
Anubis
GHostwight
Anubis
Level 27
God Stats
13W - 15L
1,627 SR
Queue Stats
387W - 381L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grucci420
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,177 SR
Queue Stats
12W - 16L
1,239 Elo+
Party 4
Hachiman
Hachiman
Lebronsturtle
Hachiman
Level 17
God Stats
23W - 19L
1,526 SR
Queue Stats
28W - 25L
1,440 Elo+
Party 2
Fenrir
Fenrir
Zulior
Fenrir
Level 23
God Stats
0W - 1L
1,229 SR
Queue Stats
10W - 12L
1,227 Elo+
Party 4
Artio
Artio
ss4manny
Artio
Level 26
God Stats
20W - 23L
1,569 SR
Queue Stats
85W - 72L
1,535 Elo+
Party 2
Team Averages
Level 20
1,425 SR
1,376 Elo+

VS

Team Averages
Level 27
1,578 SR
1,389 Elo+
Sol
Sol
BansheeTheKid
Sol
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 38L
1,504 Elo+
Party 3
Rama
Rama
Krono865
Rama
Level 14
God Stats
8W - 2L
1,965 SR
Queue Stats
92W - 87L
1,538 Elo+
Party 1
Nemesis
Nemesis
OriginalNameBoi
Nemesis
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
5W - 10L
1,031 Elo+
Solo
Odin
Odin
RoboGemp
Odin
Level 26
God Stats
14W - 10L
1,593 SR
Queue Stats
60W - 59L
1,428 Elo+
Party 3
Jormungandr
Jormungandr
SmileSir
Jormungandr
Level 43
God Stats
27W - 32L
1,583 SR
Queue Stats
208W - 253L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GHostwight
Anubis
13
2 / 15 / 1
9,036
377
13,005
29,406
16,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Grucci420
Morgan Le Fay
13
0 / 11 / 2
8,003
333
11,520
18,262
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lebronsturtle
Hachiman
16
4 / 2 / 0
10,052
419
10,781
13,167
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Zulior
Fenrir
14
2 / 12 / 2
9,130
380
6,478
23,790
9,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ss4manny
Artio
12
0 / 4 / 4
8,122
338
8,858
21,239
13,127
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 0 / 6
16,007
667
38,982
31,851
11,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
4 / 1 / 11
12,099
504
15,594
14,688
5,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 1 / 5
13,441
560
10,660
20,122
8,630
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
18
5 / 3 / 18
12,462
519
10,058
17,282
12,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SmileSir
Jormungandr
17
2 / 3 / 15
11,365
474
10,659
17,505
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
8
Kills
43
44
Deaths
8
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
26
0
6
29
L
Anubis
GHostwight
Anubis
2
15
1
0.17
L
Morgan Le Fay
Grucci420
Morgan Le Fay
0
11
2
0.09
W
Rama
4
1
11
9.5
L
Hachiman
Lebronsturtle
Hachiman
4
2
0
2
W
6
1
5
8.5
W
Odin
5
3
18
4.67
W
Jormungandr
SmileSir
Jormungandr
2
3
15
3.17
L
Fenrir
Zulior
Fenrir
2
12
2
0.25
L
Artio
ss4manny
Artio
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
85,953
105,864
Taken
101,448
50,125
Mitigated
56,651
26,620
Healing
47,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,982
18,437
0
26,199
31,851
11,794
9,080
14,184
17,379
128,310
0
L
Anubis
GHostwight
Anubis
13,005
961
0
6,264
29,406
16,438
196
11,882
17,191
39,750
0
L
Morgan Le Fay
Grucci420
Morgan Le Fay
11,520
497
0
1,029
18,262
6,699
438
10,425
7,387
27,698
0
W
Rama
15,594
14,232
0
9,515
14,688
5,031
3,305
6,740
7,948
0
85,330
L
Hachiman
Lebronsturtle
Hachiman
10,781
7,227
0
4,941
13,167
4,748
0
5,378
7,206
0
55,671
W
10,660
6,247
0
3,971
20,122
8,630
0
4,732
15,390
0
133,746
W
Odin
10,058
617
0
3,157
17,282
12,098
1,118
6,029
11,253
10,388
40,775
W
Jormungandr
SmileSir
Jormungandr
10,659
1,895
0
4,505
17,505
19,098
513
6,473
11,032
44,141
0
L
Fenrir
Zulior
Fenrir
6,478
1,236
244
6,339
23,790
9,113
0
10,099
13,179
0
45,183
L
Artio
ss4manny
Artio
8,858
755
1,703
6,100
21,239
13,127
694
12,799
7,821
34,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
65,374
316
Minions Killed
595
0
Camps Cleared
0
1,805,446
Distance Traveled
2,305,361
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,007
667
180
8
0
436,876
0
L
Anubis
9,036
377
56
2
0
261,622
4
L
Morgan Le Fay
8,003
333
38
2
0
350,434
3
W
Rama
12,099
504
108
5
0
429,825
6
L
Hachiman
10,052
419
95
4
0
403,235
3
W
Nemesis
13,441
560
158
7
0
500,713
1
W
Odin
12,462
519
85
4
0
522,865
0
W
Jormungandr
11,365
474
64
3
0
415,082
3
L
Fenrir
9,130
380
68
3
0
389,825
0
L
Artio
8,122
338
59
2
0
400,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role