Player Matchup

Ah Puch
Ah Puch
CoolSmargill
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,450 Elo+
Party 1
Freya
Freya
FALLENANGEL959
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Ullr
Ullr
GanjaLord420700
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 97L
1,399 Elo+
Solo
Vulcan
Vulcan
StealthXIV
Vulcan
Level 152
God Stats
0W - 4L
1,532 SR
Queue Stats
31W - 42L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
SweetDragonAi
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,501 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,430 Elo+

VS

Team Averages
Level 118
1,597 SR
1,471 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Abransirijillo
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Izanami
Izanami
VixSyn_13
Izanami
Level 156
God Stats
13W - 9L
1,761 SR
Queue Stats
686W - 703L
1,411 Elo+
Solo
Cthulhu
Cthulhu
elaguila2012
Cthulhu
Level 64
God Stats
10W - 6L
1,537 SR
Queue Stats
183W - 174L
1,441 Elo+
Solo
Bastet
Bastet
stahl1025
Bastet
Level 108
God Stats
6W - 6L
1,687 SR
Queue Stats
141W - 138L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoolSmargill
Ah Puch
16
1 / 6 / 5
8,955
640
6,760
15,008
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
7,426
530
1,904
7,655
2,744
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 3 / 7
9,105
650
8,109
12,658
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
StealthXIV
Vulcan
20
11 / 3 / 2
12,269
876
26,671
10,770
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
16
1 / 5 / 5
9,465
676
4,148
21,495
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 2 / 15
10,462
747
7,512
17,821
23,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
1 / 1 / 12
10,258
733
14,656
8,648
3,869
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
VixSyn_13
Izanami
19
7 / 3 / 4
11,554
825
8,615
8,895
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
elaguila2012
Cthulhu
18
8 / 4 / 11
11,634
831
22,296
14,419
6,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
stahl1025
Bastet
15
3 / 4 / 6
10,079
720
10,927
10,424
3,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
20
20
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
15
4.25
W
1
1
12
7
L
Ah Puch
CoolSmargill
Ah Puch
1
6
5
0.58
L
0
3
2
0.33
L
1
3
7
1.5
L
Vulcan
StealthXIV
Vulcan
11
3
2
4
L
Guan Yu
1
5
5
0.7
W
Izanami
VixSyn_13
Izanami
7
3
4
3
W
Cthulhu
elaguila2012
Cthulhu
8
4
11
3.38
W
Bastet
stahl1025
Bastet
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,592
Damage
64,006
67,586
Taken
60,207
40,183
Mitigated
41,854
18,494
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,512
2,434
1,361
3,484
17,821
23,228
126
9,806
8,015
13,200
0
W
14,656
3,508
1,453
2,133
8,648
3,869
2,871
5,458
3,190
33,692
0
L
Ah Puch
CoolSmargill
Ah Puch
6,760
793
126
2,592
15,008
5,868
459
9,305
5,703
18,924
0
L
1,904
671
119
1,938
7,655
2,744
0
5,187
2,468
3,044
0
L
8,109
5,027
340
1,048
12,658
5,146
0
7,824
4,834
0
16,423
L
Vulcan
StealthXIV
Vulcan
26,671
13,598
2,103
2,140
10,770
4,713
1,244
7,233
3,537
60,731
0
L
Guan Yu
4,148
134
4,053
4,035
21,495
21,712
126
14,915
6,580
0
7,503
W
Izanami
VixSyn_13
Izanami
8,615
4,622
2,585
1,185
8,895
4,085
3,464
5,508
3,387
0
36,841
W
Cthulhu
elaguila2012
Cthulhu
22,296
124
4,874
2,920
14,419
6,960
347
8,069
6,350
43,674
0
W
Bastet
stahl1025
Bastet
10,927
806
1,908
1,685
10,424
3,712
194
6,494
3,930
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
53,987
137
Minions Killed
217
0
Camps Cleared
0
1,157,567
Distance Traveled
1,386,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,462
747
9
1
0
263,534
0
W
Sol
10,258
733
52
4
0
284,057
0
L
Ah Puch
8,955
640
22
2
0
223,034
1
L
Freya
7,426
530
4
0
0
136,909
0
L
Ullr
9,105
650
25
2
0
248,052
0
L
Vulcan
12,269
876
79
6
0
290,528
1
L
Guan Yu
9,465
676
7
1
0
259,044
0
W
Izanami
11,554
825
93
7
0
229,700
2
W
Cthulhu
11,634
831
46
3
0
291,369
0
W
Bastet
10,079
720
17
1
0
318,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role