Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DogWaterr
Sol
Level 88
God Stats
6W - 3L
1,718 SR
Queue Stats
233W - 216L
1,531 Elo+
Party 2
King Arthur
King Arthur
DogWaterrr
King Arthur
Level 123
God Stats
5W - 6L
1,676 SR
Queue Stats
183W - 167L
1,604 Elo+
Party 2
Bakasura
Bakasura
RaiNinGToXic
Bakasura
Level 105
God Stats
11W - 5L
1,726 SR
Queue Stats
320W - 315L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
gotdambam
Danzaburou
Level 128
God Stats
27W - 24L
1,595 SR
Queue Stats
535W - 507L
1,518 Elo+
Party 3
Team Averages
Level 104
1,643 SR
1,534 Elo+

VS

Team Averages
Level 107
1,537 SR
1,507 Elo+
Heimdallr
Heimdallr
BYJoel99
Heimdallr
Level 66
God Stats
20W - 22L
1,324 SR
Queue Stats
326W - 333L
1,424 Elo+
Solo
Discordia
Discordia
Dhako117
Discordia
Level 147
God Stats
4W - 3L
1,701 SR
Queue Stats
230W - 222L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
FLECKXLive
Cabrakan
Level 81
God Stats
36W - 21L
1,672 SR
Queue Stats
274W - 246L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Myke Oxmall1980
Sylvanus
Level 119
God Stats
13W - 8L
1,432 SR
Queue Stats
192W - 208L
1,517 Elo+
Solo
Chernobog
Chernobog
RelentlessFart1
Chernobog
Level 123
God Stats
236W - 236L
1,557 SR
Queue Stats
237W - 236L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 2 / 0
4,449
404
650
5,387
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 0
5,279
480
1,335
5,413
1,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DogWaterrr
King Arthur
11
3 / 3 / 0
6,332
576
8,066
9,398
4,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
RaiNinGToXic
Bakasura
9
0 / 3 / 0
5,275
480
1,134
6,470
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
gotdambam
Danzaburou
12
3 / 1 / 0
6,664
606
6,206
4,892
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BYJoel99
Heimdallr
10
3 / 3 / 2
6,484
589
2,316
7,664
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Dhako117
Discordia
12
2 / 0 / 3
6,850
623
5,349
3,179
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
FLECKXLive
Cabrakan
11
5 / 1 / 4
6,816
620
3,598
7,145
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
10
0 / 0 / 6
5,889
535
3,213
6,537
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
RelentlessFart1
Chernobog
12
1 / 2 / 1
6,559
596
3,244
7,749
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
6
Kills
11
11
Deaths
6
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Heimdallr
BYJoel99
Heimdallr
3
3
2
1.33
W
Discordia
Dhako117
Discordia
2
0
3
3.5
L
0
2
0
0
L
King Arthur
DogWaterrr
King Arthur
3
3
0
1
W
Cabrakan
FLECKXLive
Cabrakan
5
1
4
7
W
Sylvanus
0
0
6
3
L
Bakasura
RaiNinGToXic
Bakasura
0
3
0
0
W
Chernobog
RelentlessFart1
Chernobog
1
2
1
0.75
L
Danzaburou
gotdambam
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
17,720
31,560
Taken
32,274
11,498
Mitigated
13,719
9,361
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
650
282
70
578
5,387
1,740
0
1,163
4,224
0
16,850
W
Heimdallr
BYJoel99
Heimdallr
2,316
871
73
1,840
7,664
2,331
912
0
7,546
0
31,685
W
Discordia
Dhako117
Discordia
5,349
436
0
324
3,179
913
96
759
2,420
49,052
0
L
1,335
57
0
2,063
5,413
1,608
0
4,195
1,218
28,790
0
L
King Arthur
DogWaterrr
King Arthur
8,066
77
0
2,116
9,398
4,504
0
3,312
6,086
4,425
29,503
W
Cabrakan
FLECKXLive
Cabrakan
3,598
320
0
2,127
7,145
4,192
0
1,175
5,802
23,786
0
W
Sylvanus
3,213
1,269
700
2,779
6,537
3,824
68
190
6,311
22,373
8,696
L
Bakasura
RaiNinGToXic
Bakasura
1,134
766
0
2,090
6,470
2,220
0
1,946
4,524
0
28,628
W
Chernobog
RelentlessFart1
Chernobog
3,244
1,551
0
3,488
7,749
2,459
1,244
505
7,194
0
35,547
L
Danzaburou
gotdambam
Danzaburou
6,206
3,138
0
2,444
4,892
1,426
460
1,125
3,767
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
32,598
318
Minions Killed
355
0
Camps Cleared
0
1,067,510
Distance Traveled
1,014,610
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,449
404
39
4
0
180,104
1
W
Heimdallr
6,484
589
68
6
0
194,011
1
W
Discordia
6,850
623
92
8
0
211,520
7
L
Sol
5,279
480
64
6
0
193,310
4
L
King Arthur
6,332
576
61
6
0
221,333
1
W
Cabrakan
6,816
620
50
5
0
220,980
2
W
Sylvanus
5,889
535
59
5
0
202,970
4
L
Bakasura
5,275
480
72
7
0
276,311
2
W
Chernobog
6,559
596
86
8
0
185,129
0
L
Danzaburou
6,664
606
82
7
0
196,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role