Player Matchup

Danzaburou
Danzaburou
BIGG FISHH
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,250 Elo+
Solo
Hades
Hades
FuzzyBunnie078
Hades
Level 140
God Stats
5W - 1L
1,926 SR
Queue Stats
235W - 282L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
captinkiller13
Gilgamesh
Level 46
God Stats
0W - 3L
1,755 SR
Queue Stats
28W - 48L
1,503 Elo+
Solo
Team Averages
Level 75
1,727 SR
1,383 Elo+

VS

Team Averages
Level 91
1,714 SR
1,373 Elo+
Gilgamesh
Gilgamesh
OGreenGaming
Gilgamesh
Level 118
God Stats
3W - 2L
1,781 SR
Queue Stats
101W - 127L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
UglyCalendar
Zhong Kui
Level 41
God Stats
1W - 1L
1,743 SR
Queue Stats
37W - 61L
1,381 Elo+
Solo
Apollo
Apollo
mix_123_2
Apollo
Level 113
God Stats
1W - 0L
1,619 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGG FISHH
Danzaburou
10
2 / 5 / 3
6,923
692
7,549
7,577
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 3
6,983
698
5,767
13,783
6,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
captinkiller13
Gilgamesh
10
2 / 2 / 3
6,840
684
8,744
11,249
6,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OGreenGaming
Gilgamesh
10
1 / 1 / 7
7,346
735
4,600
9,426
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
UglyCalendar
Zhong Kui
10
2 / 5 / 6
7,167
717
10,379
10,263
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
mix_123_2
Apollo
13
9 / 0 / 3
8,780
878
11,705
7,608
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
12
12
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIGG FISHH
Danzaburou
2
5
3
0.7
L
2
5
3
0.7
W
Gilgamesh
OGreenGaming
Gilgamesh
1
1
7
4.5
W
Zhong Kui
UglyCalendar
Zhong Kui
2
5
6
1
L
Gilgamesh
captinkiller13
Gilgamesh
2
2
3
1.75
W
Apollo
mix_123_2
Apollo
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
26,684
32,609
Taken
27,297
15,604
Mitigated
15,154
7,059
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIGG FISHH
Danzaburou
7,549
3,190
0
787
7,577
2,413
0
2,550
4,771
0
21,031
L
5,767
732
729
4,308
13,783
6,774
0
4,015
9,314
22,206
0
W
Gilgamesh
OGreenGaming
Gilgamesh
4,600
877
323
1,722
9,426
5,884
295
2,418
7,008
0
9,838
W
Zhong Kui
UglyCalendar
Zhong Kui
10,379
1,917
215
1,930
10,263
5,648
626
2,615
7,648
21,983
0
L
Gilgamesh
captinkiller13
Gilgamesh
8,744
2,590
227
1,008
11,249
6,417
0
2,908
8,145
0
22,906
W
Apollo
mix_123_2
Apollo
11,705
7,408
0
2,125
7,608
3,622
550
734
6,874
0
36,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,746
Gold Earned
23,293
103
Minions Killed
116
0
Camps Cleared
0
498,631
Distance Traveled
514,788
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,923
692
29
3
0
138,568
1
L
Hades
6,983
698
53
5
0
170,566
1
W
Gilgamesh
7,346
735
15
2
0
164,976
2
W
Zhong Kui
7,167
717
41
4
0
166,134
0
L
Gilgamesh
6,840
684
21
2
0
189,497
0
W
Apollo
8,780
878
60
6
0
183,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role