Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Bxnlxxn
Anhur
Level 102
God Stats
0W - 2L
1,266 SR
Queue Stats
19W - 25L
1,470 Elo+
Party 1
Zeus
Zeus
Hydra_Sapranov
Zeus
Level 65
God Stats
3W - 4L
1,672 SR
Queue Stats
34W - 48L
1,399 Elo+
Solo
Yemoja
Yemoja
Yuumekai
Yemoja
Level 63
God Stats
0W - 4L
1,375 SR
Queue Stats
17W - 13L
1,520 Elo+
Party 1
Thor
Thor
steboeyer
Thor
Level 89
God Stats
2W - 4L
1,823 SR
Queue Stats
143W - 143L
1,382 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,454 Elo+

VS

Team Averages
Level 75
1,494 SR
1,396 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GotRonks93PLx
Arachne
Level 49
God Stats
25W - 20L
1,485 SR
Queue Stats
95W - 101L
1,356 Elo+
Party 3
Hades
Hades
Luckyax93
Hades
Level 65
God Stats
8W - 6L
1,731 SR
Queue Stats
598W - 631L
1,403 Elo+
Solo
Danzaburou
Danzaburou
PatronPL6843
Danzaburou
Level 68
God Stats
98W - 85L
1,471 SR
Queue Stats
233W - 248L
1,335 Elo+
Party 3
Merlin
Merlin
ThatMooster
Merlin
Level 106
God Stats
4W - 4L
1,281 SR
Queue Stats
130W - 145L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 1
5,930
456
4,147
9,076
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Bxnlxxn
Anhur
9
3 / 4 / 1
6,176
475
4,841
10,508
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 0
5,207
401
398
1,639
359
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Yuumekai
Yemoja
8
0 / 3 / 4
5,914
455
2,200
9,007
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
0 / 3 / 0
5,677
437
2,983
7,160
3,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 2 / 6
6,658
512
5,771
7,564
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
11
3 / 1 / 0
7,485
576
2,240
8,147
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Luckyax93
Hades
15
6 / 0 / 0
9,186
707
8,806
10,197
6,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PatronPL6843
Danzaburou
11
3 / 2 / 3
7,541
580
6,055
7,153
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
1 / 0 / 2
8,604
662
1,894
3,261
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Cabrakan
 
Cabrakan
1
2
6
2
L
Anhur
Bxnlxxn
Anhur
3
4
1
0.88
W
Arachne
3
1
0
3
L
0
0
0
0
W
Hades
Luckyax93
Hades
6
0
0
6
W
Danzaburou
PatronPL6843
Danzaburou
3
2
3
2.25
W
Merlin
1
0
2
2
L
Yemoja
Yuumekai
Yemoja
0
3
4
0.67
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
24,766
37,390
Taken
36,322
15,452
Mitigated
16,982
8,049
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,147
633
0
1,350
9,076
3,135
0
4,731
4,345
0
33,342
W
Cabrakan
 
Cabrakan
5,771
1,028
530
335
7,564
4,475
82
838
6,726
24,366
0
L
Anhur
Bxnlxxn
Anhur
4,841
2,813
123
3,730
10,508
2,956
0
4,033
6,475
0
35,141
W
Arachne
2,240
1,903
381
1,668
8,147
3,123
0
269
7,878
0
49,935
L
398
0
0
394
1,639
359
0
413
1,226
17,487
0
W
Hades
Luckyax93
Hades
8,806
1,194
0
8,812
10,197
6,207
2,746
0
10,197
57,117
0
W
Danzaburou
PatronPL6843
Danzaburou
6,055
2,634
106
1,404
7,153
2,053
295
1,177
5,976
0
38,686
W
Merlin
1,894
0
0
686
3,261
1,124
0
412
2,849
59,007
0
L
Yemoja
Yuumekai
Yemoja
2,200
406
802
647
9,007
5,957
80
2,810
6,197
9,962
0
L
Thor
2,983
577
0
1,003
7,160
3,045
0
4,738
2,422
0
31,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
39,474
256
Minions Killed
430
0
Camps Cleared
0
974,770
Distance Traveled
1,174,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,930
456
69
5
0
234,235
3
W
Cabrakan
6,658
512
35
3
0
232,840
3
L
Anhur
6,176
475
59
5
0
209,991
1
W
Arachne
7,485
576
71
5
0
240,364
1
L
Zeus
5,207
401
40
3
0
119,814
2
W
Hades
9,186
707
130
10
0
233,662
0
W
Danzaburou
7,541
580
68
5
0
226,092
0
W
Merlin
8,604
662
126
10
0
241,955
2
L
Yemoja
5,914
455
26
2
0
189,964
1
L
Thor
5,677
437
62
5
0
220,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role