Player Matchup

Nemesis
Nemesis
PickleRickleTV
Nemesis
Level 6
God Stats
1W - 4L
1,171 SR
Queue Stats
30W - 45L
1,133 Elo+
Solo
Chang'e
Chang'e
YummyGoo
Chang'e
Level 14
God Stats
2W - 0L
1,623 SR
Queue Stats
12W - 8L
1,407 Elo+
Solo
Ra
Ra
bigpollo31
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
xmelissax96x
Neith
Level 26
God Stats
59W - 71L
1,505 SR
Queue Stats
80W - 113L
1,295 Elo+
Solo
Osiris
Osiris
xoxrp
Osiris
Level 29
God Stats
2W - 4L
1,375 SR
Queue Stats
78W - 125L
1,307 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,328 Elo+

VS

Team Averages
Level 11
1,420 SR
1,269 Elo+
Set
Set
Alex Anguian0
Set
Level 24
God Stats
36W - 60L
1,348 SR
Queue Stats
188W - 279L
1,273 Elo+
Solo
Ares
Ares
Meh Ninja
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,090 Elo+
Solo
King Arthur
King Arthur
VX B1ggDaddy
King Arthur
Level 22
God Stats
10W - 15L
1,519 SR
Queue Stats
122W - 111L
1,479 Elo+
Solo
Bellona
Bellona
blueeyes11_19
Bellona
Level 5
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 4L
1,002 Elo+
Solo
Chernobog
Chernobog
yvnglog
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
10,001
526
5,493
9,530
3,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
YummyGoo
Chang'e
15
6 / 1 / 3
11,240
592
10,158
13,143
10,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 5
9,718
511
5,283
6,626
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 3
9,773
514
5,361
7,759
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
xoxrp
Osiris
17
5 / 1 / 0
10,959
577
6,200
8,529
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,607
453
5,242
11,929
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
0 / 10 / 2
7,373
388
4,089
15,267
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
VX B1ggDaddy
King Arthur
16
3 / 1 / 0
9,014
474
3,181
11,503
7,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
10
0 / 13 / 3
6,722
354
3,253
15,032
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
yvnglog
Chernobog
7
2 / 7 / 0
6,471
341
2,544
6,068
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
29
Kills
9
9
Deaths
32
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Ares
0
10
2
0.1
W
5
2
3
3.25
L
King Arthur
VX B1ggDaddy
King Arthur
3
1
0
3
W
Chang'e
YummyGoo
Chang'e
6
1
3
7.5
W
7
4
5
2.38
L
Bellona
0
13
3
0.12
W
6
1
3
7.5
W
Osiris
xoxrp
Osiris
5
1
0
5
L
Chernobog
yvnglog
Chernobog
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
18,309
45,587
Taken
59,799
27,491
Mitigated
30,755
13,678
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
2,514
0
2,656
11,929
5,114
0
3,111
8,758
0
47,258
L
Ares
4,089
593
0
1,322
15,267
7,946
151
3,918
11,329
20,558
0
W
5,493
2,120
0
248
9,530
3,510
2,412
792
8,647
0
43,051
L
King Arthur
VX B1ggDaddy
King Arthur
3,181
488
0
957
11,503
7,279
123
731
10,772
0
49,253
W
Chang'e
YummyGoo
Chang'e
10,158
1,885
1,348
7,817
13,143
10,249
3,070
1,902
10,738
44,971
0
W
5,283
1,446
0
250
6,626
2,233
2,162
20
6,606
32,091
0
L
Bellona
3,253
1,228
0
1,206
15,032
8,956
625
6,203
8,651
0
20,097
W
5,361
2,856
0
1,710
7,759
3,052
2,146
939
6,658
0
43,894
W
Osiris
xoxrp
Osiris
6,200
1,754
0
2,305
8,529
8,447
927
0
8,529
0
70,716
L
Chernobog
yvnglog
Chernobog
2,544
1,666
0
259
6,068
1,460
0
1,092
4,848
0
13,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
38,187
385
Minions Killed
268
0
Camps Cleared
0
1,462,921
Distance Traveled
1,413,904
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,607
453
81
4
0
379,356
0
L
Ares
7,373
388
30
2
0
266,589
0
W
Nemesis
10,001
526
74
4
0
285,787
0
L
King Arthur
9,014
474
106
6
0
330,424
0
W
Chang'e
11,240
592
66
3
0
323,850
0
W
Ra
9,718
511
62
3
0
262,136
0
L
Bellona
6,722
354
33
2
0
284,941
0
W
Neith
9,773
514
65
3
0
266,748
2
W
Osiris
10,959
577
118
6
0
324,400
2
L
Chernobog
6,471
341
18
1
0
152,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role